123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439 |
- /*
- * Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Layout/Viewport.h>
- #include <LibWeb/Painting/SVGPaintable.h>
- #include <LibWeb/Painting/SVGSVGPaintable.h>
- #include <LibWeb/Painting/StackingContext.h>
- #include <LibWeb/Painting/ViewportPaintable.h>
- namespace Web::Painting {
- JS::NonnullGCPtr<ViewportPaintable> ViewportPaintable::create(Layout::Viewport const& layout_viewport)
- {
- return layout_viewport.heap().allocate_without_realm<ViewportPaintable>(layout_viewport);
- }
- ViewportPaintable::ViewportPaintable(Layout::Viewport const& layout_viewport)
- : PaintableWithLines(layout_viewport)
- {
- }
- ViewportPaintable::~ViewportPaintable() = default;
- void ViewportPaintable::build_stacking_context_tree_if_needed()
- {
- if (stacking_context())
- return;
- build_stacking_context_tree();
- }
- void ViewportPaintable::build_stacking_context_tree()
- {
- set_stacking_context(make<StackingContext>(*this, nullptr, 0));
- size_t index_in_tree_order = 1;
- for_each_in_subtree([&](Paintable const& paintable) {
- const_cast<Paintable&>(paintable).invalidate_stacking_context();
- if (!paintable.layout_node().establishes_stacking_context()) {
- VERIFY(!paintable.stacking_context());
- return TraversalDecision::Continue;
- }
- auto* parent_context = const_cast<Paintable&>(paintable).enclosing_stacking_context();
- VERIFY(parent_context);
- const_cast<Paintable&>(paintable).set_stacking_context(make<Painting::StackingContext>(const_cast<Paintable&>(paintable), parent_context, index_in_tree_order++));
- return TraversalDecision::Continue;
- });
- stacking_context()->sort();
- }
- void ViewportPaintable::paint_all_phases(PaintContext& context)
- {
- build_stacking_context_tree_if_needed();
- context.recording_painter().translate(-context.device_viewport_rect().location().to_type<int>());
- stacking_context()->paint(context);
- }
- void ViewportPaintable::assign_scroll_frames()
- {
- int next_id = 0;
- for_each_in_subtree_of_type<PaintableBox>([&](auto const& paintable_box) {
- if (paintable_box.has_scrollable_overflow()) {
- auto scroll_frame = adopt_ref(*new ScrollFrame());
- scroll_frame->id = next_id++;
- scroll_state.set(&paintable_box, move(scroll_frame));
- }
- return TraversalDecision::Continue;
- });
- for_each_in_subtree([&](auto const& paintable) {
- for (auto block = paintable.containing_block(); block; block = block->containing_block()) {
- auto const& block_paintable_box = *block->paintable_box();
- if (auto scroll_frame = scroll_state.get(&block_paintable_box); scroll_frame.has_value()) {
- if (paintable.is_paintable_box()) {
- auto const& paintable_box = static_cast<PaintableBox const&>(paintable);
- const_cast<PaintableBox&>(paintable_box).set_enclosing_scroll_frame(scroll_frame.value());
- } else if (paintable.is_inline_paintable()) {
- auto const& inline_paintable = static_cast<InlinePaintable const&>(paintable);
- const_cast<InlinePaintable&>(inline_paintable).set_enclosing_scroll_frame(scroll_frame.value());
- }
- break;
- }
- }
- return TraversalDecision::Continue;
- });
- }
- void ViewportPaintable::assign_clip_frames()
- {
- for_each_in_subtree_of_type<PaintableBox>([&](auto const& paintable_box) {
- auto overflow_x = paintable_box.computed_values().overflow_x();
- auto overflow_y = paintable_box.computed_values().overflow_y();
- auto has_hidden_overflow = overflow_x != CSS::Overflow::Visible && overflow_y != CSS::Overflow::Visible;
- if (has_hidden_overflow || paintable_box.get_clip_rect().has_value()) {
- auto clip_frame = adopt_ref(*new ClipFrame());
- clip_state.set(&paintable_box, move(clip_frame));
- }
- return TraversalDecision::Continue;
- });
- for_each_in_subtree([&](auto const& paintable) {
- for (auto block = paintable.containing_block(); block; block = block->containing_block()) {
- auto const& block_paintable_box = *block->paintable_box();
- if (auto clip_frame = clip_state.get(&block_paintable_box); clip_frame.has_value()) {
- if (paintable.is_paintable_box()) {
- auto const& paintable_box = static_cast<PaintableBox const&>(paintable);
- const_cast<PaintableBox&>(paintable_box).set_enclosing_clip_frame(clip_frame.value());
- } else if (paintable.is_inline_paintable()) {
- auto const& inline_paintable = static_cast<InlinePaintable const&>(paintable);
- const_cast<InlinePaintable&>(inline_paintable).set_enclosing_clip_frame(clip_frame.value());
- }
- break;
- }
- }
- return TraversalDecision::Continue;
- });
- }
- void ViewportPaintable::refresh_scroll_state()
- {
- for (auto& it : scroll_state) {
- auto const& paintable_box = *it.key;
- auto& scroll_frame = *it.value;
- CSSPixelPoint offset;
- for (auto const* block = &paintable_box.layout_box(); block; block = block->containing_block()) {
- auto const& block_paintable_box = *block->paintable_box();
- offset.translate_by(block_paintable_box.scroll_offset());
- }
- scroll_frame.offset = -offset;
- }
- }
- void ViewportPaintable::refresh_clip_state()
- {
- for (auto& it : clip_state) {
- auto const& paintable_box = *it.key;
- auto& clip_frame = *it.value;
- auto overflow_x = paintable_box.computed_values().overflow_x();
- auto overflow_y = paintable_box.computed_values().overflow_y();
- // Start from CSS clip property if it exists.
- Optional<CSSPixelRect> clip_rect = paintable_box.get_clip_rect();
- if (overflow_x != CSS::Overflow::Visible && overflow_y != CSS::Overflow::Visible) {
- auto overflow_clip_rect = paintable_box.compute_absolute_padding_rect_with_css_transform_applied();
- for (auto const* block = &paintable_box.layout_box(); !block->is_viewport(); block = block->containing_block()) {
- auto const& block_paintable_box = *block->paintable_box();
- auto block_overflow_x = block_paintable_box.computed_values().overflow_x();
- auto block_overflow_y = block_paintable_box.computed_values().overflow_y();
- if (block_overflow_x != CSS::Overflow::Visible && block_overflow_y != CSS::Overflow::Visible) {
- auto rect = block_paintable_box.compute_absolute_padding_rect_with_css_transform_applied();
- overflow_clip_rect.intersect(rect);
- auto border_radii_data = block_paintable_box.normalized_border_radii_data(ShrinkRadiiForBorders::Yes);
- if (border_radii_data.has_any_radius()) {
- BorderRadiiClip border_radii_clip { .rect = rect, .radii = border_radii_data };
- clip_frame.add_border_radii_clip(border_radii_clip);
- }
- }
- if (auto css_clip_property_rect = block->paintable_box()->get_clip_rect(); css_clip_property_rect.has_value())
- overflow_clip_rect.intersect(css_clip_property_rect.value());
- }
- clip_rect = overflow_clip_rect;
- }
- clip_frame.set_rect(*clip_rect);
- }
- }
- static Painting::BorderRadiiData normalize_border_radii_data(Layout::Node const& node, CSSPixelRect const& rect, CSS::BorderRadiusData top_left_radius, CSS::BorderRadiusData top_right_radius, CSS::BorderRadiusData bottom_right_radius, CSS::BorderRadiusData bottom_left_radius)
- {
- Painting::BorderRadiusData bottom_left_radius_px {};
- Painting::BorderRadiusData bottom_right_radius_px {};
- Painting::BorderRadiusData top_left_radius_px {};
- Painting::BorderRadiusData top_right_radius_px {};
- bottom_left_radius_px.horizontal_radius = bottom_left_radius.horizontal_radius.to_px(node, rect.width());
- bottom_right_radius_px.horizontal_radius = bottom_right_radius.horizontal_radius.to_px(node, rect.width());
- top_left_radius_px.horizontal_radius = top_left_radius.horizontal_radius.to_px(node, rect.width());
- top_right_radius_px.horizontal_radius = top_right_radius.horizontal_radius.to_px(node, rect.width());
- bottom_left_radius_px.vertical_radius = bottom_left_radius.vertical_radius.to_px(node, rect.height());
- bottom_right_radius_px.vertical_radius = bottom_right_radius.vertical_radius.to_px(node, rect.height());
- top_left_radius_px.vertical_radius = top_left_radius.vertical_radius.to_px(node, rect.height());
- top_right_radius_px.vertical_radius = top_right_radius.vertical_radius.to_px(node, rect.height());
- // Scale overlapping curves according to https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
- // Let f = min(Li/Si), where i ∈ {top, right, bottom, left},
- // Si is the sum of the two corresponding radii of the corners on side i,
- // and Ltop = Lbottom = the width of the box, and Lleft = Lright = the height of the box.
- auto l_top = rect.width();
- auto l_bottom = l_top;
- auto l_left = rect.height();
- auto l_right = l_left;
- auto s_top = (top_left_radius_px.horizontal_radius + top_right_radius_px.horizontal_radius);
- auto s_right = (top_right_radius_px.vertical_radius + bottom_right_radius_px.vertical_radius);
- auto s_bottom = (bottom_left_radius_px.horizontal_radius + bottom_right_radius_px.horizontal_radius);
- auto s_left = (top_left_radius_px.vertical_radius + bottom_left_radius_px.vertical_radius);
- CSSPixelFraction f = 1;
- f = (s_top != 0) ? min(f, l_top / s_top) : f;
- f = (s_right != 0) ? min(f, l_right / s_right) : f;
- f = (s_bottom != 0) ? min(f, l_bottom / s_bottom) : f;
- f = (s_left != 0) ? min(f, l_left / s_left) : f;
- // If f < 1, then all corner radii are reduced by multiplying them by f.
- if (f < 1) {
- top_left_radius_px.horizontal_radius *= f;
- top_left_radius_px.vertical_radius *= f;
- top_right_radius_px.horizontal_radius *= f;
- top_right_radius_px.vertical_radius *= f;
- bottom_right_radius_px.horizontal_radius *= f;
- bottom_right_radius_px.vertical_radius *= f;
- bottom_left_radius_px.horizontal_radius *= f;
- bottom_left_radius_px.vertical_radius *= f;
- }
- return Painting::BorderRadiiData { top_left_radius_px, top_right_radius_px, bottom_right_radius_px, bottom_left_radius_px };
- }
- void ViewportPaintable::resolve_paint_only_properties()
- {
- // Resolves layout-dependent properties not handled during layout and stores them in the paint tree.
- // Properties resolved include:
- // - Border radii
- // - Box shadows
- // - Text shadows
- // - Transforms
- // - Transform origins
- // - Outlines
- for_each_in_inclusive_subtree([&](Paintable& paintable) {
- auto& node = paintable.layout_node();
- auto const is_inline_paintable = paintable.is_inline_paintable();
- auto const is_paintable_box = paintable.is_paintable_box();
- auto const is_paintable_with_lines = paintable.is_paintable_with_lines();
- // Border radii
- if (is_inline_paintable) {
- auto& inline_paintable = static_cast<Painting::InlinePaintable&>(paintable);
- auto& fragments = inline_paintable.fragments();
- auto const& top_left_border_radius = inline_paintable.computed_values().border_top_left_radius();
- auto const& top_right_border_radius = inline_paintable.computed_values().border_top_right_radius();
- auto const& bottom_right_border_radius = inline_paintable.computed_values().border_bottom_right_radius();
- auto const& bottom_left_border_radius = inline_paintable.computed_values().border_bottom_left_radius();
- auto containing_block_position_in_absolute_coordinates = inline_paintable.containing_block()->paintable_box()->absolute_position();
- for (size_t i = 0; i < fragments.size(); ++i) {
- auto is_first_fragment = i == 0;
- auto is_last_fragment = i == fragments.size() - 1;
- auto& fragment = fragments[i];
- CSSPixelRect absolute_fragment_rect {
- containing_block_position_in_absolute_coordinates.translated(fragment.offset()),
- fragment.size()
- };
- if (is_first_fragment) {
- auto extra_start_width = inline_paintable.box_model().padding.left;
- absolute_fragment_rect.translate_by(-extra_start_width, 0);
- absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_start_width);
- }
- if (is_last_fragment) {
- auto extra_end_width = inline_paintable.box_model().padding.right;
- absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_end_width);
- }
- auto border_radii_data = normalize_border_radii_data(inline_paintable.layout_node(),
- absolute_fragment_rect, top_left_border_radius,
- top_right_border_radius,
- bottom_right_border_radius,
- bottom_left_border_radius);
- fragment.set_border_radii_data(border_radii_data);
- }
- }
- // Border radii
- if (is_paintable_box) {
- auto& paintable_box = static_cast<Painting::PaintableBox&>(paintable);
- CSSPixelRect const border_rect { 0, 0, paintable_box.border_box_width(), paintable_box.border_box_height() };
- auto const& border_top_left_radius = node.computed_values().border_top_left_radius();
- auto const& border_top_right_radius = node.computed_values().border_top_right_radius();
- auto const& border_bottom_right_radius = node.computed_values().border_bottom_right_radius();
- auto const& border_bottom_left_radius = node.computed_values().border_bottom_left_radius();
- auto radii_data = normalize_border_radii_data(node, border_rect, border_top_left_radius,
- border_top_right_radius, border_bottom_right_radius,
- border_bottom_left_radius);
- paintable_box.set_border_radii_data(radii_data);
- }
- // Box shadows
- auto const& box_shadow_data = node.computed_values().box_shadow();
- if (!box_shadow_data.is_empty()) {
- Vector<Painting::ShadowData> resolved_box_shadow_data;
- resolved_box_shadow_data.ensure_capacity(box_shadow_data.size());
- for (auto const& layer : box_shadow_data) {
- resolved_box_shadow_data.empend(
- layer.color,
- layer.offset_x.to_px(node),
- layer.offset_y.to_px(node),
- layer.blur_radius.to_px(node),
- layer.spread_distance.to_px(node),
- layer.placement == CSS::ShadowPlacement::Outer ? Painting::ShadowPlacement::Outer
- : Painting::ShadowPlacement::Inner);
- }
- if (is<Painting::PaintableBox>(paintable)) {
- auto& paintable_box = static_cast<Painting::PaintableBox&>(paintable);
- paintable_box.set_box_shadow_data(move(resolved_box_shadow_data));
- } else if (is<Painting::InlinePaintable>(paintable)) {
- auto& inline_paintable = static_cast<Painting::InlinePaintable&>(paintable);
- inline_paintable.set_box_shadow_data(move(resolved_box_shadow_data));
- }
- }
- // Text shadows
- if (is_paintable_with_lines) {
- auto const& paintable_with_lines = static_cast<Painting::PaintableWithLines const&>(paintable);
- for (auto const& fragment : paintable_with_lines.fragments()) {
- auto const& text_shadow = fragment.m_layout_node->computed_values().text_shadow();
- if (!text_shadow.is_empty()) {
- Vector<Painting::ShadowData> resolved_shadow_data;
- resolved_shadow_data.ensure_capacity(text_shadow.size());
- for (auto const& layer : text_shadow) {
- resolved_shadow_data.empend(
- layer.color,
- layer.offset_x.to_px(paintable_with_lines.layout_node()),
- layer.offset_y.to_px(paintable_with_lines.layout_node()),
- layer.blur_radius.to_px(paintable_with_lines.layout_node()),
- layer.spread_distance.to_px(paintable_with_lines.layout_node()),
- Painting::ShadowPlacement::Outer);
- }
- const_cast<Painting::PaintableFragment&>(fragment).set_shadows(move(resolved_shadow_data));
- }
- }
- }
- // Transform and transform origin
- if (is_paintable_box) {
- auto& paintable_box = static_cast<Painting::PaintableBox&>(paintable);
- auto const& transformations = paintable_box.computed_values().transformations();
- if (!transformations.is_empty()) {
- auto matrix = Gfx::FloatMatrix4x4::identity();
- for (auto const& transform : transformations)
- matrix = matrix * transform.to_matrix(paintable_box).release_value();
- paintable_box.set_transform(matrix);
- }
- auto const& transform_origin = paintable_box.computed_values().transform_origin();
- // https://www.w3.org/TR/css-transforms-1/#transform-box
- auto transform_box = paintable_box.computed_values().transform_box();
- // For SVG elements without associated CSS layout box, the used value for content-box is fill-box and for
- // border-box is stroke-box.
- // FIXME: This currently detects any SVG element except the <svg> one. Is that correct?
- // And is it correct to use `else` below?
- if (is<Painting::SVGPaintable>(paintable_box)) {
- switch (transform_box) {
- case CSS::TransformBox::ContentBox:
- transform_box = CSS::TransformBox::FillBox;
- break;
- case CSS::TransformBox::BorderBox:
- transform_box = CSS::TransformBox::StrokeBox;
- break;
- default:
- break;
- }
- }
- // For elements with associated CSS layout box, the used value for fill-box is content-box and for
- // stroke-box and view-box is border-box.
- else {
- switch (transform_box) {
- case CSS::TransformBox::FillBox:
- transform_box = CSS::TransformBox::ContentBox;
- break;
- case CSS::TransformBox::StrokeBox:
- case CSS::TransformBox::ViewBox:
- transform_box = CSS::TransformBox::BorderBox;
- break;
- default:
- break;
- }
- }
- CSSPixelRect reference_box = [&]() {
- switch (transform_box) {
- case CSS::TransformBox::ContentBox:
- // Uses the content box as reference box.
- // FIXME: The reference box of a table is the border box of its table wrapper box, not its table box.
- return paintable_box.absolute_rect();
- case CSS::TransformBox::BorderBox:
- // Uses the border box as reference box.
- // FIXME: The reference box of a table is the border box of its table wrapper box, not its table box.
- return paintable_box.absolute_border_box_rect();
- case CSS::TransformBox::FillBox:
- // Uses the object bounding box as reference box.
- // FIXME: For now we're using the content rect as an approximation.
- return paintable_box.absolute_rect();
- case CSS::TransformBox::StrokeBox:
- // Uses the stroke bounding box as reference box.
- // FIXME: For now we're using the border rect as an approximation.
- return paintable_box.absolute_border_box_rect();
- case CSS::TransformBox::ViewBox:
- // Uses the nearest SVG viewport as reference box.
- // FIXME: If a viewBox attribute is specified for the SVG viewport creating element:
- // - The reference box is positioned at the origin of the coordinate system established by the viewBox attribute.
- // - The dimension of the reference box is set to the width and height values of the viewBox attribute.
- auto* svg_paintable = paintable_box.first_ancestor_of_type<Painting::SVGSVGPaintable>();
- if (!svg_paintable)
- return paintable_box.absolute_border_box_rect();
- return svg_paintable->absolute_rect();
- }
- VERIFY_NOT_REACHED();
- }();
- auto x = reference_box.left() + transform_origin.x.to_px(node, reference_box.width());
- auto y = reference_box.top() + transform_origin.y.to_px(node, reference_box.height());
- paintable_box.set_transform_origin({ x, y });
- paintable_box.set_transform_origin({ x, y });
- }
- // Outlines
- auto const& computed_values = node.computed_values();
- auto outline_width = computed_values.outline_width().to_px(node);
- auto outline_data = borders_data_for_outline(node, computed_values.outline_color(), computed_values.outline_style(), outline_width);
- auto outline_offset = computed_values.outline_offset().to_px(node);
- if (is_paintable_box) {
- auto& paintable_box = static_cast<Painting::PaintableBox&>(paintable);
- paintable_box.set_outline_data(outline_data);
- paintable_box.set_outline_offset(outline_offset);
- } else if (is_inline_paintable) {
- auto& inline_paintable = static_cast<Painting::InlinePaintable&>(paintable);
- inline_paintable.set_outline_data(outline_data);
- inline_paintable.set_outline_offset(outline_offset);
- }
- return TraversalDecision::Continue;
- });
- }
- }
|