HTMLCanvasElementWrapper.cpp 3.6 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/FlyString.h>
  27. #include <AK/Function.h>
  28. #include <LibJS/Interpreter.h>
  29. #include <LibJS/Runtime/GlobalObject.h>
  30. #include <LibJS/Runtime/PrimitiveString.h>
  31. #include <LibJS/Runtime/Value.h>
  32. #include <LibWeb/Bindings/CanvasRenderingContext2DWrapper.h>
  33. #include <LibWeb/Bindings/HTMLCanvasElementWrapper.h>
  34. #include <LibWeb/DOM/CanvasRenderingContext2D.h>
  35. #include <LibWeb/DOM/HTMLCanvasElement.h>
  36. namespace Web {
  37. namespace Bindings {
  38. HTMLCanvasElementWrapper::HTMLCanvasElementWrapper(HTMLCanvasElement& element)
  39. : ElementWrapper(element)
  40. {
  41. define_native_function("getContext", get_context, 1);
  42. define_native_property("width", width_getter, nullptr);
  43. define_native_property("height", height_getter, nullptr);
  44. }
  45. HTMLCanvasElementWrapper::~HTMLCanvasElementWrapper()
  46. {
  47. }
  48. HTMLCanvasElement& HTMLCanvasElementWrapper::node()
  49. {
  50. return static_cast<HTMLCanvasElement&>(NodeWrapper::node());
  51. }
  52. const HTMLCanvasElement& HTMLCanvasElementWrapper::node() const
  53. {
  54. return static_cast<const HTMLCanvasElement&>(NodeWrapper::node());
  55. }
  56. static HTMLCanvasElement* impl_from(JS::Interpreter& interpreter, JS::GlobalObject& global_object)
  57. {
  58. auto* this_object = interpreter.this_value(global_object).to_object(interpreter, global_object);
  59. if (!this_object)
  60. return nullptr;
  61. // FIXME: Verify that it's a HTMLCanvasElementWrapper somehow!
  62. return &static_cast<HTMLCanvasElementWrapper*>(this_object)->node();
  63. }
  64. JS_DEFINE_NATIVE_FUNCTION(HTMLCanvasElementWrapper::get_context)
  65. {
  66. auto* impl = impl_from(interpreter, global_object);
  67. if (!impl)
  68. return {};
  69. auto context_type = interpreter.argument(0).to_string(interpreter);
  70. if (interpreter.exception())
  71. return {};
  72. if (context_type != "2d")
  73. return JS::js_null();
  74. auto* context = impl->get_context(context_type);
  75. return wrap(interpreter.heap(), *context);
  76. }
  77. JS_DEFINE_NATIVE_GETTER(HTMLCanvasElementWrapper::width_getter)
  78. {
  79. if (auto* impl = impl_from(interpreter, global_object))
  80. return JS::Value(impl->requested_width());
  81. return {};
  82. }
  83. JS_DEFINE_NATIVE_GETTER(HTMLCanvasElementWrapper::height_getter)
  84. {
  85. if (auto* impl = impl_from(interpreter, global_object))
  86. return JS::Value(impl->requested_height());
  87. return {};
  88. }
  89. }
  90. }