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- #include <SharedGraphics/DisjointRectSet.h>
- void DisjointRectSet::add(const Rect& new_rect)
- {
- for (auto& rect : m_rects) {
- if (rect.contains(new_rect))
- return;
- }
- m_rects.append(new_rect);
- if (m_rects.size() > 1)
- shatter();
- }
- void DisjointRectSet::shatter()
- {
- Vector<Rect> output;
- output.ensure_capacity(m_rects.size());
- bool pass_had_intersections = false;
- do {
- pass_had_intersections = false;
- output.clear_with_capacity();
- for (size_t i = 0; i < m_rects.size(); ++i) {
- auto& r1 = m_rects[i];
- for (size_t j = 0; j < m_rects.size(); ++j) {
- if (i == j)
- continue;
- auto& r2 = m_rects[j];
- if (!r1.intersects(r2))
- continue;
- pass_had_intersections = true;
- auto pieces = r1.shatter(r2);
- for (auto& piece : pieces)
- output.append(piece);
- m_rects.remove(i);
- for (; i < m_rects.size(); ++i)
- output.append(m_rects[i]);
- goto next_pass;
- }
- output.append(r1);
- }
- next_pass:
- swap(output, m_rects);
- } while(pass_had_intersections);
- }
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