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- /*
- * Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/ByteBuffer.h>
- #include <AK/ByteString.h>
- #include <AK/Optional.h>
- namespace WebSocket {
- class Message {
- public:
- explicit Message(ByteString const& data)
- : m_is_text(true)
- , m_data(ByteBuffer::copy(data.bytes()).release_value_but_fixme_should_propagate_errors()) // FIXME: Handle possible OOM situation.
- {
- }
- explicit Message(ByteBuffer data, bool is_text)
- : m_is_text(is_text)
- , m_data(move(data))
- {
- }
- explicit Message(ByteBuffer const&& data, bool is_text)
- : m_is_text(is_text)
- , m_data(move(data))
- {
- }
- bool is_text() const { return m_is_text; }
- ByteBuffer const& data() const { return m_data; }
- private:
- bool m_is_text { false };
- ByteBuffer m_data;
- };
- }
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