Painter.h 14 KB

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  1. /*
  2. * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/Forward.h>
  8. #include <AK/Memory.h>
  9. #include <AK/NonnullRefPtr.h>
  10. #include <AK/Utf8View.h>
  11. #include <AK/Vector.h>
  12. #include <LibGfx/Color.h>
  13. #include <LibGfx/Font/FontDatabase.h>
  14. #include <LibGfx/Forward.h>
  15. #include <LibGfx/Gradients.h>
  16. #include <LibGfx/GrayscaleBitmap.h>
  17. #include <LibGfx/PaintStyle.h>
  18. #include <LibGfx/Point.h>
  19. #include <LibGfx/Rect.h>
  20. #include <LibGfx/Size.h>
  21. #include <LibGfx/TextAlignment.h>
  22. #include <LibGfx/TextDirection.h>
  23. #include <LibGfx/TextElision.h>
  24. #include <LibGfx/TextWrapping.h>
  25. namespace Gfx {
  26. ALWAYS_INLINE static Color color_for_format(BitmapFormat format, ARGB32 value)
  27. {
  28. switch (format) {
  29. case BitmapFormat::BGRA8888:
  30. return Color::from_argb(value);
  31. case BitmapFormat::BGRx8888:
  32. return Color::from_rgb(value);
  33. // FIXME: Handle other formats
  34. default:
  35. VERIFY_NOT_REACHED();
  36. }
  37. }
  38. class Painter {
  39. public:
  40. static constexpr int LINE_SPACING = 4;
  41. explicit Painter(Gfx::Bitmap&);
  42. ~Painter() = default;
  43. enum class LineStyle {
  44. Solid,
  45. Dotted,
  46. Dashed,
  47. };
  48. enum class ScalingMode {
  49. NearestNeighbor,
  50. SmoothPixels,
  51. BilinearBlend,
  52. BoxSampling,
  53. None,
  54. };
  55. void clear_rect(IntRect const&, Color);
  56. void fill_rect(IntRect const&, Color);
  57. void fill_rect(IntRect const&, PaintStyle const&);
  58. void fill_rect_with_dither_pattern(IntRect const&, Color, Color);
  59. void fill_rect_with_checkerboard(IntRect const&, IntSize, Color color_dark, Color color_light);
  60. void fill_rect_with_gradient(Orientation, IntRect const&, Color gradient_start, Color gradient_end);
  61. void fill_rect_with_gradient(IntRect const&, Color gradient_start, Color gradient_end);
  62. void fill_rect_with_linear_gradient(IntRect const&, ReadonlySpan<ColorStop>, float angle, Optional<float> repeat_length = {});
  63. void fill_rect_with_conic_gradient(IntRect const&, ReadonlySpan<ColorStop>, IntPoint center, float start_angle, Optional<float> repeat_length = {});
  64. void fill_rect_with_radial_gradient(IntRect const&, ReadonlySpan<ColorStop>, IntPoint center, IntSize size, Optional<float> repeat_length = {}, Optional<float> rotation_angle = {});
  65. void fill_rect_with_rounded_corners(IntRect const&, Color, int radius);
  66. void fill_rect_with_rounded_corners(IntRect const&, Color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius);
  67. void fill_ellipse(IntRect const&, Color);
  68. void draw_rect(IntRect const&, Color, bool rough = false);
  69. void draw_rect_with_thickness(IntRect const&, Color, int thickness);
  70. void draw_focus_rect(IntRect const&, Color);
  71. void draw_bitmap(IntPoint, CharacterBitmap const&, Color = Color());
  72. void draw_bitmap(IntPoint, GlyphBitmap const&, Color = Color());
  73. void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
  74. void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, FloatRect const& src_rect, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
  75. void draw_scaled_bitmap_with_transform(IntRect const& dst_rect, Gfx::Bitmap const&, FloatRect const& src_rect, Gfx::AffineTransform const&, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
  76. void draw_triangle(IntPoint, IntPoint, IntPoint, Color);
  77. void draw_triangle(IntPoint offset, ReadonlySpan<IntPoint>, Color);
  78. void draw_ellipse_intersecting(IntRect const&, Color, int thickness = 1);
  79. void set_pixel(IntPoint, Color, bool blend = false);
  80. void set_pixel(int x, int y, Color color, bool blend = false) { set_pixel({ x, y }, color, blend); }
  81. Optional<Color> get_pixel(IntPoint);
  82. ErrorOr<NonnullRefPtr<Bitmap>> get_region_bitmap(IntRect const&, BitmapFormat format, Optional<IntRect&> actual_region = {});
  83. void draw_line(IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid, Color alternate_color = Color::Transparent);
  84. void draw_triangle_wave(IntPoint, IntPoint, Color color, int amplitude, int thickness = 1);
  85. void draw_quadratic_bezier_curve(IntPoint control_point, IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
  86. void draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
  87. void draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
  88. void blit(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, bool apply_alpha = true);
  89. void blit_dimmed(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect);
  90. void blit_brightened(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect);
  91. void blit_filtered(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, Function<Color(Color)> const&, bool apply_alpha = true);
  92. void draw_tiled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&);
  93. void blit_offset(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, IntPoint);
  94. void blit_disabled(IntPoint, Gfx::Bitmap const&, IntRect const&, Palette const&);
  95. void blit_tiled(IntRect const&, Gfx::Bitmap const&, IntRect const& src_rect);
  96. void draw_text(FloatRect const&, StringView, Font const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  97. void draw_text(FloatRect const&, StringView, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  98. void draw_text(FloatRect const&, Utf32View const&, Font const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  99. void draw_text(FloatRect const&, Utf32View const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  100. void draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)>, FloatRect const&, StringView, Font const&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  101. void draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)>, FloatRect const&, Utf8View const&, Font const&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  102. void draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)>, FloatRect const&, Utf32View const&, Font const&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  103. void draw_text(IntRect const&, StringView, Font const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  104. void draw_text(IntRect const&, StringView, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  105. void draw_text(IntRect const&, Utf32View const&, Font const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  106. void draw_text(IntRect const&, Utf32View const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  107. void draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)>, IntRect const&, StringView, Font const&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  108. void draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)>, IntRect const&, Utf8View const&, Font const&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  109. void draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)>, IntRect const&, Utf32View const&, Font const&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
  110. void draw_ui_text(Gfx::IntRect const&, StringView, Gfx::Font const&, TextAlignment, Gfx::Color);
  111. void draw_glyph(IntPoint, u32, Color);
  112. void draw_glyph(IntPoint, u32, Font const&, Color);
  113. void draw_emoji(IntPoint, Gfx::Bitmap const&, Font const&);
  114. void draw_glyph_or_emoji(IntPoint, u32, Font const&, Color);
  115. void draw_glyph_or_emoji(IntPoint, Utf8CodePointIterator&, Font const&, Color);
  116. void draw_glyph(FloatPoint, u32, Color);
  117. void draw_glyph(FloatPoint, u32, Font const&, Color);
  118. void draw_glyph_or_emoji(FloatPoint, u32, Font const&, Color);
  119. void draw_glyph_or_emoji(FloatPoint, Utf8CodePointIterator&, Font const&, Color);
  120. void draw_circle_arc_intersecting(IntRect const&, IntPoint, int radius, Color, int thickness);
  121. void draw_signed_distance_field(IntRect const& dst_rect, Color, Gfx::GrayscaleBitmap const&, float smoothing);
  122. // Streamlined text drawing routine that does no wrapping/elision/alignment.
  123. void draw_text_run(IntPoint baseline_start, Utf8View const&, Font const&, Color);
  124. void draw_text_run(FloatPoint baseline_start, Utf8View const&, Font const&, Color);
  125. enum class CornerOrientation {
  126. TopLeft,
  127. TopRight,
  128. BottomRight,
  129. BottomLeft
  130. };
  131. void fill_rounded_corner(IntRect const&, int radius, Color, CornerOrientation);
  132. static void for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&);
  133. static void for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&&);
  134. static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&);
  135. static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&&);
  136. static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&);
  137. static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&&);
  138. void stroke_path(Path const&, Color, int thickness);
  139. enum class WindingRule {
  140. Nonzero,
  141. EvenOdd,
  142. };
  143. void fill_path(Path const&, Color, WindingRule rule = WindingRule::Nonzero);
  144. void fill_path(Path const&, PaintStyle const& paint_style, float opacity = 1.0f, WindingRule rule = WindingRule::Nonzero);
  145. Font const& font() const
  146. {
  147. if (!state().font)
  148. return FontDatabase::default_font();
  149. return *state().font;
  150. }
  151. void set_font(Font const& font) { state().font = &font; }
  152. enum class DrawOp {
  153. Copy,
  154. Xor,
  155. Invert
  156. };
  157. void set_draw_op(DrawOp op) { state().draw_op = op; }
  158. DrawOp draw_op() const { return state().draw_op; }
  159. void add_clip_rect(IntRect const& rect);
  160. void clear_clip_rect();
  161. void translate(int dx, int dy) { translate({ dx, dy }); }
  162. void translate(IntPoint delta) { state().translation.translate_by(delta); }
  163. IntPoint translation() const { return state().translation; }
  164. Gfx::Bitmap* target() { return m_target.ptr(); }
  165. void save() { m_state_stack.append(m_state_stack.last()); }
  166. void restore()
  167. {
  168. VERIFY(m_state_stack.size() > 1);
  169. m_state_stack.take_last();
  170. }
  171. IntRect clip_rect() const { return state().clip_rect; }
  172. int scale() const { return state().scale; }
  173. protected:
  174. friend GradientLine;
  175. friend AntiAliasingPainter;
  176. template<unsigned SamplesPerPixel>
  177. friend class EdgeFlagPathRasterizer;
  178. IntRect to_physical(IntRect const& r) const { return r.translated(translation()) * scale(); }
  179. IntPoint to_physical(IntPoint p) const { return p.translated(translation()) * scale(); }
  180. void set_physical_pixel_with_draw_op(u32& pixel, Color);
  181. void fill_physical_scanline_with_draw_op(int y, int x, int width, Color color);
  182. void fill_rect_with_draw_op(IntRect const&, Color);
  183. void blit_with_opacity(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, float opacity, bool apply_alpha = true);
  184. void draw_physical_pixel(IntPoint, Color, int thickness = 1);
  185. void set_physical_pixel(IntPoint, Color color, bool blend);
  186. struct State {
  187. Font const* font;
  188. IntPoint translation;
  189. int scale = 1;
  190. IntRect clip_rect;
  191. DrawOp draw_op;
  192. };
  193. State& state() { return m_state_stack.last(); }
  194. State const& state() const { return m_state_stack.last(); }
  195. void fill_physical_rect(IntRect const&, Color);
  196. IntRect m_clip_origin;
  197. NonnullRefPtr<Gfx::Bitmap> m_target;
  198. Vector<State, 4> m_state_stack;
  199. private:
  200. Vector<DirectionalRun> split_text_into_directional_runs(Utf8View const&, TextDirection initial_direction);
  201. bool text_contains_bidirectional_text(Utf8View const&, TextDirection);
  202. template<typename DrawGlyphFunction>
  203. void do_draw_text(FloatRect const&, Utf8View const& text, Font const&, TextAlignment, TextElision, TextWrapping, DrawGlyphFunction);
  204. };
  205. class PainterStateSaver {
  206. public:
  207. explicit PainterStateSaver(Painter&);
  208. ~PainterStateSaver();
  209. private:
  210. Painter& m_painter;
  211. };
  212. ByteString parse_ampersand_string(StringView, Optional<size_t>* underline_offset = nullptr);
  213. }