Window.cpp 27 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/JsonObject.h>
  28. #include <AK/NeverDestroyed.h>
  29. #include <AK/SharedBuffer.h>
  30. #include <LibCore/EventLoop.h>
  31. #include <LibCore/MimeData.h>
  32. #include <LibGUI/Action.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Event.h>
  35. #include <LibGUI/Painter.h>
  36. #include <LibGUI/Widget.h>
  37. #include <LibGUI/Window.h>
  38. #include <LibGUI/WindowServerConnection.h>
  39. #include <LibGfx/Bitmap.h>
  40. #include <serenity.h>
  41. #include <stdio.h>
  42. #include <stdlib.h>
  43. #include <unistd.h>
  44. //#define UPDATE_COALESCING_DEBUG
  45. namespace GUI {
  46. static NeverDestroyed<HashTable<Window*>> all_windows;
  47. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  48. Window* Window::from_window_id(int window_id)
  49. {
  50. auto it = reified_windows->find(window_id);
  51. if (it != reified_windows->end())
  52. return (*it).value;
  53. return nullptr;
  54. }
  55. Window::Window(Core::Object* parent)
  56. : Core::Object(parent)
  57. {
  58. all_windows->set(this);
  59. m_rect_when_windowless = { 100, 400, 140, 140 };
  60. m_title_when_windowless = "GUI::Window";
  61. }
  62. Window::~Window()
  63. {
  64. all_windows->remove(this);
  65. hide();
  66. }
  67. void Window::close()
  68. {
  69. hide();
  70. }
  71. void Window::move_to_front()
  72. {
  73. if (!is_visible())
  74. return;
  75. WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
  76. }
  77. void Window::show()
  78. {
  79. if (is_visible())
  80. return;
  81. auto* parent_window = find_parent_window();
  82. m_override_cursor = StandardCursor::None;
  83. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
  84. m_rect_when_windowless,
  85. m_has_alpha_channel,
  86. m_modal,
  87. m_minimizable,
  88. m_resizable,
  89. m_fullscreen,
  90. m_frameless,
  91. m_accessory,
  92. m_opacity_when_windowless,
  93. m_base_size,
  94. m_size_increment,
  95. (i32)m_window_type,
  96. m_title_when_windowless,
  97. parent_window ? parent_window->window_id() : 0);
  98. m_window_id = response->window_id();
  99. m_visible = true;
  100. apply_icon();
  101. reified_windows->set(m_window_id, this);
  102. Application::the()->did_create_window({});
  103. update();
  104. }
  105. Window* Window::find_parent_window()
  106. {
  107. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  108. if (ancestor->is_window())
  109. return static_cast<Window*>(ancestor);
  110. }
  111. return nullptr;
  112. }
  113. void Window::server_did_destroy()
  114. {
  115. reified_windows->remove(m_window_id);
  116. m_window_id = 0;
  117. m_visible = false;
  118. m_pending_paint_event_rects.clear();
  119. m_back_bitmap = nullptr;
  120. m_front_bitmap = nullptr;
  121. m_override_cursor = StandardCursor::None;
  122. }
  123. void Window::hide()
  124. {
  125. if (!is_visible())
  126. return;
  127. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
  128. server_did_destroy();
  129. for (auto child_window_id : response->destroyed_window_ids()) {
  130. if (auto* window = Window::from_window_id(child_window_id)) {
  131. window->server_did_destroy();
  132. }
  133. }
  134. bool app_has_visible_windows = false;
  135. for (auto& window : *all_windows) {
  136. if (window->is_visible()) {
  137. app_has_visible_windows = true;
  138. break;
  139. }
  140. }
  141. if (!app_has_visible_windows)
  142. Application::the()->did_delete_last_window({});
  143. }
  144. void Window::set_title(const StringView& title)
  145. {
  146. m_title_when_windowless = title;
  147. if (!is_visible())
  148. return;
  149. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
  150. }
  151. String Window::title() const
  152. {
  153. if (!is_visible())
  154. return m_title_when_windowless;
  155. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
  156. }
  157. Gfx::IntRect Window::rect() const
  158. {
  159. if (!is_visible())
  160. return m_rect_when_windowless;
  161. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
  162. }
  163. void Window::set_rect(const Gfx::IntRect& a_rect)
  164. {
  165. m_rect_when_windowless = a_rect;
  166. if (!is_visible()) {
  167. if (m_main_widget)
  168. m_main_widget->resize(m_rect_when_windowless.size());
  169. return;
  170. }
  171. auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
  172. if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
  173. m_back_bitmap = nullptr;
  174. if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
  175. m_front_bitmap = nullptr;
  176. if (m_main_widget)
  177. m_main_widget->resize(window_rect.size());
  178. }
  179. void Window::set_window_type(WindowType window_type)
  180. {
  181. m_window_type = window_type;
  182. }
  183. void Window::set_override_cursor(StandardCursor cursor)
  184. {
  185. if (!is_visible())
  186. return;
  187. if (!m_custom_cursor && m_override_cursor == cursor)
  188. return;
  189. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOverrideCursor>(m_window_id, (u32)cursor);
  190. m_override_cursor = cursor;
  191. m_custom_cursor = nullptr;
  192. }
  193. void Window::set_override_cursor(const Gfx::Bitmap& cursor)
  194. {
  195. if (!is_visible())
  196. return;
  197. if (&cursor == m_custom_cursor.ptr())
  198. return;
  199. m_custom_cursor = &cursor;
  200. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomOverrideCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  201. }
  202. void Window::event(Core::Event& event)
  203. {
  204. if (event.type() == Event::Drop) {
  205. auto& drop_event = static_cast<DropEvent&>(event);
  206. if (!m_main_widget)
  207. return;
  208. auto result = m_main_widget->hit_test(drop_event.position());
  209. auto local_event = make<DropEvent>(result.local_position, drop_event.text(), drop_event.mime_data());
  210. ASSERT(result.widget);
  211. return result.widget->dispatch_event(*local_event, this);
  212. }
  213. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel) {
  214. auto& mouse_event = static_cast<MouseEvent&>(event);
  215. if (m_global_cursor_tracking_widget) {
  216. auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
  217. Gfx::IntPoint local_point { mouse_event.x() - window_relative_rect.x(), mouse_event.y() - window_relative_rect.y() };
  218. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
  219. m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
  220. return;
  221. }
  222. if (m_automatic_cursor_tracking_widget) {
  223. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  224. Gfx::IntPoint local_point { mouse_event.x() - window_relative_rect.x(), mouse_event.y() - window_relative_rect.y() };
  225. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
  226. m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
  227. if (mouse_event.buttons() == 0)
  228. m_automatic_cursor_tracking_widget = nullptr;
  229. return;
  230. }
  231. if (!m_main_widget)
  232. return;
  233. auto result = m_main_widget->hit_test(mouse_event.position());
  234. auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
  235. ASSERT(result.widget);
  236. set_hovered_widget(result.widget);
  237. if (mouse_event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  238. m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
  239. if (result.widget != m_global_cursor_tracking_widget.ptr())
  240. return result.widget->dispatch_event(*local_event, this);
  241. return;
  242. }
  243. if (event.type() == Event::MultiPaint) {
  244. if (!is_visible())
  245. return;
  246. if (!m_main_widget)
  247. return;
  248. auto& paint_event = static_cast<MultiPaintEvent&>(event);
  249. auto rects = paint_event.rects();
  250. ASSERT(!rects.is_empty());
  251. if (m_back_bitmap && m_back_bitmap->size() != paint_event.window_size()) {
  252. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  253. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  254. // effort on painting into an undersized bitmap that will be thrown away anyway.
  255. m_back_bitmap = nullptr;
  256. }
  257. bool created_new_backing_store = !m_back_bitmap;
  258. if (!m_back_bitmap) {
  259. m_back_bitmap = create_backing_bitmap(paint_event.window_size());
  260. ASSERT(m_back_bitmap);
  261. } else if (m_double_buffering_enabled) {
  262. bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
  263. if (!still_has_pixels) {
  264. m_back_bitmap = create_backing_bitmap(paint_event.window_size());
  265. ASSERT(m_back_bitmap);
  266. created_new_backing_store = true;
  267. }
  268. }
  269. auto rect = rects.first();
  270. if (rect.is_empty() || created_new_backing_store) {
  271. rects.clear();
  272. rects.append({ {}, paint_event.window_size() });
  273. }
  274. for (auto& rect : rects) {
  275. PaintEvent paint_event(rect);
  276. m_main_widget->dispatch_event(paint_event, this);
  277. }
  278. if (m_double_buffering_enabled)
  279. flip(rects);
  280. else if (created_new_backing_store)
  281. set_current_backing_bitmap(*m_back_bitmap, true);
  282. if (is_visible()) {
  283. Vector<Gfx::IntRect> rects_to_send;
  284. for (auto& r : rects)
  285. rects_to_send.append(r);
  286. WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
  287. }
  288. return;
  289. }
  290. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown) {
  291. if (m_focused_widget)
  292. return m_focused_widget->dispatch_event(event, this);
  293. if (m_main_widget)
  294. return m_main_widget->dispatch_event(event, this);
  295. return;
  296. }
  297. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive) {
  298. m_is_active = event.type() == Event::WindowBecameActive;
  299. if (on_activity_change)
  300. on_activity_change(m_is_active);
  301. if (m_main_widget)
  302. m_main_widget->dispatch_event(event, this);
  303. if (m_focused_widget)
  304. m_focused_widget->update();
  305. return;
  306. }
  307. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft) {
  308. m_is_active_input = event.type() == Event::WindowInputEntered;
  309. if (on_active_input_change)
  310. on_active_input_change(m_is_active_input);
  311. if (m_main_widget)
  312. m_main_widget->dispatch_event(event, this);
  313. if (m_focused_widget)
  314. m_focused_widget->update();
  315. return;
  316. }
  317. if (event.type() == Event::WindowCloseRequest) {
  318. if (on_close_request) {
  319. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  320. return;
  321. }
  322. close();
  323. return;
  324. }
  325. if (event.type() == Event::WindowLeft) {
  326. set_hovered_widget(nullptr);
  327. return;
  328. }
  329. if (event.type() == Event::Resize) {
  330. auto new_size = static_cast<ResizeEvent&>(event).size();
  331. if (m_back_bitmap && m_back_bitmap->size() != new_size)
  332. m_back_bitmap = nullptr;
  333. if (!m_pending_paint_event_rects.is_empty()) {
  334. m_pending_paint_event_rects.clear_with_capacity();
  335. m_pending_paint_event_rects.append({ {}, new_size });
  336. }
  337. m_rect_when_windowless = { {}, new_size };
  338. m_main_widget->set_relative_rect({ {}, new_size });
  339. return;
  340. }
  341. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  342. return wm_event(static_cast<WMEvent&>(event));
  343. if (event.type() == Event::DragMove) {
  344. if (!m_main_widget)
  345. return;
  346. auto& drag_event = static_cast<DragEvent&>(event);
  347. auto result = m_main_widget->hit_test(drag_event.position());
  348. auto local_event = make<DragEvent>(static_cast<Event::Type>(drag_event.type()), result.local_position, drag_event.data_type());
  349. ASSERT(result.widget);
  350. return result.widget->dispatch_event(*local_event, this);
  351. }
  352. if (event.type() == Event::ThemeChange) {
  353. if (!m_main_widget)
  354. return;
  355. auto theme_event = static_cast<ThemeChangeEvent&>(event);
  356. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  357. widget.dispatch_event(theme_event, this);
  358. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  359. widget.dispatch_event(theme_event, this);
  360. recursive(widget, recursive);
  361. return IterationDecision::Continue;
  362. });
  363. };
  364. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  365. return;
  366. }
  367. Core::Object::event(event);
  368. }
  369. bool Window::is_visible() const
  370. {
  371. return m_visible;
  372. }
  373. void Window::update()
  374. {
  375. auto rect = this->rect();
  376. update({ 0, 0, rect.width(), rect.height() });
  377. }
  378. void Window::force_update()
  379. {
  380. if (!is_visible())
  381. return;
  382. auto rect = this->rect();
  383. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
  384. }
  385. void Window::update(const Gfx::IntRect& a_rect)
  386. {
  387. if (!is_visible())
  388. return;
  389. for (auto& pending_rect : m_pending_paint_event_rects) {
  390. if (pending_rect.contains(a_rect)) {
  391. #ifdef UPDATE_COALESCING_DEBUG
  392. dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
  393. #endif
  394. return;
  395. }
  396. }
  397. if (m_pending_paint_event_rects.is_empty()) {
  398. deferred_invoke([this](auto&) {
  399. auto rects = move(m_pending_paint_event_rects);
  400. if (rects.is_empty())
  401. return;
  402. Vector<Gfx::IntRect> rects_to_send;
  403. for (auto& r : rects)
  404. rects_to_send.append(r);
  405. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
  406. });
  407. }
  408. m_pending_paint_event_rects.append(a_rect);
  409. }
  410. void Window::set_main_widget(Widget* widget)
  411. {
  412. if (m_main_widget == widget)
  413. return;
  414. if (m_main_widget) {
  415. m_main_widget->set_window(nullptr);
  416. remove_child(*m_main_widget);
  417. }
  418. m_main_widget = widget;
  419. if (m_main_widget) {
  420. add_child(*widget);
  421. auto new_window_rect = rect();
  422. if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
  423. new_window_rect.set_width(m_main_widget->preferred_size().width());
  424. if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
  425. new_window_rect.set_height(m_main_widget->preferred_size().height());
  426. set_rect(new_window_rect);
  427. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  428. m_main_widget->set_window(this);
  429. if (m_main_widget->accepts_focus())
  430. m_main_widget->set_focus(true);
  431. }
  432. update();
  433. }
  434. void Window::set_focused_widget(Widget* widget)
  435. {
  436. if (m_focused_widget == widget)
  437. return;
  438. if (m_focused_widget) {
  439. Core::EventLoop::current().post_event(*m_focused_widget, make<Event>(Event::FocusOut));
  440. m_focused_widget->update();
  441. }
  442. m_focused_widget = widget ? widget->make_weak_ptr() : nullptr;
  443. if (m_focused_widget) {
  444. Core::EventLoop::current().post_event(*m_focused_widget, make<Event>(Event::FocusIn));
  445. m_focused_widget->update();
  446. }
  447. }
  448. void Window::set_global_cursor_tracking_widget(Widget* widget)
  449. {
  450. if (widget == m_global_cursor_tracking_widget)
  451. return;
  452. m_global_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  453. }
  454. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  455. {
  456. if (widget == m_automatic_cursor_tracking_widget)
  457. return;
  458. m_automatic_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  459. }
  460. void Window::set_has_alpha_channel(bool value)
  461. {
  462. if (m_has_alpha_channel == value)
  463. return;
  464. m_has_alpha_channel = value;
  465. if (!is_visible())
  466. return;
  467. m_pending_paint_event_rects.clear();
  468. m_back_bitmap = nullptr;
  469. m_front_bitmap = nullptr;
  470. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
  471. update();
  472. }
  473. void Window::set_double_buffering_enabled(bool value)
  474. {
  475. ASSERT(!is_visible());
  476. m_double_buffering_enabled = value;
  477. }
  478. void Window::set_opacity(float opacity)
  479. {
  480. m_opacity_when_windowless = opacity;
  481. if (!is_visible())
  482. return;
  483. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
  484. }
  485. void Window::set_hovered_widget(Widget* widget)
  486. {
  487. if (widget == m_hovered_widget)
  488. return;
  489. if (m_hovered_widget)
  490. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  491. m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
  492. if (m_hovered_widget)
  493. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  494. }
  495. void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
  496. {
  497. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  498. }
  499. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  500. {
  501. swap(m_front_bitmap, m_back_bitmap);
  502. set_current_backing_bitmap(*m_front_bitmap);
  503. if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
  504. m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
  505. ASSERT(m_back_bitmap);
  506. memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
  507. m_back_bitmap->shared_buffer()->set_volatile();
  508. return;
  509. }
  510. // Copy whatever was painted from the front to the back.
  511. Painter painter(*m_back_bitmap);
  512. for (auto& dirty_rect : dirty_rects)
  513. painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
  514. m_back_bitmap->shared_buffer()->set_volatile();
  515. }
  516. RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
  517. {
  518. ASSERT(WindowServerConnection::the().server_pid());
  519. ASSERT(!size.is_empty());
  520. size_t pitch = round_up_to_power_of_two(size.width() * sizeof(Gfx::RGBA32), 16);
  521. size_t size_in_bytes = size.height() * pitch;
  522. auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
  523. ASSERT(shared_buffer);
  524. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  525. return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
  526. }
  527. RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
  528. {
  529. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
  530. return create_shared_bitmap(format, size);
  531. }
  532. void Window::set_modal(bool modal)
  533. {
  534. ASSERT(!is_visible());
  535. m_modal = modal;
  536. }
  537. void Window::wm_event(WMEvent&)
  538. {
  539. }
  540. void Window::set_icon(const Gfx::Bitmap* icon)
  541. {
  542. if (m_icon == icon)
  543. return;
  544. m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon->size());
  545. ASSERT(m_icon);
  546. {
  547. Painter painter(*m_icon);
  548. painter.blit({ 0, 0 }, *icon, icon->rect());
  549. }
  550. apply_icon();
  551. }
  552. void Window::apply_icon()
  553. {
  554. if (!m_icon)
  555. return;
  556. if (!is_visible())
  557. return;
  558. int rc = shbuf_seal(m_icon->shbuf_id());
  559. ASSERT(rc == 0);
  560. rc = shbuf_allow_all(m_icon->shbuf_id());
  561. ASSERT(rc == 0);
  562. static bool has_set_process_icon;
  563. if (!has_set_process_icon)
  564. set_process_icon(m_icon->shbuf_id());
  565. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  566. }
  567. void Window::start_wm_resize()
  568. {
  569. WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
  570. }
  571. Vector<Widget*> Window::focusable_widgets() const
  572. {
  573. if (!m_main_widget)
  574. return {};
  575. Vector<Widget*> collected_widgets;
  576. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  577. if (widget.accepts_focus())
  578. collected_widgets.append(&widget);
  579. widget.for_each_child_widget([&](auto& child) {
  580. if (!child.is_visible())
  581. return IterationDecision::Continue;
  582. if (!child.is_enabled())
  583. return IterationDecision::Continue;
  584. collect_focusable_widgets(child);
  585. return IterationDecision::Continue;
  586. });
  587. };
  588. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  589. return collected_widgets;
  590. }
  591. void Window::save_to(AK::JsonObject& json)
  592. {
  593. json.set("title", title());
  594. json.set("visible", is_visible());
  595. json.set("active", is_active());
  596. json.set("minimizable", is_minimizable());
  597. json.set("resizable", is_resizable());
  598. json.set("fullscreen", is_fullscreen());
  599. json.set("rect", rect().to_string());
  600. json.set("base_size", base_size().to_string());
  601. json.set("size_increment", size_increment().to_string());
  602. Core::Object::save_to(json);
  603. }
  604. void Window::set_fullscreen(bool fullscreen)
  605. {
  606. if (m_fullscreen == fullscreen)
  607. return;
  608. m_fullscreen = fullscreen;
  609. if (!is_visible())
  610. return;
  611. WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
  612. }
  613. bool Window::is_maximized() const
  614. {
  615. if (!is_visible())
  616. return false;
  617. return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
  618. }
  619. void Window::schedule_relayout()
  620. {
  621. if (m_layout_pending)
  622. return;
  623. m_layout_pending = true;
  624. deferred_invoke([this](auto&) {
  625. if (main_widget())
  626. main_widget()->do_layout();
  627. update();
  628. m_layout_pending = false;
  629. });
  630. }
  631. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  632. {
  633. for (auto& e : *reified_windows) {
  634. ASSERT(e.value);
  635. callback(*e.value);
  636. }
  637. }
  638. void Window::update_all_windows(Badge<WindowServerConnection>)
  639. {
  640. for (auto& e : *reified_windows) {
  641. e.value->force_update();
  642. }
  643. }
  644. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  645. {
  646. m_visible_for_timer_purposes = !minimized && !occluded;
  647. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  648. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  649. RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
  650. if (!bitmap)
  651. return;
  652. if (minimized || occluded) {
  653. bitmap->shared_buffer()->set_volatile();
  654. } else {
  655. if (!bitmap->shared_buffer()->set_nonvolatile()) {
  656. bitmap = nullptr;
  657. update();
  658. }
  659. }
  660. }
  661. Action* Window::action_for_key_event(const KeyEvent& event)
  662. {
  663. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  664. Action* found_action = nullptr;
  665. for_each_child_of_type<Action>([&](auto& action) {
  666. if (action.shortcut() == shortcut) {
  667. found_action = &action;
  668. return IterationDecision::Break;
  669. }
  670. return IterationDecision::Continue;
  671. });
  672. return found_action;
  673. }
  674. void Window::set_base_size(const Gfx::IntSize& base_size)
  675. {
  676. if (m_base_size == base_size)
  677. return;
  678. m_base_size = base_size;
  679. if (is_visible())
  680. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  681. }
  682. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  683. {
  684. if (m_size_increment == size_increment)
  685. return;
  686. m_size_increment = size_increment;
  687. if (is_visible())
  688. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  689. }
  690. void Window::did_add_widget(Badge<Widget>, Widget& widget)
  691. {
  692. if (!m_focused_widget && widget.accepts_focus())
  693. set_focused_widget(&widget);
  694. }
  695. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  696. {
  697. if (m_focused_widget == &widget)
  698. m_focused_widget = nullptr;
  699. if (m_hovered_widget == &widget)
  700. m_hovered_widget = nullptr;
  701. if (m_global_cursor_tracking_widget == &widget)
  702. m_global_cursor_tracking_widget = nullptr;
  703. if (m_automatic_cursor_tracking_widget == &widget)
  704. m_automatic_cursor_tracking_widget = nullptr;
  705. }
  706. void Window::set_progress(int progress)
  707. {
  708. ASSERT(m_window_id);
  709. WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
  710. }
  711. }