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- /*
- * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
- * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/FixedArray.h>
- #include <AK/RefPtr.h>
- #include <LibGPU/Image.h>
- #include <LibGPU/ImageDataLayout.h>
- #include <LibGPU/ImageFormat.h>
- #include <LibGfx/Vector3.h>
- #include <LibGfx/Vector4.h>
- #include <LibSoftGPU/Buffer/Typed3DBuffer.h>
- namespace SoftGPU {
- class Image final : public GPU::Image {
- public:
- Image(void const* ownership_token, GPU::PixelFormat const&, u32 width, u32 height, u32 depth, u32 max_levels);
- bool width_is_power_of_two() const { return m_width_is_power_of_two; }
- bool height_is_power_of_two() const { return m_height_is_power_of_two; }
- bool depth_is_power_of_two() const { return m_depth_is_power_of_two; }
- GPU::ImageDataLayout image_data_layout(u32 level, Vector3<i32> offset) const;
- virtual void regenerate_mipmaps() override;
- FloatVector4 const& texel(u32 level, int x, int y, int z) const
- {
- return *texel_pointer(level, x, y, z);
- }
- void set_texel(u32 level, int x, int y, int z, FloatVector4 const& color)
- {
- *texel_pointer(level, x, y, z) = color;
- }
- virtual void write_texels(u32 level, Vector3<i32> const& output_offset, void const* input_data, GPU::ImageDataLayout const&) override;
- virtual void read_texels(u32 level, Vector3<i32> const& input_offset, void* output_data, GPU::ImageDataLayout const&) const override;
- virtual void copy_texels(GPU::Image const& source, u32 source_level, Vector3<u32> const& source_offset, Vector3<u32> const& size, u32 destination_level, Vector3<u32> const& destination_offset) override;
- FloatVector4 const* texel_pointer(u32 level, int x, int y, int z) const
- {
- return m_mipmap_buffers[level]->buffer_pointer(x, y, z);
- }
- FloatVector4* texel_pointer(u32 level, int x, int y, int z)
- {
- return m_mipmap_buffers[level]->buffer_pointer(x, y, z);
- }
- private:
- FixedArray<RefPtr<Typed3DBuffer<FloatVector4>>> m_mipmap_buffers;
- bool m_width_is_power_of_two { false };
- bool m_height_is_power_of_two { false };
- bool m_depth_is_power_of_two { false };
- };
- }
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