ClientConnection.h 1.1 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AudioServer/AudioClientEndpoint.h>
  8. #include <AudioServer/AudioServerEndpoint.h>
  9. #include <LibIPC/ServerConnection.h>
  10. namespace Audio {
  11. class Buffer;
  12. class ClientConnection final
  13. : public IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>
  14. , public AudioClientEndpoint {
  15. C_OBJECT(ClientConnection)
  16. public:
  17. void enqueue(Buffer const&);
  18. bool try_enqueue(Buffer const&);
  19. void async_enqueue(Buffer const&);
  20. Function<void(i32 buffer_id)> on_finish_playing_buffer;
  21. Function<void(bool muted)> on_main_mix_muted_state_change;
  22. Function<void(double volume)> on_main_mix_volume_change;
  23. Function<void(double volume)> on_client_volume_change;
  24. private:
  25. ClientConnection();
  26. virtual void finished_playing_buffer(i32) override;
  27. virtual void main_mix_muted_state_changed(bool) override;
  28. virtual void main_mix_volume_changed(double) override;
  29. virtual void client_volume_changed(double) override;
  30. };
  31. }