Triangle.h 386 B

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  1. /*
  2. * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
  3. * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
  4. * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
  5. *
  6. * SPDX-License-Identifier: BSD-2-Clause
  7. */
  8. #pragma once
  9. #include <LibGPU/Vertex.h>
  10. #include <LibGfx/Vector2.h>
  11. namespace SoftGPU {
  12. struct Triangle {
  13. GPU::Vertex vertices[3];
  14. };
  15. }