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- /*
- * Copyright (c) 2018-2022, the SerenityOS developers.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibAudio/Sample.h>
- #include <LibCore/SharedCircularQueue.h>
- namespace Audio {
- static constexpr size_t AUDIO_BUFFERS_COUNT = 128;
- // The audio buffer size is specifically chosen to be about 1/1000th of a second (1ms).
- // This has the biggest impact on latency and performance.
- // The currently chosen value was not put here with much thought and a better choice is surely possible.
- static constexpr size_t AUDIO_BUFFER_SIZE = 50;
- using AudioQueue = Core::SharedSingleProducerCircularQueue<Array<Sample, AUDIO_BUFFER_SIZE>, AUDIO_BUFFERS_COUNT>;
- }
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