Image.cpp 4.2 KB

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  1. /*
  2. * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <LibSoftGPU/Image.h>
  7. namespace SoftGPU {
  8. Image::Image(ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers)
  9. : m_format(format)
  10. , m_width(width)
  11. , m_height(height)
  12. , m_depth(depth)
  13. , m_num_layers(layers)
  14. {
  15. VERIFY(width > 0);
  16. VERIFY(height > 0);
  17. VERIFY(depth > 0);
  18. VERIFY(levels > 0);
  19. VERIFY(layers > 0);
  20. m_mipmap_sizes.append({ width, height, depth });
  21. m_mipmap_offsets.append(0);
  22. m_mipchain_size += width * height * depth * element_size(format);
  23. while (--levels && (width > 1 || height > 1 || depth > 1)) {
  24. width = max(width / 2, 1);
  25. height = max(height / 2, 1);
  26. depth = max(depth / 2, 1);
  27. m_mipmap_sizes.append({ width, height, depth });
  28. m_mipmap_offsets.append(m_mipchain_size);
  29. m_mipchain_size += width * height * depth * element_size(format);
  30. }
  31. m_num_levels = m_mipmap_sizes.size();
  32. m_data.resize(m_mipchain_size * m_num_layers);
  33. }
  34. void Image::write_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void const* data, ImageDataLayout const& layout)
  35. {
  36. VERIFY(layer < num_layers());
  37. VERIFY(level < num_levels());
  38. VERIFY(offset.x() + size.x() <= level_width(level));
  39. VERIFY(offset.y() + size.y() <= level_height(level));
  40. VERIFY(offset.z() + size.z() <= level_depth(level));
  41. for (unsigned z = 0; z < size.z(); ++z) {
  42. for (unsigned y = 0; y < size.y(); ++y) {
  43. for (unsigned x = 0; x < size.x(); ++x) {
  44. auto ptr = reinterpret_cast<u8 const*>(data) + layout.depth_stride * z + layout.row_stride * y + layout.column_stride * x;
  45. auto color = unpack_color(ptr, layout.format);
  46. set_texel(layer, level, offset.x() + x, offset.y() + y, offset.z() + z, color);
  47. }
  48. }
  49. }
  50. }
  51. void Image::read_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void* data, ImageDataLayout const& layout) const
  52. {
  53. VERIFY(layer < num_layers());
  54. VERIFY(level < num_levels());
  55. VERIFY(offset.x() + size.x() <= level_width(level));
  56. VERIFY(offset.y() + size.y() <= level_height(level));
  57. VERIFY(offset.z() + size.z() <= level_depth(level));
  58. for (unsigned z = 0; z < size.z(); ++z) {
  59. for (unsigned y = 0; y < size.y(); ++y) {
  60. for (unsigned x = 0; x < size.x(); ++x) {
  61. auto color = texel(layer, level, offset.x() + x, offset.y() + y, offset.z() + z);
  62. auto ptr = reinterpret_cast<u8*>(data) + layout.depth_stride * z + layout.row_stride * y + layout.column_stride * x;
  63. pack_color(color, ptr, layout.format);
  64. }
  65. }
  66. }
  67. }
  68. void Image::copy_texels(Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset)
  69. {
  70. VERIFY(source_layer < source.num_layers());
  71. VERIFY(source_level < source.num_levels());
  72. VERIFY(source_offset.x() + size.x() <= source.level_width(source_level));
  73. VERIFY(source_offset.y() + size.y() <= source.level_height(source_level));
  74. VERIFY(source_offset.z() + size.z() <= source.level_depth(source_level));
  75. VERIFY(destination_layer < num_layers());
  76. VERIFY(destination_level < num_levels());
  77. VERIFY(destination_offset.x() + size.x() <= level_width(destination_level));
  78. VERIFY(destination_offset.y() + size.y() <= level_height(destination_level));
  79. VERIFY(destination_offset.z() + size.z() <= level_depth(destination_level));
  80. for (unsigned z = 0; z < size.z(); ++z) {
  81. for (unsigned y = 0; y < size.y(); ++y) {
  82. for (unsigned x = 0; x < size.x(); ++x) {
  83. auto color = source.texel(source_layer, source_level, source_offset.x() + x, source_offset.y() + y, source_offset.z() + z);
  84. set_texel(destination_layer, destination_level, destination_offset.x() + x, destination_offset.y() + y, destination_offset.z() + z, color);
  85. }
  86. }
  87. }
  88. }
  89. }