DisplayList.cpp 4.7 KB

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  1. /*
  2. * Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <LibWeb/Painting/DisplayList.h>
  7. namespace Web::Painting {
  8. void DisplayList::append(Command&& command, Optional<i32> scroll_frame_id)
  9. {
  10. m_commands.append({ scroll_frame_id, move(command) });
  11. }
  12. static Optional<Gfx::IntRect> command_bounding_rectangle(Command const& command)
  13. {
  14. return command.visit(
  15. [&](auto const& command) -> Optional<Gfx::IntRect> {
  16. if constexpr (requires { command.bounding_rect(); })
  17. return command.bounding_rect();
  18. else
  19. return {};
  20. });
  21. }
  22. void DisplayListPlayer::execute(DisplayList& display_list)
  23. {
  24. auto const& commands = display_list.commands();
  25. auto const& scroll_state = display_list.scroll_state();
  26. auto device_pixels_per_css_pixel = display_list.device_pixels_per_css_pixel();
  27. size_t next_command_index = 0;
  28. while (next_command_index < commands.size()) {
  29. auto scroll_frame_id = commands[next_command_index].scroll_frame_id;
  30. auto command = commands[next_command_index++].command;
  31. if (command.has<PaintScrollBar>()) {
  32. auto& paint_scroll_bar = command.get<PaintScrollBar>();
  33. auto const& scroll_offset = scroll_state[paint_scroll_bar.scroll_frame_id]->own_offset;
  34. if (paint_scroll_bar.vertical) {
  35. auto offset = scroll_offset.y() * paint_scroll_bar.scroll_size;
  36. paint_scroll_bar.rect.translate_by(0, -offset.to_int() * device_pixels_per_css_pixel);
  37. } else {
  38. auto offset = scroll_offset.x() * paint_scroll_bar.scroll_size;
  39. paint_scroll_bar.rect.translate_by(-offset.to_int() * device_pixels_per_css_pixel, 0);
  40. }
  41. }
  42. if (scroll_frame_id.has_value()) {
  43. auto const& scroll_offset = scroll_state[scroll_frame_id.value()]->cumulative_offset().to_type<double>().scaled(device_pixels_per_css_pixel).to_type<int>();
  44. command.visit(
  45. [&](auto& command) {
  46. if constexpr (requires { command.translate_by(scroll_offset); }) {
  47. command.translate_by(scroll_offset);
  48. }
  49. });
  50. }
  51. auto bounding_rect = command_bounding_rectangle(command);
  52. if (bounding_rect.has_value() && (bounding_rect->is_empty() || would_be_fully_clipped_by_painter(*bounding_rect))) {
  53. continue;
  54. }
  55. #define HANDLE_COMMAND(command_type, executor_method) \
  56. if (command.has<command_type>()) { \
  57. executor_method(command.get<command_type>()); \
  58. }
  59. // clang-format off
  60. HANDLE_COMMAND(DrawGlyphRun, draw_glyph_run)
  61. else HANDLE_COMMAND(FillRect, fill_rect)
  62. else HANDLE_COMMAND(DrawScaledBitmap, draw_scaled_bitmap)
  63. else HANDLE_COMMAND(DrawScaledImmutableBitmap, draw_scaled_immutable_bitmap)
  64. else HANDLE_COMMAND(DrawRepeatedImmutableBitmap, draw_repeated_immutable_bitmap)
  65. else HANDLE_COMMAND(AddClipRect, add_clip_rect)
  66. else HANDLE_COMMAND(Save, save)
  67. else HANDLE_COMMAND(Restore, restore)
  68. else HANDLE_COMMAND(PushStackingContext, push_stacking_context)
  69. else HANDLE_COMMAND(PopStackingContext, pop_stacking_context)
  70. else HANDLE_COMMAND(PaintLinearGradient, paint_linear_gradient)
  71. else HANDLE_COMMAND(PaintRadialGradient, paint_radial_gradient)
  72. else HANDLE_COMMAND(PaintConicGradient, paint_conic_gradient)
  73. else HANDLE_COMMAND(PaintOuterBoxShadow, paint_outer_box_shadow)
  74. else HANDLE_COMMAND(PaintInnerBoxShadow, paint_inner_box_shadow)
  75. else HANDLE_COMMAND(PaintTextShadow, paint_text_shadow)
  76. else HANDLE_COMMAND(FillRectWithRoundedCorners, fill_rect_with_rounded_corners)
  77. else HANDLE_COMMAND(FillPathUsingColor, fill_path_using_color)
  78. else HANDLE_COMMAND(FillPathUsingPaintStyle, fill_path_using_paint_style)
  79. else HANDLE_COMMAND(StrokePathUsingColor, stroke_path_using_color)
  80. else HANDLE_COMMAND(StrokePathUsingPaintStyle, stroke_path_using_paint_style)
  81. else HANDLE_COMMAND(DrawEllipse, draw_ellipse)
  82. else HANDLE_COMMAND(FillEllipse, fill_ellipse)
  83. else HANDLE_COMMAND(DrawLine, draw_line)
  84. else HANDLE_COMMAND(ApplyBackdropFilter, apply_backdrop_filter)
  85. else HANDLE_COMMAND(DrawRect, draw_rect)
  86. else HANDLE_COMMAND(DrawTriangleWave, draw_triangle_wave)
  87. else HANDLE_COMMAND(AddRoundedRectClip, add_rounded_rect_clip)
  88. else HANDLE_COMMAND(AddMask, add_mask)
  89. else HANDLE_COMMAND(PaintScrollBar, paint_scrollbar)
  90. else HANDLE_COMMAND(PaintNestedDisplayList, paint_nested_display_list)
  91. else VERIFY_NOT_REACHED();
  92. // clang-format on
  93. }
  94. }
  95. }