WebGLUniformLocation.h 466 B

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  1. /*
  2. * Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibWeb/WebGL/WebGLObject.h>
  8. namespace Web::WebGL {
  9. class WebGLUniformLocation final : public WebGLObject {
  10. WEB_PLATFORM_OBJECT(WebGLUniformLocation, WebGLObject);
  11. JS_DECLARE_ALLOCATOR(WebGLUniformLocation);
  12. public:
  13. virtual ~WebGLUniformLocation();
  14. protected:
  15. explicit WebGLUniformLocation(JS::Realm&);
  16. };
  17. }