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- #include "GObject.h"
- #include "GEvent.h"
- #include "GEventLoop.h"
- #include <AK/Assertions.h>
- GObject::GObject(GObject* parent)
- : m_parent(parent)
- {
- if (m_parent)
- m_parent->add_child(*this);
- }
- GObject::~GObject()
- {
- stop_timer();
- if (m_parent)
- m_parent->remove_child(*this);
- auto children_to_delete = move(m_children);
- for (auto* child : children_to_delete)
- delete child;
- }
- void GObject::event(GEvent& event)
- {
- switch (event.type()) {
- case GEvent::Timer:
- return timer_event(static_cast<GTimerEvent&>(event));
- case GEvent::DeferredDestroy:
- delete this;
- break;
- case GEvent::Invalid:
- ASSERT_NOT_REACHED();
- break;
- default:
- break;
- }
- }
- void GObject::add_child(GObject& object)
- {
- m_children.append(&object);
- }
- void GObject::remove_child(GObject& object)
- {
- for (unsigned i = 0; i < m_children.size(); ++i) {
- if (m_children[i] == &object) {
- m_children.remove(i);
- return;
- }
- }
- }
- void GObject::timer_event(GTimerEvent&)
- {
- }
- void GObject::start_timer(int ms)
- {
- if (m_timer_id) {
- dbgprintf("GObject{%p} already has a timer!\n", this);
- ASSERT_NOT_REACHED();
- }
- m_timer_id = GEventLoop::main().register_timer(*this, ms, true);
- }
- void GObject::stop_timer()
- {
- if (!m_timer_id)
- return;
- bool success = GEventLoop::main().unregister_timer(m_timer_id);
- ASSERT(success);
- m_timer_id = 0;
- }
- void GObject::delete_later()
- {
- GEventLoop::main().post_event(this, make<GEvent>(GEvent::DeferredDestroy));
- }
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