123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153 |
- #include <LibCore/CNotifier.h>
- #include <LibCore/CSocket.h>
- #include <arpa/inet.h>
- #include <errno.h>
- #include <fcntl.h>
- #include <netdb.h>
- #include <netinet/in.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <sys/socket.h>
- #include <unistd.h>
- CSocket::CSocket(Type type, CObject* parent)
- : CIODevice(parent)
- , m_type(type)
- {
- }
- CSocket::~CSocket()
- {
- close();
- }
- bool CSocket::connect(const String& hostname, int port)
- {
- auto* hostent = gethostbyname(hostname.characters());
- if (!hostent) {
- dbg() << "CSocket::connect: Unable to resolve '" << hostname << "'";
- return false;
- }
- IPv4Address host_address((const u8*)hostent->h_addr_list[0]);
- dbg() << "CSocket::connect: Resolved '" << hostname << "' to " << host_address;
- return connect(host_address, port);
- }
- void CSocket::set_blocking(bool blocking)
- {
- int flags = fcntl(fd(), F_GETFL, 0);
- ASSERT(flags >= 0);
- if (blocking)
- flags = fcntl(fd(), F_SETFL, flags | O_NONBLOCK);
- else
- flags = fcntl(fd(), F_SETFL, flags & O_NONBLOCK);
- ASSERT(flags >= 0);
- }
- bool CSocket::connect(const CSocketAddress& address, int port)
- {
- ASSERT(!is_connected());
- ASSERT(address.type() == CSocketAddress::Type::IPv4);
- dbg() << *this << " connecting to " << address << "...";
- ASSERT(port > 0 && port <= 65535);
- struct sockaddr_in addr;
- memset(&addr, 0, sizeof(addr));
- auto ipv4_address = address.ipv4_address();
- memcpy(&addr.sin_addr.s_addr, &ipv4_address, sizeof(IPv4Address));
- addr.sin_family = AF_INET;
- addr.sin_port = htons(port);
- m_destination_address = address;
- m_destination_port = port;
- return common_connect((struct sockaddr*)&addr, sizeof(addr));
- }
- bool CSocket::connect(const CSocketAddress& address)
- {
- ASSERT(!is_connected());
- ASSERT(address.type() == CSocketAddress::Type::Local);
- dbg() << *this << " connecting to " << address << "...";
- sockaddr_un saddr;
- saddr.sun_family = AF_LOCAL;
- strcpy(saddr.sun_path, address.to_string().characters());
- return common_connect((const sockaddr*)&saddr, sizeof(saddr));
- }
- bool CSocket::common_connect(const struct sockaddr* addr, socklen_t addrlen)
- {
- int rc = ::connect(fd(), addr, addrlen);
- if (rc < 0) {
- if (errno == EINPROGRESS) {
- dbg() << *this << " connection in progress (EINPROGRESS)";
- m_notifier = CNotifier::construct(fd(), CNotifier::Event::Write, this);
- m_notifier->on_ready_to_write = [this] {
- dbg() << *this << " connected!";
- m_connected = true;
- ensure_read_notifier();
- m_notifier->set_event_mask(CNotifier::Event::None);
- if (on_connected)
- on_connected();
- };
- return true;
- }
- perror("CSocket::common_connect: connect");
- return false;
- }
- dbg() << *this << " connected ok!";
- m_connected = true;
- ensure_read_notifier();
- if (on_connected)
- on_connected();
- return true;
- }
- ByteBuffer CSocket::receive(int max_size)
- {
- auto buffer = read(max_size);
- if (eof()) {
- dbg() << *this << " connection appears to have closed in receive().";
- m_connected = false;
- }
- return buffer;
- }
- bool CSocket::send(const ByteBuffer& data)
- {
- int nsent = ::send(fd(), data.data(), data.size(), 0);
- if (nsent < 0) {
- set_error(errno);
- return false;
- }
- ASSERT(nsent == data.size());
- return true;
- }
- void CSocket::did_update_fd(int fd)
- {
- if (fd < 0) {
- m_read_notifier = nullptr;
- return;
- }
- if (m_connected) {
- ensure_read_notifier();
- } else {
- // I don't think it would be right if we updated the fd while not connected *but* while having a notifier..
- ASSERT(!m_read_notifier);
- }
- }
- void CSocket::ensure_read_notifier()
- {
- ASSERT(m_connected);
- m_read_notifier = CNotifier::construct(fd(), CNotifier::Event::Read, this);
- m_read_notifier->on_ready_to_read = [this] {
- if (on_ready_to_read)
- on_ready_to_read();
- };
- }
|