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- /*
- * Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibJS/Runtime/FunctionObject.h>
- namespace JS {
- class FunctionPrototype final : public FunctionObject {
- JS_OBJECT(FunctionPrototype, FunctionObject);
- GC_DECLARE_ALLOCATOR(FunctionPrototype);
- public:
- virtual void initialize(Realm&) override;
- virtual ~FunctionPrototype() override = default;
- virtual ThrowCompletionOr<Value> internal_call(Value this_argument, ReadonlySpan<Value> arguments_list) override;
- virtual DeprecatedFlyString const& name() const override { return m_name; }
- private:
- explicit FunctionPrototype(Realm&);
- JS_DECLARE_NATIVE_FUNCTION(apply);
- JS_DECLARE_NATIVE_FUNCTION(bind);
- JS_DECLARE_NATIVE_FUNCTION(call);
- JS_DECLARE_NATIVE_FUNCTION(to_string);
- JS_DECLARE_NATIVE_FUNCTION(symbol_has_instance);
- // 20.2.3: The Function prototype object has a "name" property whose value is the empty String.
- DeprecatedFlyString m_name;
- };
- }
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