BoundFunction.h 2.4 KB

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  1. /*
  2. * Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <LibJS/Runtime/Function.h>
  28. namespace JS {
  29. class BoundFunction final : public Function {
  30. JS_OBJECT(BoundFunction, Function);
  31. public:
  32. BoundFunction(GlobalObject&, Function& target_function, Value bound_this, Vector<Value> arguments, i32 length, Object* constructor_prototype);
  33. virtual void initialize(GlobalObject&) override;
  34. virtual ~BoundFunction();
  35. virtual Value call() override;
  36. virtual Value construct(Function& new_target) override;
  37. virtual LexicalEnvironment* create_environment() override;
  38. virtual void visit_children(Visitor&) override;
  39. virtual const FlyString& name() const override
  40. {
  41. return m_name;
  42. }
  43. Function& target_function() const
  44. {
  45. return *m_target_function;
  46. }
  47. virtual bool is_strict_mode() const override { return m_target_function->is_strict_mode(); }
  48. private:
  49. virtual bool is_bound_function() const override { return true; }
  50. Function* m_target_function = nullptr;
  51. Object* m_constructor_prototype = nullptr;
  52. FlyString m_name;
  53. i32 m_length { 0 };
  54. };
  55. }