VirtualConsole.cpp 13 KB

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  1. #include "VirtualConsole.h"
  2. #include "IO.h"
  3. #include "StdLib.h"
  4. #include "kmalloc.h"
  5. #include <AK/AKString.h>
  6. #include <Kernel/Arch/i386/CPU.h>
  7. #include <Kernel/Devices/KeyboardDevice.h>
  8. static u8* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::get_vga_cursor(u8& row, u8& column)
  12. {
  13. u16 value;
  14. IO::out8(0x3d4, 0x0e);
  15. value = IO::in8(0x3d5) << 8;
  16. IO::out8(0x3d4, 0x0f);
  17. value |= IO::in8(0x3d5);
  18. row = value / columns();
  19. column = value % columns();
  20. }
  21. void VirtualConsole::flush_vga_cursor()
  22. {
  23. u16 value = m_current_vga_start_address + (m_cursor_row * columns() + m_cursor_column);
  24. IO::out8(0x3d4, 0x0e);
  25. IO::out8(0x3d5, MSB(value));
  26. IO::out8(0x3d4, 0x0f);
  27. IO::out8(0x3d5, LSB(value));
  28. }
  29. void VirtualConsole::initialize()
  30. {
  31. s_vga_buffer = (u8*)0xb8000;
  32. memset(s_consoles, 0, sizeof(s_consoles));
  33. s_active_console = -1;
  34. }
  35. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  36. : TTY(4, index)
  37. , m_index(index)
  38. {
  39. m_tty_name = String::format("/dev/tty%u", m_index);
  40. set_size(80, 25);
  41. m_horizontal_tabs = static_cast<u8*>(kmalloc(columns()));
  42. for (unsigned i = 0; i < columns(); ++i)
  43. m_horizontal_tabs[i] = (i % 8) == 0;
  44. // Rightmost column is always last tab on line.
  45. m_horizontal_tabs[columns() - 1] = 1;
  46. s_consoles[index] = this;
  47. m_buffer = (u8*)kmalloc_eternal(rows() * columns() * 2);
  48. if (initial_contents == AdoptCurrentVGABuffer) {
  49. memcpy(m_buffer, s_vga_buffer, rows() * columns() * 2);
  50. get_vga_cursor(m_cursor_row, m_cursor_column);
  51. } else {
  52. u16* line_mem = reinterpret_cast<u16*>(m_buffer);
  53. for (u16 i = 0; i < rows() * columns(); ++i)
  54. line_mem[i] = 0x0720;
  55. }
  56. }
  57. VirtualConsole::~VirtualConsole()
  58. {
  59. kfree(m_horizontal_tabs);
  60. m_horizontal_tabs = nullptr;
  61. }
  62. void VirtualConsole::clear()
  63. {
  64. u16* linemem = m_active ? (u16*)s_vga_buffer : (u16*)m_buffer;
  65. for (u16 i = 0; i < rows() * columns(); ++i)
  66. linemem[i] = 0x0720;
  67. if (m_active)
  68. set_vga_start_row(0);
  69. set_cursor(0, 0);
  70. }
  71. void VirtualConsole::switch_to(unsigned index)
  72. {
  73. if ((int)index == s_active_console)
  74. return;
  75. ASSERT(index < 6);
  76. ASSERT(s_consoles[index]);
  77. InterruptDisabler disabler;
  78. if (s_active_console != -1) {
  79. auto* active_console = s_consoles[s_active_console];
  80. // We won't know how to switch away from a graphical console until we
  81. // can set the video mode on our own. Just stop anyone from trying for
  82. // now.
  83. if (active_console->is_graphical())
  84. return;
  85. active_console->set_active(false);
  86. }
  87. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  88. s_active_console = index;
  89. s_consoles[s_active_console]->set_active(true);
  90. Console::the().set_implementation(s_consoles[s_active_console]);
  91. }
  92. void VirtualConsole::set_active(bool b)
  93. {
  94. if (b == m_active)
  95. return;
  96. InterruptDisabler disabler;
  97. m_active = b;
  98. if (!m_active) {
  99. memcpy(m_buffer, m_current_vga_window, rows() * columns() * 2);
  100. KeyboardDevice::the().set_client(nullptr);
  101. return;
  102. }
  103. memcpy(s_vga_buffer, m_buffer, rows() * columns() * 2);
  104. set_vga_start_row(0);
  105. flush_vga_cursor();
  106. KeyboardDevice::the().set_client(this);
  107. }
  108. inline bool is_valid_parameter_character(u8 ch)
  109. {
  110. return ch >= 0x30 && ch <= 0x3f;
  111. }
  112. inline bool is_valid_intermediate_character(u8 ch)
  113. {
  114. return ch >= 0x20 && ch <= 0x2f;
  115. }
  116. inline bool is_valid_final_character(u8 ch)
  117. {
  118. return ch >= 0x40 && ch <= 0x7e;
  119. }
  120. enum class VGAColor : u8 {
  121. Black = 0,
  122. Blue,
  123. Green,
  124. Cyan,
  125. Red,
  126. Magenta,
  127. Brown,
  128. LightGray,
  129. DarkGray,
  130. BrightBlue,
  131. BrightGreen,
  132. BrightCyan,
  133. BrightRed,
  134. BrightMagenta,
  135. Yellow,
  136. White,
  137. };
  138. enum class ANSIColor : u8 {
  139. Black = 0,
  140. Red,
  141. Green,
  142. Brown,
  143. Blue,
  144. Magenta,
  145. Cyan,
  146. LightGray,
  147. DarkGray,
  148. BrightRed,
  149. BrightGreen,
  150. Yellow,
  151. BrightBlue,
  152. BrightMagenta,
  153. BrightCyan,
  154. White,
  155. };
  156. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  157. {
  158. switch (color) {
  159. case ANSIColor::Black:
  160. return VGAColor::Black;
  161. case ANSIColor::Red:
  162. return VGAColor::Red;
  163. case ANSIColor::Brown:
  164. return VGAColor::Brown;
  165. case ANSIColor::Blue:
  166. return VGAColor::Blue;
  167. case ANSIColor::Magenta:
  168. return VGAColor::Magenta;
  169. case ANSIColor::Green:
  170. return VGAColor::Green;
  171. case ANSIColor::Cyan:
  172. return VGAColor::Cyan;
  173. case ANSIColor::LightGray:
  174. return VGAColor::LightGray;
  175. case ANSIColor::DarkGray:
  176. return VGAColor::DarkGray;
  177. case ANSIColor::BrightRed:
  178. return VGAColor::BrightRed;
  179. case ANSIColor::BrightGreen:
  180. return VGAColor::BrightGreen;
  181. case ANSIColor::Yellow:
  182. return VGAColor::Yellow;
  183. case ANSIColor::BrightBlue:
  184. return VGAColor::BrightBlue;
  185. case ANSIColor::BrightMagenta:
  186. return VGAColor::BrightMagenta;
  187. case ANSIColor::BrightCyan:
  188. return VGAColor::BrightCyan;
  189. case ANSIColor::White:
  190. return VGAColor::White;
  191. }
  192. ASSERT_NOT_REACHED();
  193. return VGAColor::LightGray;
  194. }
  195. static inline u8 ansi_color_to_vga(u8 color)
  196. {
  197. return (u8)ansi_color_to_vga((ANSIColor)color);
  198. }
  199. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  200. {
  201. for (auto param : params) {
  202. switch (param) {
  203. case 0:
  204. // Reset
  205. m_current_attribute = 0x07;
  206. break;
  207. case 1:
  208. // Bold
  209. m_current_attribute |= 8;
  210. break;
  211. case 30:
  212. case 31:
  213. case 32:
  214. case 33:
  215. case 34:
  216. case 35:
  217. case 36:
  218. case 37:
  219. // Foreground color
  220. m_current_attribute &= ~0x7;
  221. m_current_attribute |= ansi_color_to_vga(param - 30);
  222. break;
  223. case 40:
  224. case 41:
  225. case 42:
  226. case 43:
  227. case 44:
  228. case 45:
  229. case 46:
  230. case 47:
  231. // Background color
  232. m_current_attribute &= ~0x70;
  233. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  234. break;
  235. }
  236. }
  237. }
  238. void VirtualConsole::escape$s(const Vector<unsigned>&)
  239. {
  240. m_saved_cursor_row = m_cursor_row;
  241. m_saved_cursor_column = m_cursor_column;
  242. }
  243. void VirtualConsole::escape$u(const Vector<unsigned>&)
  244. {
  245. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  246. }
  247. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  248. {
  249. unsigned row = 1;
  250. unsigned col = 1;
  251. if (params.size() >= 1)
  252. row = params[0];
  253. if (params.size() >= 2)
  254. col = params[1];
  255. set_cursor(row - 1, col - 1);
  256. }
  257. void VirtualConsole::escape$A(const Vector<unsigned>& params)
  258. {
  259. int num = 1;
  260. if (params.size() >= 1)
  261. num = params[0];
  262. int new_row = (int)m_cursor_row - num;
  263. if (new_row < 0)
  264. new_row = 0;
  265. set_cursor(new_row, m_cursor_column);
  266. }
  267. void VirtualConsole::escape$D(const Vector<unsigned>& params)
  268. {
  269. int num = 1;
  270. if (params.size() >= 1)
  271. num = params[0];
  272. int new_column = (int)m_cursor_column - num;
  273. if (new_column < 0)
  274. new_column = 0;
  275. set_cursor(m_cursor_row, new_column);
  276. }
  277. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  278. {
  279. int mode = 0;
  280. if (params.size() >= 1)
  281. mode = params[0];
  282. switch (mode) {
  283. case 0:
  284. // FIXME: Clear from cursor to end of screen.
  285. not_implemented();
  286. break;
  287. case 1:
  288. // FIXME: Clear from cursor to beginning of screen.
  289. not_implemented();
  290. break;
  291. case 2:
  292. clear();
  293. break;
  294. case 3:
  295. // FIXME: <esc>[3J should also clear the scrollback buffer.
  296. clear();
  297. break;
  298. }
  299. }
  300. void VirtualConsole::execute_escape_sequence(u8 final)
  301. {
  302. auto paramparts = String::copy(m_parameters).split(';');
  303. Vector<unsigned> params;
  304. for (auto& parampart : paramparts) {
  305. bool ok;
  306. unsigned value = parampart.to_uint(ok);
  307. if (!ok) {
  308. // FIXME: Should we do something else?
  309. return;
  310. }
  311. params.append(value);
  312. }
  313. switch (final) {
  314. case 'A':
  315. escape$A(params);
  316. break;
  317. case 'D':
  318. escape$D(params);
  319. break;
  320. case 'H':
  321. escape$H(params);
  322. break;
  323. case 'J':
  324. escape$J(params);
  325. break;
  326. case 'm':
  327. escape$m(params);
  328. break;
  329. case 's':
  330. escape$s(params);
  331. break;
  332. case 'u':
  333. escape$u(params);
  334. break;
  335. default:
  336. break;
  337. }
  338. m_parameters.clear();
  339. m_intermediates.clear();
  340. }
  341. void VirtualConsole::clear_vga_row(u16 row)
  342. {
  343. u16* linemem = (u16*)&m_current_vga_window[row * 160];
  344. for (u16 i = 0; i < columns(); ++i)
  345. linemem[i] = 0x0720;
  346. }
  347. void VirtualConsole::scroll_up()
  348. {
  349. if (m_cursor_row == (rows() - 1)) {
  350. if (m_active) {
  351. if (m_vga_start_row >= 160) {
  352. memcpy(s_vga_buffer, m_current_vga_window + 160, (rows() - 1) * columns() * 2);
  353. set_vga_start_row(0);
  354. clear_vga_row(24);
  355. } else {
  356. set_vga_start_row(m_vga_start_row + 1);
  357. clear_vga_row(24);
  358. }
  359. } else {
  360. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  361. u16* linemem = (u16*)&m_buffer[24 * 160];
  362. for (u16 i = 0; i < columns(); ++i)
  363. linemem[i] = 0x0720;
  364. }
  365. } else {
  366. ++m_cursor_row;
  367. }
  368. m_cursor_column = 0;
  369. }
  370. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  371. {
  372. ASSERT(row < rows());
  373. ASSERT(column < columns());
  374. m_cursor_row = row;
  375. m_cursor_column = column;
  376. if (m_active)
  377. flush_vga_cursor();
  378. }
  379. void VirtualConsole::put_character_at(unsigned row, unsigned column, u8 ch)
  380. {
  381. ASSERT(row < rows());
  382. ASSERT(column < columns());
  383. u16 cur = (row * 160) + (column * 2);
  384. if (m_active) {
  385. u16 cur = (row * 160) + (column * 2);
  386. m_current_vga_window[cur] = ch;
  387. m_current_vga_window[cur + 1] = m_current_attribute;
  388. } else {
  389. m_buffer[cur] = ch;
  390. m_buffer[cur + 1] = m_current_attribute;
  391. }
  392. }
  393. void VirtualConsole::on_char(u8 ch)
  394. {
  395. // ignore writes in graphical mode
  396. if (m_graphical)
  397. return;
  398. switch (m_escape_state) {
  399. case ExpectBracket:
  400. if (ch == '[')
  401. m_escape_state = ExpectParameter;
  402. else
  403. m_escape_state = Normal;
  404. return;
  405. case ExpectParameter:
  406. if (is_valid_parameter_character(ch)) {
  407. m_parameters.append(ch);
  408. return;
  409. }
  410. m_escape_state = ExpectIntermediate;
  411. [[fallthrough]];
  412. case ExpectIntermediate:
  413. if (is_valid_intermediate_character(ch)) {
  414. m_intermediates.append(ch);
  415. return;
  416. }
  417. m_escape_state = ExpectFinal;
  418. [[fallthrough]];
  419. case ExpectFinal:
  420. if (is_valid_final_character(ch)) {
  421. m_escape_state = Normal;
  422. execute_escape_sequence(ch);
  423. return;
  424. }
  425. m_escape_state = Normal;
  426. return;
  427. case Normal:
  428. break;
  429. }
  430. switch (ch) {
  431. case '\0':
  432. return;
  433. case '\033':
  434. m_escape_state = ExpectBracket;
  435. return;
  436. case 8: // Backspace
  437. if (m_cursor_column) {
  438. set_cursor(m_cursor_row, m_cursor_column - 1);
  439. put_character_at(m_cursor_row, m_cursor_column, ' ');
  440. return;
  441. }
  442. break;
  443. case '\a':
  444. // FIXME: Bell!
  445. return;
  446. case '\t': {
  447. for (unsigned i = m_cursor_column; i < columns(); ++i) {
  448. if (m_horizontal_tabs[i]) {
  449. set_cursor(m_cursor_row, i);
  450. return;
  451. }
  452. }
  453. return;
  454. }
  455. case '\n':
  456. scroll_up();
  457. set_cursor(m_cursor_row, m_cursor_column);
  458. return;
  459. }
  460. put_character_at(m_cursor_row, m_cursor_column, ch);
  461. ++m_cursor_column;
  462. if (m_cursor_column >= columns())
  463. scroll_up();
  464. set_cursor(m_cursor_row, m_cursor_column);
  465. }
  466. void VirtualConsole::on_key_pressed(KeyboardDevice::Event key)
  467. {
  468. // ignore keyboard in graphical mode
  469. if (m_graphical)
  470. return;
  471. if (!key.is_press())
  472. return;
  473. if (key.ctrl()) {
  474. if (key.character >= 'a' && key.character <= 'z') {
  475. emit(key.character - 'a' + 1);
  476. return;
  477. } else if (key.character == '\\') {
  478. emit(0x1c);
  479. return;
  480. }
  481. }
  482. emit(key.character);
  483. }
  484. void VirtualConsole::on_sysconsole_receive(u8 ch)
  485. {
  486. InterruptDisabler disabler;
  487. auto old_attribute = m_current_attribute;
  488. m_current_attribute = 0x03;
  489. on_char(ch);
  490. m_current_attribute = old_attribute;
  491. }
  492. ssize_t VirtualConsole::on_tty_write(const u8* data, ssize_t size)
  493. {
  494. InterruptDisabler disabler;
  495. for (ssize_t i = 0; i < size; ++i)
  496. on_char(data[i]);
  497. return size;
  498. }
  499. String VirtualConsole::tty_name() const
  500. {
  501. return m_tty_name;
  502. }
  503. void VirtualConsole::set_vga_start_row(u16 row)
  504. {
  505. m_vga_start_row = row;
  506. m_current_vga_start_address = row * columns();
  507. m_current_vga_window = s_vga_buffer + row * 160;
  508. IO::out8(0x3d4, 0x0c);
  509. IO::out8(0x3d5, MSB(m_current_vga_start_address));
  510. IO::out8(0x3d4, 0x0d);
  511. IO::out8(0x3d5, LSB(m_current_vga_start_address));
  512. }