VirtualConsole.cpp 12 KB

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  1. #include "VirtualConsole.h"
  2. #include "kmalloc.h"
  3. #include "i386.h"
  4. #include "IO.h"
  5. #include "StdLib.h"
  6. #include "Keyboard.h"
  7. #include <AK/AKString.h>
  8. static byte* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::get_vga_cursor(byte& row, byte& column)
  12. {
  13. word value;
  14. IO::out8(0x3d4, 0x0e);
  15. value = IO::in8(0x3d5) << 8;
  16. IO::out8(0x3d4, 0x0f);
  17. value |= IO::in8(0x3d5);
  18. row = value / columns();
  19. column = value % columns();
  20. }
  21. void VirtualConsole::flush_vga_cursor()
  22. {
  23. word value = m_current_vga_start_address + (m_cursor_row * columns() + m_cursor_column);
  24. IO::out8(0x3d4, 0x0e);
  25. IO::out8(0x3d5, MSB(value));
  26. IO::out8(0x3d4, 0x0f);
  27. IO::out8(0x3d5, LSB(value));
  28. }
  29. void VirtualConsole::initialize()
  30. {
  31. s_vga_buffer = (byte*)0xb8000;
  32. memset(s_consoles, 0, sizeof(s_consoles));
  33. s_active_console = -1;
  34. }
  35. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  36. : TTY(4, index)
  37. , m_index(index)
  38. {
  39. set_size(80, 25);
  40. m_horizontal_tabs = static_cast<byte*>(kmalloc(columns()));
  41. for (unsigned i = 0; i < columns(); ++i)
  42. m_horizontal_tabs[i] = (i % 8) == 0;
  43. s_consoles[index] = this;
  44. m_buffer = (byte*)kmalloc_eternal(rows() * columns() * 2);
  45. if (initial_contents == AdoptCurrentVGABuffer) {
  46. memcpy(m_buffer, s_vga_buffer, rows() * columns() * 2);
  47. get_vga_cursor(m_cursor_row, m_cursor_column);
  48. } else {
  49. word* line_mem = reinterpret_cast<word*>(m_buffer);
  50. for (word i = 0; i < rows() * columns(); ++i)
  51. line_mem[i] = 0x0720;
  52. }
  53. }
  54. VirtualConsole::~VirtualConsole()
  55. {
  56. kfree(m_horizontal_tabs);
  57. m_horizontal_tabs = nullptr;
  58. }
  59. void VirtualConsole::clear()
  60. {
  61. word* linemem = m_active ? (word*)s_vga_buffer : (word*)m_buffer;
  62. for (word i = 0; i < rows() * columns(); ++i)
  63. linemem[i] = 0x0720;
  64. if (m_active)
  65. set_vga_start_row(0);
  66. set_cursor(0, 0);
  67. }
  68. void VirtualConsole::switch_to(unsigned index)
  69. {
  70. if ((int)index == s_active_console)
  71. return;
  72. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  73. ASSERT(index < 6);
  74. ASSERT(s_consoles[index]);
  75. InterruptDisabler disabler;
  76. if (s_active_console != -1)
  77. s_consoles[s_active_console]->set_active(false);
  78. s_active_console = index;
  79. s_consoles[s_active_console]->set_active(true);
  80. Console::the().setImplementation(s_consoles[s_active_console]);
  81. }
  82. void VirtualConsole::set_active(bool b)
  83. {
  84. if (b == m_active)
  85. return;
  86. InterruptDisabler disabler;
  87. m_active = b;
  88. if (!m_active) {
  89. memcpy(m_buffer, m_current_vga_window, rows() * columns() * 2);
  90. return;
  91. }
  92. memcpy(s_vga_buffer, m_buffer, rows() * columns() * 2);
  93. set_vga_start_row(0);
  94. flush_vga_cursor();
  95. Keyboard::the().set_client(this);
  96. }
  97. inline bool is_valid_parameter_character(byte ch)
  98. {
  99. return ch >= 0x30 && ch <= 0x3f;
  100. }
  101. inline bool is_valid_intermediate_character(byte ch)
  102. {
  103. return ch >= 0x20 && ch <= 0x2f;
  104. }
  105. inline bool is_valid_final_character(byte ch)
  106. {
  107. return ch >= 0x40 && ch <= 0x7e;
  108. }
  109. unsigned parseUInt(const String& str, bool& ok)
  110. {
  111. unsigned value = 0;
  112. for (size_t i = 0; i < str.length(); ++i) {
  113. if (str[i] < '0' || str[i] > '9') {
  114. ok = false;
  115. return 0;
  116. }
  117. value = value * 10;
  118. value += str[i] - '0';
  119. }
  120. ok = true;
  121. return value;
  122. }
  123. enum class VGAColor : byte {
  124. Black = 0,
  125. Blue,
  126. Green,
  127. Cyan,
  128. Red,
  129. Magenta,
  130. Brown,
  131. LightGray,
  132. DarkGray,
  133. BrightBlue,
  134. BrightGreen,
  135. BrightCyan,
  136. BrightRed,
  137. BrightMagenta,
  138. Yellow,
  139. White,
  140. };
  141. enum class ANSIColor : byte {
  142. Black = 0,
  143. Red,
  144. Green,
  145. Brown,
  146. Blue,
  147. Magenta,
  148. Cyan,
  149. LightGray,
  150. DarkGray,
  151. BrightRed,
  152. BrightGreen,
  153. Yellow,
  154. BrightBlue,
  155. BrightMagenta,
  156. BrightCyan,
  157. White,
  158. };
  159. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  160. {
  161. switch (color) {
  162. case ANSIColor::Black: return VGAColor::Black;
  163. case ANSIColor::Red: return VGAColor::Red;
  164. case ANSIColor::Brown: return VGAColor::Brown;
  165. case ANSIColor::Blue: return VGAColor::Blue;
  166. case ANSIColor::Magenta: return VGAColor::Magenta;
  167. case ANSIColor::Green: return VGAColor::Green;
  168. case ANSIColor::Cyan: return VGAColor::Cyan;
  169. case ANSIColor::LightGray: return VGAColor::LightGray;
  170. case ANSIColor::DarkGray: return VGAColor::DarkGray;
  171. case ANSIColor::BrightRed: return VGAColor::BrightRed;
  172. case ANSIColor::BrightGreen: return VGAColor::BrightGreen;
  173. case ANSIColor::Yellow: return VGAColor::Yellow;
  174. case ANSIColor::BrightBlue: return VGAColor::BrightBlue;
  175. case ANSIColor::BrightMagenta: return VGAColor::BrightMagenta;
  176. case ANSIColor::BrightCyan: return VGAColor::BrightCyan;
  177. case ANSIColor::White: return VGAColor::White;
  178. }
  179. ASSERT_NOT_REACHED();
  180. return VGAColor::LightGray;
  181. }
  182. static inline byte ansi_color_to_vga(byte color)
  183. {
  184. return (byte)ansi_color_to_vga((ANSIColor)color);
  185. }
  186. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  187. {
  188. for (auto param : params) {
  189. switch (param) {
  190. case 0:
  191. // Reset
  192. m_current_attribute = 0x07;
  193. break;
  194. case 1:
  195. // Bold
  196. m_current_attribute |= 8;
  197. break;
  198. case 30:
  199. case 31:
  200. case 32:
  201. case 33:
  202. case 34:
  203. case 35:
  204. case 36:
  205. case 37:
  206. // Foreground color
  207. m_current_attribute &= ~0x7;
  208. m_current_attribute |= ansi_color_to_vga(param - 30);
  209. break;
  210. case 40:
  211. case 41:
  212. case 42:
  213. case 43:
  214. case 44:
  215. case 45:
  216. case 46:
  217. case 47:
  218. // Background color
  219. m_current_attribute &= ~0x70;
  220. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  221. break;
  222. }
  223. }
  224. }
  225. void VirtualConsole::escape$s(const Vector<unsigned>&)
  226. {
  227. m_saved_cursor_row = m_cursor_row;
  228. m_saved_cursor_column = m_cursor_column;
  229. }
  230. void VirtualConsole::escape$u(const Vector<unsigned>&)
  231. {
  232. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  233. }
  234. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  235. {
  236. unsigned row = 1;
  237. unsigned col = 1;
  238. if (params.size() >= 1)
  239. row = params[0];
  240. if (params.size() >= 2)
  241. col = params[1];
  242. set_cursor(row - 1, col - 1);
  243. }
  244. void VirtualConsole::escape$A(const Vector<unsigned>& params)
  245. {
  246. int num = 1;
  247. if (params.size() >= 1)
  248. num = params[0];
  249. int new_row = (int)m_cursor_row - num;
  250. if (new_row < 0)
  251. new_row = 0;
  252. set_cursor(new_row, m_cursor_column);
  253. }
  254. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  255. {
  256. int mode = 0;
  257. if (params.size() >= 1)
  258. mode = params[0];
  259. switch (mode) {
  260. case 0:
  261. // FIXME: Clear from cursor to end of screen.
  262. notImplemented();
  263. break;
  264. case 1:
  265. // FIXME: Clear from cursor to beginning of screen.
  266. notImplemented();
  267. break;
  268. case 2:
  269. clear();
  270. break;
  271. case 3:
  272. // FIXME: <esc>[3J should also clear the scrollback buffer.
  273. clear();
  274. break;
  275. }
  276. }
  277. void VirtualConsole::execute_escape_sequence(byte final)
  278. {
  279. auto paramparts = String((const char*)m_parameters.data(), m_parameters.size()).split(';');
  280. Vector<unsigned> params;
  281. for (auto& parampart : paramparts) {
  282. bool ok;
  283. unsigned value = parseUInt(parampart, ok);
  284. if (!ok) {
  285. // FIXME: Should we do something else?
  286. return;
  287. }
  288. params.append(value);
  289. }
  290. switch (final) {
  291. case 'H': escape$H(params); break;
  292. case 'J': escape$J(params); break;
  293. case 'm': escape$m(params); break;
  294. case 's': escape$s(params); break;
  295. case 'u': escape$u(params); break;
  296. default: break;
  297. }
  298. m_parameters.clear();
  299. m_intermediates.clear();
  300. }
  301. void VirtualConsole::clear_vga_row(word row)
  302. {
  303. word* linemem = (word*)&m_current_vga_window[row * 160];
  304. for (word i = 0; i < columns(); ++i)
  305. linemem[i] = 0x0720;
  306. }
  307. void VirtualConsole::scroll_up()
  308. {
  309. if (m_cursor_row == (rows() - 1)) {
  310. if (m_active) {
  311. if (m_vga_start_row >= 160) {
  312. memcpy(s_vga_buffer, m_current_vga_window + 160, (rows() - 1) * columns() * 2);
  313. set_vga_start_row(0);
  314. clear_vga_row(24);
  315. } else {
  316. set_vga_start_row(m_vga_start_row + 1);
  317. clear_vga_row(24);
  318. }
  319. } else {
  320. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  321. word* linemem = (word*)&m_buffer[24 * 160];
  322. for (word i = 0; i < columns(); ++i)
  323. linemem[i] = 0x0720;
  324. }
  325. } else {
  326. ++m_cursor_row;
  327. }
  328. m_cursor_column = 0;
  329. }
  330. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  331. {
  332. ASSERT(row < rows());
  333. ASSERT(column < columns());
  334. m_cursor_row = row;
  335. m_cursor_column = column;
  336. if (m_active)
  337. flush_vga_cursor();
  338. }
  339. void VirtualConsole::put_character_at(unsigned row, unsigned column, byte ch)
  340. {
  341. ASSERT(row < rows());
  342. ASSERT(column < columns());
  343. word cur = (row * 160) + (column * 2);
  344. if (m_active) {
  345. word cur = (row * 160) + (column * 2);
  346. m_current_vga_window[cur] = ch;
  347. m_current_vga_window[cur + 1] = m_current_attribute;
  348. } else {
  349. m_buffer[cur] = ch;
  350. m_buffer[cur + 1] = m_current_attribute;
  351. }
  352. }
  353. void VirtualConsole::on_char(byte ch)
  354. {
  355. switch (m_escape_state) {
  356. case ExpectBracket:
  357. if (ch == '[')
  358. m_escape_state = ExpectParameter;
  359. else
  360. m_escape_state = Normal;
  361. return;
  362. case ExpectParameter:
  363. if (is_valid_parameter_character(ch)) {
  364. m_parameters.append(ch);
  365. return;
  366. }
  367. m_escape_state = ExpectIntermediate;
  368. // fall through
  369. case ExpectIntermediate:
  370. if (is_valid_intermediate_character(ch)) {
  371. m_intermediates.append(ch);
  372. return;
  373. }
  374. m_escape_state = ExpectFinal;
  375. // fall through
  376. case ExpectFinal:
  377. if (is_valid_final_character(ch)) {
  378. m_escape_state = Normal;
  379. execute_escape_sequence(ch);
  380. return;
  381. }
  382. m_escape_state = Normal;
  383. return;
  384. case Normal:
  385. break;
  386. }
  387. switch (ch) {
  388. case '\0':
  389. return;
  390. case '\033':
  391. m_escape_state = ExpectBracket;
  392. return;
  393. case 8: // Backspace
  394. if (m_cursor_column) {
  395. set_cursor(m_cursor_row, m_cursor_column - 1);
  396. put_character_at(m_cursor_row, m_cursor_column, ' ');
  397. return;
  398. }
  399. break;
  400. case '\t': {
  401. for (unsigned i = m_cursor_column; i < columns(); ++i) {
  402. if (m_horizontal_tabs[i]) {
  403. set_cursor(m_cursor_row, i);
  404. return;
  405. }
  406. }
  407. return;
  408. }
  409. case '\n':
  410. scroll_up();
  411. set_cursor(m_cursor_row, m_cursor_column);
  412. return;
  413. }
  414. put_character_at(m_cursor_row, m_cursor_column, ch);
  415. ++m_cursor_column;
  416. if (m_cursor_column >= columns())
  417. scroll_up();
  418. set_cursor(m_cursor_row, m_cursor_column);
  419. }
  420. void VirtualConsole::on_key_pressed(Keyboard::Key key)
  421. {
  422. if (key.ctrl()) {
  423. if (key.character >= 'a' && key.character <= 'z') {
  424. emit(key.character - 'a' + 1);
  425. return;
  426. } else if (key.character == '\\') {
  427. emit(0x1c);
  428. return;
  429. }
  430. }
  431. emit(key.character);
  432. }
  433. void VirtualConsole::on_sysconsole_receive(byte ch)
  434. {
  435. InterruptDisabler disabler;
  436. auto old_attribute = m_current_attribute;
  437. m_current_attribute = 0x03;
  438. on_char(ch);
  439. m_current_attribute = old_attribute;
  440. }
  441. void VirtualConsole::on_tty_write(const byte* data, size_t size)
  442. {
  443. InterruptDisabler disabler;
  444. for (size_t i = 0; i < size; ++i)
  445. on_char(data[i]);
  446. }
  447. String VirtualConsole::tty_name() const
  448. {
  449. char buf[16];
  450. ksprintf(buf, "/dev/tty%u", m_index);
  451. return String(buf);
  452. }
  453. void VirtualConsole::set_vga_start_row(word row)
  454. {
  455. m_vga_start_row = row;
  456. m_current_vga_start_address = row * columns();
  457. m_current_vga_window = s_vga_buffer + row * 160;
  458. IO::out8(0x3d4, 0x0c);
  459. IO::out8(0x3d5, MSB(m_current_vga_start_address));
  460. IO::out8(0x3d4, 0x0d);
  461. IO::out8(0x3d5, LSB(m_current_vga_start_address));
  462. }