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- /*
- * Copyright (c) 2024, MacDue <macdue@dueutil.tech>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Painting/AffineCommandExecutorCPU.h>
- namespace Web::Painting {
- // This executor is hopes to handle (at least) 2D CSS transforms. All commands
- // implemented here are required to support affine transformations, if that is
- // not possible the implementation should say in CommandExecutorCPU. Note: The
- // transform can be assumed to be non-identity or translation, so there's no
- // need to add fast paths here (those will be handled in the normal executor).
- static Gfx::Path rect_path(Gfx::FloatRect const& rect)
- {
- Gfx::Path path;
- path.move_to({ rect.x(), rect.y() });
- path.line_to({ rect.x() + rect.width(), rect.y() });
- path.line_to({ rect.x() + rect.width(), rect.y() + rect.height() });
- path.line_to({ rect.x(), rect.y() + rect.height() });
- path.close();
- return path;
- }
- AffineCommandExecutorCPU::AffineCommandExecutorCPU(Gfx::Bitmap& bitmap, Gfx::AffineTransform transform, Gfx::IntRect clip)
- : m_painter(bitmap)
- {
- auto clip_quad = Gfx::AffineTransform {}.map_to_quad(clip.to_type<float>());
- m_stacking_contexts.append(StackingContext { transform, clip_quad, clip_quad.bounding_rect() });
- }
- CommandResult AffineCommandExecutorCPU::draw_glyph_run(DrawGlyphRun const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_text(DrawText const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::fill_rect(FillRect const& command)
- {
- // FIXME: Somehow support clip_paths?
- auto path = rect_path(command.rect.to_type<float>()).copy_transformed(stacking_context().transform);
- aa_painter().fill_path(path, command.color, Gfx::WindingRule::EvenOdd);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_scaled_bitmap(DrawScaledBitmap const& command)
- {
- m_painter.draw_scaled_bitmap_with_transform(command.dst_rect, command.bitmap, command.src_rect.to_type<float>(), stacking_context().transform, 1.0f, command.scaling_mode);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const& command)
- {
- m_painter.draw_scaled_bitmap_with_transform(command.dst_rect, command.bitmap->bitmap(), command.src_rect.to_type<float>(), stacking_context().transform, 1.0f, command.scaling_mode);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::save(Save const&)
- {
- m_painter.save();
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::restore(Restore const&)
- {
- m_painter.restore();
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::add_clip_rect(AddClipRect const&)
- {
- // FIXME: Implement. The plan here is to implement https://en.wikipedia.org/wiki/Sutherland%E2%80%93Hodgman_algorithm
- // within the rasterizer (which should work as the clip quadrilateral will always be convex).
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::push_stacking_context(PushStackingContext const& command)
- {
- // FIXME: Support opacity.
- // FIXME: Support masks.
- // Note: Image rendering is not relevant as this does not transform via a bitmap.
- // Note: `position: fixed` does not apply when CSS transforms are involved.
- // FIXME: Attempt to support 3D transforms... Somehow?
- auto affine_transform = Gfx::extract_2d_affine_transform(command.transform.matrix);
- auto new_transform = Gfx::AffineTransform {}
- .set_translation(command.post_transform_translation.to_type<float>())
- .translate(command.transform.origin)
- .multiply(affine_transform)
- .translate(-command.transform.origin);
- auto const& current_stacking_context = stacking_context();
- m_stacking_contexts.append(StackingContext {
- .transform = Gfx::AffineTransform(current_stacking_context.transform).multiply(new_transform),
- .clip = current_stacking_context.clip,
- .clip_bounds = current_stacking_context.clip_bounds });
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::pop_stacking_context(PopStackingContext const&)
- {
- m_stacking_contexts.take_last();
- if (m_stacking_contexts.size() == 0)
- return CommandResult::ContinueWithParentExecutor;
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::paint_linear_gradient(PaintLinearGradient const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::paint_outer_box_shadow(PaintOuterBoxShadow const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::paint_inner_box_shadow(PaintInnerBoxShadow const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::paint_text_shadow(PaintTextShadow const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::fill_rect_with_rounded_corners(FillRectWithRoundedCorners const& command)
- {
- Gfx::Path path;
- auto x = command.rect.x();
- auto y = command.rect.y();
- auto width = command.rect.width();
- auto height = command.rect.height();
- if (command.top_left_radius)
- path.move_to({ x + command.top_left_radius.horizontal_radius, y });
- else
- path.move_to({ x, y });
- if (command.top_right_radius) {
- path.horizontal_line_to(x + width - command.top_right_radius.horizontal_radius);
- path.elliptical_arc_to({ x + width, y + command.top_right_radius.horizontal_radius }, { command.top_right_radius.horizontal_radius, command.top_right_radius.vertical_radius }, 0, false, true);
- } else {
- path.horizontal_line_to(x + width);
- }
- if (command.bottom_right_radius) {
- path.vertical_line_to(y + height - command.bottom_right_radius.vertical_radius);
- path.elliptical_arc_to({ x + width - command.bottom_right_radius.horizontal_radius, y + height }, { command.bottom_right_radius.horizontal_radius, command.bottom_right_radius.vertical_radius }, 0, false, true);
- } else {
- path.vertical_line_to(y + height);
- }
- if (command.bottom_left_radius) {
- path.horizontal_line_to(x + command.bottom_left_radius.horizontal_radius);
- path.elliptical_arc_to({ x, y + height - command.bottom_left_radius.vertical_radius }, { command.bottom_left_radius.horizontal_radius, command.bottom_left_radius.vertical_radius }, 0, false, true);
- } else {
- path.horizontal_line_to(x);
- }
- if (command.top_left_radius) {
- path.vertical_line_to(y + command.top_left_radius.vertical_radius);
- path.elliptical_arc_to({ x + command.top_left_radius.horizontal_radius, y }, { command.top_left_radius.horizontal_radius, command.top_left_radius.vertical_radius }, 0, false, true);
- } else {
- path.vertical_line_to(y);
- }
- path = path.copy_transformed(stacking_context().transform);
- aa_painter().fill_path(path, command.color, Gfx::WindingRule::EvenOdd);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::fill_path_using_color(FillPathUsingColor const& command)
- {
- auto path_transform = Gfx::AffineTransform(stacking_context().transform).multiply(Gfx::AffineTransform {}.set_translation(command.aa_translation));
- aa_painter().fill_path(command.path.copy_transformed(path_transform), command.color, command.winding_rule);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::fill_path_using_paint_style(FillPathUsingPaintStyle const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::stroke_path_using_color(StrokePathUsingColor const& command)
- {
- auto path_transform = Gfx::AffineTransform(stacking_context().transform).multiply(Gfx::AffineTransform {}.set_translation(command.aa_translation));
- aa_painter().stroke_path(command.path.copy_transformed(path_transform), command.color, command.thickness);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::stroke_path_using_paint_style(StrokePathUsingPaintStyle const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_ellipse(DrawEllipse const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::fill_ellipse(FillEllipse const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_line(DrawLine const& command)
- {
- // FIXME: Implement other line styles.
- Gfx::Path path;
- path.move_to(command.from.to_type<float>());
- path.line_to(command.to.to_type<float>());
- aa_painter().stroke_path(path, command.color, command.thickness);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::apply_backdrop_filter(ApplyBackdropFilter const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_rect(DrawRect const& command)
- {
- auto path = rect_path(command.rect.to_type<float>()).copy_transformed(stacking_context().transform);
- aa_painter().stroke_path(path, command.color, 1);
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::paint_radial_gradient(PaintRadialGradient const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::paint_conic_gradient(PaintConicGradient const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::draw_triangle_wave(DrawTriangleWave const&)
- {
- // FIXME: Implement.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::sample_under_corners(SampleUnderCorners const&)
- {
- // FIXME: Implement? -- Likely not a good approach for transforms.
- return CommandResult::Continue;
- }
- CommandResult AffineCommandExecutorCPU::blit_corner_clipping(BlitCornerClipping const&)
- {
- // FIXME: Implement? -- Likely not a good approach for transforms.
- return CommandResult::Continue;
- }
- bool AffineCommandExecutorCPU::would_be_fully_clipped_by_painter(Gfx::IntRect rect) const
- {
- auto const& current_stacking_context = stacking_context();
- auto transformed_rect = current_stacking_context.transform.map(rect.to_type<float>());
- return transformed_rect.intersected(current_stacking_context.clip_bounds).is_empty();
- }
- }
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