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- /*
- * Copyright (c) 2023, Matthew Olsson <mattco@serenityos.org>.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibJS/Runtime/PromiseCapability.h>
- #include <LibWeb/Bindings/AnimationPrototype.h>
- #include <LibWeb/DOM/EventTarget.h>
- namespace Web::Animations {
- // https://www.w3.org/TR/web-animations-1/#the-animation-interface
- class Animation : public DOM::EventTarget {
- WEB_PLATFORM_OBJECT(Animation, DOM::EventTarget);
- JS_DECLARE_ALLOCATOR(Animation);
- public:
- static JS::NonnullGCPtr<Animation> create(JS::Realm&, JS::GCPtr<AnimationEffect>, JS::GCPtr<AnimationTimeline>);
- static WebIDL::ExceptionOr<JS::NonnullGCPtr<Animation>> construct_impl(JS::Realm&, JS::GCPtr<AnimationEffect>, JS::GCPtr<AnimationTimeline>);
- FlyString const& id() const { return m_id; }
- void set_id(FlyString value) { m_id = move(value); }
- JS::GCPtr<AnimationEffect> effect() const { return m_effect; }
- void set_effect(JS::GCPtr<AnimationEffect>);
- JS::GCPtr<AnimationTimeline> timeline() const { return m_timeline; }
- void set_timeline(JS::GCPtr<AnimationTimeline>);
- Optional<double> const& start_time() const { return m_start_time; }
- void set_start_time(Optional<double> const&);
- Optional<double> current_time() const;
- WebIDL::ExceptionOr<void> set_current_time(Optional<double> const&);
- double playback_rate() const { return m_playback_rate; }
- WebIDL::ExceptionOr<void> set_playback_rate(double value);
- Bindings::AnimationPlayState play_state() const;
- Bindings::AnimationReplaceState replace_state() const { return m_replace_state; }
- // https://www.w3.org/TR/web-animations-1/#dom-animation-pending
- bool pending() const { return m_pending_pause_task != TaskState::None || m_pending_play_task != TaskState::None; }
- // https://www.w3.org/TR/web-animations-1/#dom-animation-ready
- JS::NonnullGCPtr<JS::Object> ready() const { return *current_ready_promise()->promise(); }
- // https://www.w3.org/TR/web-animations-1/#dom-animation-finished
- JS::NonnullGCPtr<JS::Object> finished() const { return *current_finished_promise()->promise(); }
- Optional<double> convert_an_animation_time_to_timeline_time(Optional<double>) const;
- Optional<double> convert_a_timeline_time_to_an_origin_relative_time(Optional<double>) const;
- JS::GCPtr<DOM::Document> document_for_timing() const;
- protected:
- Animation(JS::Realm&);
- virtual void initialize(JS::Realm&) override;
- virtual void visit_edges(Cell::Visitor&) override;
- private:
- enum class TaskState {
- None,
- Pending,
- RunAsSoonAsReady,
- };
- enum class DidSeek {
- Yes,
- No,
- };
- enum class SynchronouslyNotify {
- Yes,
- No,
- };
- double associated_effect_end() const;
- double effective_playback_rate() const;
- void apply_any_pending_playback_rate();
- WebIDL::ExceptionOr<void> silently_set_current_time(Optional<double>);
- void update_finished_state(DidSeek, SynchronouslyNotify);
- JS::NonnullGCPtr<WebIDL::Promise> current_ready_promise() const;
- JS::NonnullGCPtr<WebIDL::Promise> current_finished_promise() const;
- // https://www.w3.org/TR/web-animations-1/#dom-animation-id
- FlyString m_id;
- // https://www.w3.org/TR/web-animations-1/#dom-animation-effect
- JS::GCPtr<AnimationEffect> m_effect;
- // https://www.w3.org/TR/web-animations-1/#dom-animation-timeline
- JS::GCPtr<AnimationTimeline> m_timeline;
- // https://www.w3.org/TR/web-animations-1/#animation-start-time
- Optional<double> m_start_time {};
- // https://www.w3.org/TR/web-animations-1/#animation-hold-time
- Optional<double> m_hold_time {};
- // https://www.w3.org/TR/web-animations-1/#previous-current-time
- Optional<double> m_previous_current_time {};
- // https://www.w3.org/TR/web-animations-1/#playback-rate
- double m_playback_rate { 1.0 };
- // https://www.w3.org/TR/web-animations-1/#pending-playback-rate
- Optional<double> m_pending_playback_rate {};
- // https://www.w3.org/TR/web-animations-1/#dom-animation-replacestate
- Bindings::AnimationReplaceState m_replace_state { Bindings::AnimationReplaceState::Active };
- // Note: The following promises are initialized lazily to avoid constructing them outside of an execution context
- // https://www.w3.org/TR/web-animations-1/#current-ready-promise
- mutable JS::GCPtr<WebIDL::Promise> m_current_ready_promise;
- // https://www.w3.org/TR/web-animations-1/#current-finished-promise
- mutable JS::GCPtr<WebIDL::Promise> m_current_finished_promise;
- bool m_current_finished_promise_resolved { false };
- // https://www.w3.org/TR/web-animations-1/#pending-play-task
- TaskState m_pending_play_task { TaskState::None };
- // https://www.w3.org/TR/web-animations-1/#pending-pause-task
- TaskState m_pending_pause_task { TaskState::None };
- // Flags used to manage the finish notification microtask and ultimately prevent more than one finish notification
- // microtask from being queued at any given time
- bool m_should_abort_finish_notification_microtask { false };
- bool m_has_finish_notification_microtask_scheduled { false };
- };
- }
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