BMPWriter.cpp 4.5 KB

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  1. /*
  2. * Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <LibGfx/BMPWriter.h>
  7. #include <LibGfx/Bitmap.h>
  8. namespace Gfx {
  9. class OutputStreamer {
  10. public:
  11. OutputStreamer(u8* data)
  12. : m_data(data)
  13. {
  14. }
  15. void write_u8(u8 i)
  16. {
  17. *(m_data++) = i;
  18. }
  19. void write_u16(u16 i)
  20. {
  21. *(m_data++) = i & 0xFF;
  22. *(m_data++) = (i >> 8) & 0xFF;
  23. }
  24. void write_u32(u32 i)
  25. {
  26. write_u16(i & 0xFFFF);
  27. write_u16((i >> 16) & 0xFFFF);
  28. }
  29. void write_i32(i32 i)
  30. {
  31. write_u32(static_cast<u32>(i));
  32. }
  33. private:
  34. u8* m_data;
  35. };
  36. static ByteBuffer write_pixel_data(const RefPtr<Bitmap> bitmap, int pixel_row_data_size, int bytes_per_pixel, bool include_alpha_channel)
  37. {
  38. int image_size = pixel_row_data_size * bitmap->height();
  39. auto buffer_result = ByteBuffer::create_uninitialized(image_size);
  40. if (!buffer_result.has_value())
  41. return {};
  42. auto buffer = buffer_result.release_value();
  43. int current_row = 0;
  44. for (int y = bitmap->physical_height() - 1; y >= 0; --y) {
  45. auto* row = buffer.data() + (pixel_row_data_size * current_row++);
  46. for (int x = 0; x < bitmap->physical_width(); x++) {
  47. auto pixel = bitmap->get_pixel(x, y);
  48. row[x * bytes_per_pixel + 0] = pixel.blue();
  49. row[x * bytes_per_pixel + 1] = pixel.green();
  50. row[x * bytes_per_pixel + 2] = pixel.red();
  51. if (include_alpha_channel)
  52. row[x * bytes_per_pixel + 3] = pixel.alpha();
  53. }
  54. }
  55. return buffer;
  56. }
  57. static ByteBuffer compress_pixel_data(const ByteBuffer& pixel_data, BMPWriter::Compression compression)
  58. {
  59. switch (compression) {
  60. case BMPWriter::Compression::BI_BITFIELDS:
  61. case BMPWriter::Compression::BI_RGB:
  62. return pixel_data;
  63. }
  64. VERIFY_NOT_REACHED();
  65. }
  66. ByteBuffer BMPWriter::dump(const RefPtr<Bitmap> bitmap, DibHeader dib_header)
  67. {
  68. switch (dib_header) {
  69. case DibHeader::Info:
  70. m_compression = Compression::BI_RGB;
  71. m_bytes_per_pixel = 3;
  72. m_include_alpha_channel = false;
  73. break;
  74. case DibHeader::V3:
  75. case DibHeader::V4:
  76. m_compression = Compression::BI_BITFIELDS;
  77. m_bytes_per_pixel = 4;
  78. m_include_alpha_channel = true;
  79. }
  80. const size_t file_header_size = 14;
  81. size_t pixel_data_offset = file_header_size + (u32)dib_header;
  82. int pixel_row_data_size = (m_bytes_per_pixel * 8 * bitmap->width() + 31) / 32 * 4;
  83. int image_size = pixel_row_data_size * bitmap->height();
  84. auto buffer_result = ByteBuffer::create_uninitialized(pixel_data_offset);
  85. if (!buffer_result.has_value())
  86. return {};
  87. auto buffer = buffer_result.release_value();
  88. auto pixel_data = write_pixel_data(bitmap, pixel_row_data_size, m_bytes_per_pixel, m_include_alpha_channel);
  89. pixel_data = compress_pixel_data(pixel_data, m_compression);
  90. size_t file_size = pixel_data_offset + pixel_data.size();
  91. OutputStreamer streamer(buffer.data());
  92. streamer.write_u8('B');
  93. streamer.write_u8('M');
  94. streamer.write_u32(file_size);
  95. streamer.write_u32(0);
  96. streamer.write_u32(pixel_data_offset);
  97. streamer.write_u32((u32)dib_header); // Header size
  98. streamer.write_i32(bitmap->width()); // ImageWidth
  99. streamer.write_i32(bitmap->height()); // ImageHeight
  100. streamer.write_u16(1); // Planes
  101. streamer.write_u16(m_bytes_per_pixel * 8); // BitsPerPixel
  102. streamer.write_u32((u32)m_compression); // Compression
  103. streamer.write_u32(image_size); // ImageSize
  104. streamer.write_i32(0); // XpixelsPerMeter
  105. streamer.write_i32(0); // YpixelsPerMeter
  106. streamer.write_u32(0); // TotalColors
  107. streamer.write_u32(0); // ImportantColors
  108. if (dib_header == DibHeader::V3 || dib_header == DibHeader::V4) {
  109. streamer.write_u32(0x00ff0000); // Red bitmask
  110. streamer.write_u32(0x0000ff00); // Green bitmask
  111. streamer.write_u32(0x000000ff); // Blue bitmask
  112. streamer.write_u32(0xff000000); // Alpha bitmask
  113. }
  114. if (dib_header == DibHeader::V4) {
  115. streamer.write_u32(0); // Colorspace
  116. for (int i = 0; i < 12; i++) {
  117. streamer.write_u32(0); // Endpoints
  118. }
  119. }
  120. if (!buffer.try_append(pixel_data.data(), pixel_data.size()))
  121. dbgln("Failed to write {} bytes of pixel data to buffer", pixel_data.size());
  122. return buffer;
  123. }
  124. }