GEventLoop.cpp 14 KB

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  1. #include "GEventLoop.h"
  2. #include "GEvent.h"
  3. #include "GObject.h"
  4. #include "GWindow.h"
  5. #include <LibGUI/GAction.h>
  6. #include <LibGUI/GNotifier.h>
  7. #include <LibGUI/GMenu.h>
  8. #include <LibC/unistd.h>
  9. #include <LibC/stdio.h>
  10. #include <LibC/fcntl.h>
  11. #include <LibC/string.h>
  12. #include <LibC/time.h>
  13. #include <LibC/sys/select.h>
  14. #include <LibC/sys/socket.h>
  15. #include <LibC/errno.h>
  16. #include <LibC/string.h>
  17. #include <LibC/stdlib.h>
  18. //#define GEVENTLOOP_DEBUG
  19. static GEventLoop* s_mainGEventLoop;
  20. void GEventLoop::initialize()
  21. {
  22. s_mainGEventLoop = nullptr;
  23. }
  24. GEventLoop::GEventLoop()
  25. {
  26. if (!s_mainGEventLoop)
  27. s_mainGEventLoop = this;
  28. m_event_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
  29. if (m_event_fd < 0) {
  30. perror("socket");
  31. ASSERT_NOT_REACHED();
  32. }
  33. sockaddr_un address;
  34. address.sun_family = AF_LOCAL;
  35. strcpy(address.sun_path, "/tmp/wsportal");
  36. int retries = 1000;
  37. int rc = 0;
  38. while (retries) {
  39. rc = connect(m_event_fd, (const sockaddr*)&address, sizeof(address));
  40. if (rc == 0)
  41. break;
  42. dbgprintf("connect failed: %d, %s\n", errno, strerror(errno));
  43. sleep(1);
  44. --retries;
  45. }
  46. if (rc < 0) {
  47. ASSERT_NOT_REACHED();
  48. }
  49. dbgprintf("(%u) GEventLoop constructed :)\n", getpid());
  50. }
  51. GEventLoop::~GEventLoop()
  52. {
  53. }
  54. GEventLoop& GEventLoop::main()
  55. {
  56. ASSERT(s_mainGEventLoop);
  57. return *s_mainGEventLoop;
  58. }
  59. void GEventLoop::quit(int code)
  60. {
  61. m_exit_requested = true;
  62. m_exit_code = code;
  63. }
  64. int GEventLoop::exec()
  65. {
  66. m_running = true;
  67. for (;;) {
  68. if (m_exit_requested)
  69. return m_exit_code;
  70. process_unprocessed_messages();
  71. if (m_queued_events.is_empty()) {
  72. wait_for_event();
  73. process_unprocessed_messages();
  74. }
  75. Vector<QueuedEvent> events = move(m_queued_events);
  76. for (auto& queued_event : events) {
  77. auto* receiver = queued_event.receiver.ptr();
  78. auto& event = *queued_event.event;
  79. #ifdef GEVENTLOOP_DEBUG
  80. dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
  81. #endif
  82. if (!receiver) {
  83. switch (event.type()) {
  84. case GEvent::Quit:
  85. ASSERT_NOT_REACHED();
  86. return 0;
  87. default:
  88. dbgprintf("Event type %u with no receiver :(\n", event.type());
  89. }
  90. } else {
  91. receiver->event(event);
  92. }
  93. }
  94. }
  95. ASSERT_NOT_REACHED();
  96. }
  97. void GEventLoop::post_event(GObject& receiver, OwnPtr<GEvent>&& event)
  98. {
  99. #ifdef GEVENTLOOP_DEBUG
  100. dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
  101. #endif
  102. m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
  103. }
  104. void GEventLoop::handle_paint_event(const WSAPI_ServerMessage& event, GWindow& window)
  105. {
  106. #ifdef GEVENTLOOP_DEBUG
  107. dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height);
  108. #endif
  109. post_event(window, make<GPaintEvent>(event.paint.rect));
  110. }
  111. void GEventLoop::handle_resize_event(const WSAPI_ServerMessage& event, GWindow& window)
  112. {
  113. post_event(window, make<GResizeEvent>(event.window.old_rect.size, event.window.rect.size));
  114. }
  115. void GEventLoop::handle_window_activation_event(const WSAPI_ServerMessage& event, GWindow& window)
  116. {
  117. #ifdef GEVENTLOOP_DEBUG
  118. dbgprintf("WID=%x WindowActivation\n", event.window_id);
  119. #endif
  120. post_event(window, make<GEvent>(event.type == WSAPI_ServerMessage::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive));
  121. }
  122. void GEventLoop::handle_window_close_request_event(const WSAPI_ServerMessage&, GWindow& window)
  123. {
  124. post_event(window, make<GEvent>(GEvent::WindowCloseRequest));
  125. }
  126. void GEventLoop::handle_window_entered_or_left_event(const WSAPI_ServerMessage& message, GWindow& window)
  127. {
  128. post_event(window, make<GEvent>(message.type == WSAPI_ServerMessage::Type::WindowEntered ? GEvent::WindowEntered : GEvent::WindowLeft));
  129. }
  130. void GEventLoop::handle_key_event(const WSAPI_ServerMessage& event, GWindow& window)
  131. {
  132. #ifdef GEVENTLOOP_DEBUG
  133. dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character);
  134. #endif
  135. auto key_event = make<GKeyEvent>(event.type == WSAPI_ServerMessage::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key);
  136. key_event->m_alt = event.key.alt;
  137. key_event->m_ctrl = event.key.ctrl;
  138. key_event->m_shift = event.key.shift;
  139. if (event.key.character != '\0')
  140. key_event->m_text = String(&event.key.character, 1);
  141. post_event(window, move(key_event));
  142. }
  143. void GEventLoop::handle_mouse_event(const WSAPI_ServerMessage& event, GWindow& window)
  144. {
  145. #ifdef GEVENTLOOP_DEBUG
  146. dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y);
  147. #endif
  148. GMouseEvent::Type type;
  149. switch (event.type) {
  150. case WSAPI_ServerMessage::Type::MouseMove: type = GEvent::MouseMove; break;
  151. case WSAPI_ServerMessage::Type::MouseUp: type = GEvent::MouseUp; break;
  152. case WSAPI_ServerMessage::Type::MouseDown: type = GEvent::MouseDown; break;
  153. default: ASSERT_NOT_REACHED(); break;
  154. }
  155. GMouseButton button { GMouseButton::None };
  156. switch (event.mouse.button) {
  157. case WSAPI_MouseButton::NoButton: button = GMouseButton::None; break;
  158. case WSAPI_MouseButton::Left: button = GMouseButton::Left; break;
  159. case WSAPI_MouseButton::Right: button = GMouseButton::Right; break;
  160. case WSAPI_MouseButton::Middle: button = GMouseButton::Middle; break;
  161. default: ASSERT_NOT_REACHED(); break;
  162. }
  163. post_event(window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button));
  164. }
  165. void GEventLoop::handle_menu_event(const WSAPI_ServerMessage& event)
  166. {
  167. if (event.type == WSAPI_ServerMessage::Type::MenuItemActivated) {
  168. auto* menu = GMenu::from_menu_id(event.menu.menu_id);
  169. if (!menu) {
  170. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  171. return;
  172. }
  173. if (auto* action = menu->action_at(event.menu.identifier))
  174. action->activate();
  175. return;
  176. }
  177. ASSERT_NOT_REACHED();
  178. }
  179. void GEventLoop::wait_for_event()
  180. {
  181. fd_set rfds;
  182. fd_set wfds;
  183. FD_ZERO(&rfds);
  184. FD_ZERO(&wfds);
  185. int max_fd = 0;
  186. auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
  187. FD_SET(fd, &set);
  188. if (fd > max_fd)
  189. max_fd = fd;
  190. };
  191. add_fd_to_set(m_event_fd, rfds);
  192. for (auto& notifier : m_notifiers) {
  193. if (notifier->event_mask() & GNotifier::Read)
  194. add_fd_to_set(notifier->fd(), rfds);
  195. if (notifier->event_mask() & GNotifier::Write)
  196. add_fd_to_set(notifier->fd(), wfds);
  197. if (notifier->event_mask() & GNotifier::Exceptional)
  198. ASSERT_NOT_REACHED();
  199. }
  200. struct timeval timeout = { 0, 0 };
  201. if (!m_timers.is_empty())
  202. get_next_timer_expiration(timeout);
  203. ASSERT(m_unprocessed_messages.is_empty());
  204. int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout);
  205. if (rc < 0) {
  206. ASSERT_NOT_REACHED();
  207. }
  208. for (auto& it : m_timers) {
  209. auto& timer = *it.value;
  210. if (!timer.has_expired())
  211. continue;
  212. #ifdef GEVENTLOOP_DEBUG
  213. dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner);
  214. #endif
  215. post_event(*timer.owner, make<GTimerEvent>(timer.timer_id));
  216. if (timer.should_reload) {
  217. timer.reload();
  218. } else {
  219. // FIXME: Support removing expired timers that don't want to reload.
  220. ASSERT_NOT_REACHED();
  221. }
  222. }
  223. for (auto& notifier : m_notifiers) {
  224. if (FD_ISSET(notifier->fd(), &rfds)) {
  225. if (notifier->on_ready_to_read)
  226. notifier->on_ready_to_read(*notifier);
  227. }
  228. if (FD_ISSET(notifier->fd(), &wfds)) {
  229. if (notifier->on_ready_to_write)
  230. notifier->on_ready_to_write(*notifier);
  231. }
  232. }
  233. if (!FD_ISSET(m_event_fd, &rfds))
  234. return;
  235. bool success = drain_messages_from_server();
  236. ASSERT(success);
  237. }
  238. void GEventLoop::process_unprocessed_messages()
  239. {
  240. auto unprocessed_events = move(m_unprocessed_messages);
  241. for (auto& event : unprocessed_events) {
  242. if (event.type == WSAPI_ServerMessage::Type::Greeting) {
  243. m_server_pid = event.greeting.server_pid;
  244. continue;
  245. }
  246. if (event.type == WSAPI_ServerMessage::Error) {
  247. dbgprintf("GEventLoop got error message from server\n");
  248. dbgprintf(" - error message: %s\n", String(event.text, event.text_length).characters());
  249. quit(1);
  250. return;
  251. }
  252. switch (event.type) {
  253. case WSAPI_ServerMessage::MenuItemActivated:
  254. handle_menu_event(event);
  255. continue;
  256. default:
  257. break;
  258. }
  259. auto* window = GWindow::from_window_id(event.window_id);
  260. if (!window) {
  261. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  262. continue;
  263. }
  264. switch (event.type) {
  265. case WSAPI_ServerMessage::Type::Paint:
  266. handle_paint_event(event, *window);
  267. break;
  268. case WSAPI_ServerMessage::Type::MouseDown:
  269. case WSAPI_ServerMessage::Type::MouseUp:
  270. case WSAPI_ServerMessage::Type::MouseMove:
  271. handle_mouse_event(event, *window);
  272. break;
  273. case WSAPI_ServerMessage::Type::WindowActivated:
  274. case WSAPI_ServerMessage::Type::WindowDeactivated:
  275. handle_window_activation_event(event, *window);
  276. break;
  277. case WSAPI_ServerMessage::Type::WindowCloseRequest:
  278. handle_window_close_request_event(event, *window);
  279. break;
  280. case WSAPI_ServerMessage::Type::KeyDown:
  281. case WSAPI_ServerMessage::Type::KeyUp:
  282. handle_key_event(event, *window);
  283. break;
  284. case WSAPI_ServerMessage::Type::WindowEntered:
  285. case WSAPI_ServerMessage::Type::WindowLeft:
  286. handle_window_entered_or_left_event(event, *window);
  287. break;
  288. case WSAPI_ServerMessage::Type::WindowResized:
  289. handle_resize_event(event, *window);
  290. break;
  291. default:
  292. break;
  293. }
  294. }
  295. if (!m_unprocessed_messages.is_empty())
  296. process_unprocessed_messages();
  297. }
  298. bool GEventLoop::drain_messages_from_server()
  299. {
  300. for (;;) {
  301. WSAPI_ServerMessage message;
  302. ssize_t nread = read(m_event_fd, &message, sizeof(WSAPI_ServerMessage));
  303. if (nread < 0) {
  304. perror("read");
  305. quit(1);
  306. return false;
  307. }
  308. if (nread == 0)
  309. return true;
  310. assert(nread == sizeof(message));
  311. m_unprocessed_messages.append(move(message));
  312. }
  313. }
  314. bool GEventLoop::EventLoopTimer::has_expired() const
  315. {
  316. timeval now;
  317. gettimeofday(&now, nullptr);
  318. return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
  319. }
  320. void GEventLoop::EventLoopTimer::reload()
  321. {
  322. gettimeofday(&fire_time, nullptr);
  323. fire_time.tv_sec += interval / 1000;
  324. fire_time.tv_usec += interval % 1000;
  325. }
  326. void GEventLoop::get_next_timer_expiration(timeval& soonest)
  327. {
  328. ASSERT(!m_timers.is_empty());
  329. bool has_checked_any = false;
  330. for (auto& it : m_timers) {
  331. auto& fire_time = it.value->fire_time;
  332. if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
  333. soonest = fire_time;
  334. has_checked_any = true;
  335. }
  336. }
  337. int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload)
  338. {
  339. ASSERT(milliseconds >= 0);
  340. auto timer = make<EventLoopTimer>();
  341. timer->owner = object.make_weak_ptr();
  342. timer->interval = milliseconds;
  343. timer->reload();
  344. timer->should_reload = should_reload;
  345. int timer_id = ++m_next_timer_id; // FIXME: This will eventually wrap around.
  346. ASSERT(timer_id); // FIXME: Aforementioned wraparound.
  347. timer->timer_id = timer_id;
  348. m_timers.set(timer->timer_id, move(timer));
  349. return timer_id;
  350. }
  351. bool GEventLoop::unregister_timer(int timer_id)
  352. {
  353. auto it = m_timers.find(timer_id);
  354. if (it == m_timers.end())
  355. return false;
  356. m_timers.remove(it);
  357. return true;
  358. }
  359. void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
  360. {
  361. m_notifiers.set(&notifier);
  362. }
  363. void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
  364. {
  365. m_notifiers.remove(&notifier);
  366. }
  367. bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
  368. {
  369. int nwritten = write(m_event_fd, &message, sizeof(WSAPI_ClientMessage));
  370. return nwritten == sizeof(WSAPI_ClientMessage);
  371. }
  372. bool GEventLoop::wait_for_specific_event(WSAPI_ServerMessage::Type type, WSAPI_ServerMessage& event)
  373. {
  374. for (;;) {
  375. fd_set rfds;
  376. FD_ZERO(&rfds);
  377. FD_SET(m_event_fd, &rfds);
  378. int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
  379. ASSERT(rc > 0);
  380. ASSERT(FD_ISSET(m_event_fd, &rfds));
  381. bool success = drain_messages_from_server();
  382. if (!success)
  383. return false;
  384. for (ssize_t i = 0; i < m_unprocessed_messages.size(); ++i) {
  385. if (m_unprocessed_messages[i].type == type) {
  386. event = move(m_unprocessed_messages[i]);
  387. m_unprocessed_messages.remove(i);
  388. return true;
  389. }
  390. }
  391. }
  392. }
  393. WSAPI_ServerMessage GEventLoop::sync_request(const WSAPI_ClientMessage& request, WSAPI_ServerMessage::Type response_type)
  394. {
  395. bool success = post_message_to_server(request);
  396. ASSERT(success);
  397. WSAPI_ServerMessage response;
  398. success = GEventLoop::main().wait_for_specific_event(response_type, response);
  399. ASSERT(success);
  400. return response;
  401. }