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- /*
- * Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibJS/Runtime/AbstractOperations.h>
- #include <LibJS/Runtime/ShadowRealm.h>
- #include <LibJS/Runtime/ShadowRealmConstructor.h>
- namespace JS {
- // 3.2 The ShadowRealm Constructor, https://tc39.es/proposal-shadowrealm/#sec-shadowrealm-constructor
- ShadowRealmConstructor::ShadowRealmConstructor(Realm& realm)
- : NativeFunction(realm.vm().names.ShadowRealm.as_string(), *realm.intrinsics().function_prototype())
- {
- }
- void ShadowRealmConstructor::initialize(Realm& realm)
- {
- auto& vm = this->vm();
- NativeFunction::initialize(realm);
- // 3.3.1 ShadowRealm.prototype, https://tc39.es/proposal-shadowrealm/#sec-shadowrealm.prototype
- define_direct_property(vm.names.prototype, realm.intrinsics().shadow_realm_prototype(), 0);
- define_direct_property(vm.names.length, Value(0), Attribute::Configurable);
- }
- // 3.2.1 ShadowRealm ( ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealm
- ThrowCompletionOr<Value> ShadowRealmConstructor::call()
- {
- auto& vm = this->vm();
- // 1. If NewTarget is undefined, throw a TypeError exception.
- return vm.throw_completion<TypeError>(ErrorType::ConstructorWithoutNew, vm.names.ShadowRealm);
- }
- // 3.2.1 ShadowRealm ( ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealm
- ThrowCompletionOr<Object*> ShadowRealmConstructor::construct(FunctionObject& new_target)
- {
- auto& vm = this->vm();
- // 3. Let realmRec be CreateRealm().
- auto* realm = Realm::create(vm);
- // 5. Let context be a new execution context.
- auto context = ExecutionContext { vm.heap() };
- // 6. Set the Function of context to null.
- context.function = nullptr;
- // 7. Set the Realm of context to realmRec.
- context.realm = realm;
- // 8. Set the ScriptOrModule of context to null.
- // Note: This is already the default value.
- // 2. Let O be ? OrdinaryCreateFromConstructor(NewTarget, "%ShadowRealm.prototype%", « [[ShadowRealm]], [[ExecutionContext]] »).
- // 4. Set O.[[ShadowRealm]] to realmRec.
- // 9. Set O.[[ExecutionContext]] to context.
- auto* object = TRY(ordinary_create_from_constructor<ShadowRealm>(vm, new_target, &Intrinsics::shadow_realm_prototype, *realm, move(context)));
- // 10. Perform ? SetRealmGlobalObject(realmRec, undefined, undefined).
- realm->set_global_object(nullptr, nullptr);
- // 11. Perform ? SetDefaultGlobalBindings(O.[[ShadowRealm]]).
- auto& global_object = set_default_global_bindings(object->shadow_realm());
- // FIXME: 12. Perform ? HostInitializeShadowRealm(O.[[ShadowRealm]]).
- global_object.initialize(object->shadow_realm());
- // 13. Return O.
- return object;
- }
- }
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