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- /*
- * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
- * Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
- * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
- * Copyright (c) 2022, Tobias Christiansen <tobyase@serenityos.org>
- * Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
- * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "Painter.h"
- #include "Bitmap.h"
- #include "Font/Emoji.h"
- #include "Font/Font.h"
- #include <AK/Assertions.h>
- #include <AK/Debug.h>
- #include <AK/Function.h>
- #include <AK/Math.h>
- #include <AK/Memory.h>
- #include <AK/Queue.h>
- #include <AK/QuickSort.h>
- #include <AK/Stack.h>
- #include <AK/StdLibExtras.h>
- #include <AK/StringBuilder.h>
- #include <AK/Utf32View.h>
- #include <AK/Utf8View.h>
- #include <LibGfx/CharacterBitmap.h>
- #include <LibGfx/Palette.h>
- #include <LibGfx/Path.h>
- #include <LibGfx/Quad.h>
- #include <LibGfx/TextDirection.h>
- #include <LibGfx/TextLayout.h>
- #include <LibUnicode/CharacterTypes.h>
- #include <LibUnicode/Emoji.h>
- #include <stdio.h>
- #if defined(AK_COMPILER_GCC)
- # pragma GCC optimize("O3")
- #endif
- namespace Gfx {
- template<BitmapFormat format = BitmapFormat::Invalid>
- ALWAYS_INLINE Color get_pixel(Gfx::Bitmap const& bitmap, int x, int y)
- {
- if constexpr (format == BitmapFormat::BGRx8888)
- return Color::from_rgb(bitmap.scanline(y)[x]);
- if constexpr (format == BitmapFormat::BGRA8888)
- return Color::from_argb(bitmap.scanline(y)[x]);
- return bitmap.get_pixel(x, y);
- }
- Painter::Painter(Gfx::Bitmap& bitmap)
- : m_target(bitmap)
- {
- int scale = bitmap.scale();
- VERIFY(bitmap.format() == Gfx::BitmapFormat::BGRx8888 || bitmap.format() == Gfx::BitmapFormat::BGRA8888);
- VERIFY(bitmap.physical_width() % scale == 0);
- VERIFY(bitmap.physical_height() % scale == 0);
- m_state_stack.append(State());
- state().font = nullptr;
- state().clip_rect = { { 0, 0 }, bitmap.size() };
- state().scale = scale;
- m_clip_origin = state().clip_rect;
- }
- void Painter::fill_rect_with_draw_op(IntRect const& a_rect, Color color)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- auto rect = a_rect.translated(translation()).intersected(clip_rect());
- if (rect.is_empty())
- return;
- ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- for (int i = rect.height() - 1; i >= 0; --i) {
- for (int j = 0; j < rect.width(); ++j)
- set_physical_pixel_with_draw_op(dst[j], color);
- dst += dst_skip;
- }
- }
- void Painter::clear_rect(IntRect const& a_rect, Color color)
- {
- auto rect = a_rect.translated(translation()).intersected(clip_rect());
- if (rect.is_empty())
- return;
- VERIFY(m_target->rect().contains(rect));
- rect *= scale();
- ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- for (int i = rect.height() - 1; i >= 0; --i) {
- fast_u32_fill(dst, color.value(), rect.width());
- dst += dst_skip;
- }
- }
- void Painter::fill_physical_rect(IntRect const& physical_rect, Color color)
- {
- // Callers must do clipping.
- ARGB32* dst = m_target->scanline(physical_rect.top()) + physical_rect.left();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- auto dst_format = target()->format();
- for (int i = physical_rect.height() - 1; i >= 0; --i) {
- for (int j = 0; j < physical_rect.width(); ++j)
- dst[j] = color_for_format(dst_format, dst[j]).blend(color).value();
- dst += dst_skip;
- }
- }
- void Painter::fill_rect(IntRect const& a_rect, Color color)
- {
- if (color.alpha() == 0)
- return;
- if (draw_op() != DrawOp::Copy) {
- fill_rect_with_draw_op(a_rect, color);
- return;
- }
- if (color.alpha() == 0xff) {
- clear_rect(a_rect, color);
- return;
- }
- auto rect = a_rect.translated(translation()).intersected(clip_rect());
- if (rect.is_empty())
- return;
- VERIFY(m_target->rect().contains(rect));
- fill_physical_rect(rect * scale(), color);
- }
- void Painter::fill_rect(IntRect const& rect, PaintStyle const& paint_style)
- {
- auto a_rect = rect.translated(translation());
- auto clipped_rect = a_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- a_rect *= scale();
- clipped_rect *= scale();
- auto start_offset = clipped_rect.location() - a_rect.location();
- paint_style.paint(a_rect, [&](PaintStyle::SamplerFunction sample) {
- for (int y = 0; y < clipped_rect.height(); ++y) {
- for (int x = 0; x < clipped_rect.width(); ++x) {
- IntPoint point(x, y);
- set_physical_pixel(point + clipped_rect.location(), sample(point + start_offset), true);
- }
- }
- });
- }
- void Painter::fill_rect_with_dither_pattern(IntRect const& a_rect, Color color_a, Color color_b)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- auto rect = a_rect.translated(translation()).intersected(clip_rect());
- if (rect.is_empty())
- return;
- ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- for (int i = 0; i < rect.height(); ++i) {
- for (int j = 0; j < rect.width(); ++j) {
- bool checkboard_use_a = ((rect.left() + i) & 1) ^ ((rect.top() + j) & 1);
- if (checkboard_use_a && !color_a.alpha())
- continue;
- if (!checkboard_use_a && !color_b.alpha())
- continue;
- dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
- }
- dst += dst_skip;
- }
- }
- void Painter::fill_rect_with_checkerboard(IntRect const& a_rect, IntSize cell_size, Color color_dark, Color color_light)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- auto translated_rect = a_rect.translated(translation());
- auto rect = translated_rect.intersected(clip_rect());
- if (rect.is_empty())
- return;
- ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- int first_cell_column = (rect.x() - translated_rect.x()) / cell_size.width();
- int prologue_length = min(rect.width(), cell_size.width() - ((rect.x() - translated_rect.x()) % cell_size.width()));
- int number_of_aligned_strips = (rect.width() - prologue_length) / cell_size.width();
- for (int i = 0; i < rect.height(); ++i) {
- int y = rect.y() - translated_rect.y() + i;
- int cell_row = y / cell_size.height();
- bool odd_row = cell_row & 1;
- // Prologue: Paint the unaligned part up to the first intersection.
- int j = 0;
- int cell_column = first_cell_column;
- {
- bool odd_cell = cell_column & 1;
- auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value();
- fast_u32_fill(&dst[j], color, prologue_length);
- j += prologue_length;
- }
- // Aligned run: Paint the maximum number of aligned cell strips.
- for (int strip = 0; strip < number_of_aligned_strips; ++strip) {
- ++cell_column;
- bool odd_cell = cell_column & 1;
- auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value();
- fast_u32_fill(&dst[j], color, cell_size.width());
- j += cell_size.width();
- }
- // Epilogue: Paint the unaligned part until the end of the rect.
- if (j != rect.width()) {
- ++cell_column;
- bool odd_cell = cell_column & 1;
- auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value();
- int epilogue_length = rect.width() - j;
- fast_u32_fill(&dst[j], color, epilogue_length);
- j += epilogue_length;
- }
- dst += dst_skip;
- }
- }
- void Painter::fill_rect_with_gradient(Orientation orientation, IntRect const& a_rect, Color gradient_start, Color gradient_end)
- {
- if (gradient_start == gradient_end) {
- fill_rect(a_rect, gradient_start);
- return;
- }
- return fill_rect_with_linear_gradient(a_rect, Array { ColorStop { gradient_start, 0 }, ColorStop { gradient_end, 1 } }, orientation == Orientation::Horizontal ? 90.0f : 0.0f);
- }
- void Painter::fill_rect_with_gradient(IntRect const& a_rect, Color gradient_start, Color gradient_end)
- {
- return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
- }
- void Painter::fill_rect_with_rounded_corners(IntRect const& a_rect, Color color, int radius)
- {
- return fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
- }
- void Painter::fill_rect_with_rounded_corners(IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
- {
- // Fasttrack for rects without any border radii
- if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius)
- return fill_rect(a_rect, color);
- // Fully transparent, dont care.
- if (color.alpha() == 0)
- return;
- // FIXME: Allow for elliptically rounded corners
- IntRect top_left_corner = {
- a_rect.x(),
- a_rect.y(),
- top_left_radius,
- top_left_radius
- };
- IntRect top_right_corner = {
- a_rect.x() + a_rect.width() - top_right_radius,
- a_rect.y(),
- top_right_radius,
- top_right_radius
- };
- IntRect bottom_right_corner = {
- a_rect.x() + a_rect.width() - bottom_right_radius,
- a_rect.y() + a_rect.height() - bottom_right_radius,
- bottom_right_radius,
- bottom_right_radius
- };
- IntRect bottom_left_corner = {
- a_rect.x(),
- a_rect.y() + a_rect.height() - bottom_left_radius,
- bottom_left_radius,
- bottom_left_radius
- };
- IntRect top_rect = {
- a_rect.x() + top_left_radius,
- a_rect.y(),
- a_rect.width() - top_left_radius - top_right_radius, top_left_radius
- };
- IntRect right_rect = {
- a_rect.x() + a_rect.width() - top_right_radius,
- a_rect.y() + top_right_radius,
- top_right_radius,
- a_rect.height() - top_right_radius - bottom_right_radius
- };
- IntRect bottom_rect = {
- a_rect.x() + bottom_left_radius,
- a_rect.y() + a_rect.height() - bottom_right_radius,
- a_rect.width() - bottom_left_radius - bottom_right_radius,
- bottom_right_radius
- };
- IntRect left_rect = {
- a_rect.x(),
- a_rect.y() + top_left_radius,
- bottom_left_radius,
- a_rect.height() - top_left_radius - bottom_left_radius
- };
- IntRect inner = {
- left_rect.x() + left_rect.width(),
- left_rect.y(),
- a_rect.width() - left_rect.width() - right_rect.width(),
- a_rect.height() - top_rect.height() - bottom_rect.height()
- };
- fill_rect(top_rect, color);
- fill_rect(right_rect, color);
- fill_rect(bottom_rect, color);
- fill_rect(left_rect, color);
- fill_rect(inner, color);
- if (top_left_radius)
- fill_rounded_corner(top_left_corner, top_left_radius, color, CornerOrientation::TopLeft);
- if (top_right_radius)
- fill_rounded_corner(top_right_corner, top_right_radius, color, CornerOrientation::TopRight);
- if (bottom_left_radius)
- fill_rounded_corner(bottom_left_corner, bottom_left_radius, color, CornerOrientation::BottomLeft);
- if (bottom_right_radius)
- fill_rounded_corner(bottom_right_corner, bottom_right_radius, color, CornerOrientation::BottomRight);
- }
- void Painter::fill_rounded_corner(IntRect const& a_rect, int radius, Color color, CornerOrientation orientation)
- {
- // Care about clipping
- auto translated_a_rect = a_rect.translated(translation());
- auto rect = translated_a_rect.intersected(clip_rect());
- if (rect.is_empty())
- return;
- VERIFY(m_target->rect().contains(rect));
- // We got cut on the top!
- // FIXME: Also account for clipping on the x-axis
- int clip_offset = 0;
- if (translated_a_rect.y() < rect.y())
- clip_offset = rect.y() - translated_a_rect.y();
- radius *= scale();
- rect *= scale();
- clip_offset *= scale();
- ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- IntPoint circle_center;
- switch (orientation) {
- case CornerOrientation::TopLeft:
- circle_center = { radius, radius + 1 };
- break;
- case CornerOrientation::TopRight:
- circle_center = { -1, radius + 1 };
- break;
- case CornerOrientation::BottomRight:
- circle_center = { -1, 0 };
- break;
- case CornerOrientation::BottomLeft:
- circle_center = { radius, 0 };
- break;
- default:
- VERIFY_NOT_REACHED();
- }
- int radius2 = radius * radius;
- auto is_in_circle = [&](int x, int y) {
- int distance2 = (circle_center.x() - x) * (circle_center.x() - x) + (circle_center.y() - y) * (circle_center.y() - y);
- // To reflect the grid and be compatible with the draw_circle_arc_intersecting algorithm
- // add 1/2 to the radius
- return distance2 <= (radius2 + radius + 0.25);
- };
- auto dst_format = target()->format();
- for (int i = rect.height() - 1; i >= 0; --i) {
- for (int j = 0; j < rect.width(); ++j)
- if (is_in_circle(j, rect.height() - i + clip_offset))
- dst[j] = color_for_format(dst_format, dst[j]).blend(color).value();
- dst += dst_skip;
- }
- }
- void Painter::draw_circle_arc_intersecting(IntRect const& a_rect, IntPoint center, int radius, Color color, int thickness)
- {
- if (thickness <= 0 || radius <= 0)
- return;
- // Care about clipping
- auto translated_a_rect = a_rect.translated(translation());
- auto rect = translated_a_rect.intersected(clip_rect());
- if (rect.is_empty())
- return;
- VERIFY(m_target->rect().contains(rect));
- // We got cut on the top!
- // FIXME: Also account for clipping on the x-axis
- int clip_offset = 0;
- if (translated_a_rect.y() < rect.y())
- clip_offset = rect.y() - translated_a_rect.y();
- if (thickness > radius)
- thickness = radius;
- int radius2 = radius * radius;
- auto is_on_arc = [&](int x, int y) {
- int distance2 = (center.x() - x) * (center.x() - x) + (center.y() - y) * (center.y() - y);
- // Is within a circle of radius 1/2 around (x,y), so basically within the current pixel.
- // Technically this is angle-dependent and should be between 1/2 and sqrt(2)/2, but this works.
- return distance2 <= (radius2 + radius + 0.25) && distance2 >= (radius2 - radius + 0.25);
- };
- ARGB32* dst = m_target->scanline(rect.top()) + rect.left();
- auto dst_format = target()->format();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- for (int i = rect.height() - 1; i >= 0; --i) {
- for (int j = 0; j < rect.width(); ++j)
- if (is_on_arc(j, rect.height() - i + clip_offset))
- dst[j] = color_for_format(dst_format, dst[j]).blend(color).value();
- dst += dst_skip;
- }
- return draw_circle_arc_intersecting(a_rect, center, radius - 1, color, thickness - 1);
- }
- // The callback will only be called for a quarter of the ellipse, the user is intended to deduce other points.
- // As the coordinate space is relative to the center of the rectangle, it's simply (x, y), (x, -y), (-x, y) and (-x, -y).
- static void on_each_ellipse_point(IntRect const& rect, Function<void(IntPoint)>&& callback)
- {
- // Note: This is an implementation of the Midpoint Ellipse Algorithm.
- double const a = rect.width() / 2;
- double const a_square = a * a;
- double const b = rect.height() / 2;
- double const b_square = b * b;
- int x = 0;
- auto y = static_cast<int>(b);
- double dx = 2 * b_square * x;
- double dy = 2 * a_square * y;
- // For region 1:
- auto decision_parameter = b_square - a_square * b + .25 * a_square;
- while (dx < dy) {
- callback({ x, y });
- if (decision_parameter >= 0) {
- y--;
- dy -= 2 * a_square;
- decision_parameter -= dy;
- }
- x++;
- dx += 2 * b_square;
- decision_parameter += dx + b_square;
- }
- // For region 2:
- decision_parameter = b_square * ((x + 0.5) * (x + 0.5)) + a_square * ((y - 1) * (y - 1)) - a_square * b_square;
- while (y >= 0) {
- callback({ x, y });
- if (decision_parameter <= 0) {
- x++;
- dx += 2 * b_square;
- decision_parameter += dx;
- }
- y--;
- dy -= 2 * a_square;
- decision_parameter += a_square - dy;
- }
- }
- void Painter::fill_ellipse(IntRect const& a_rect, Color color)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- auto rect = a_rect.translated(translation()).intersected(clip_rect());
- if (rect.is_empty())
- return;
- VERIFY(m_target->rect().contains(rect));
- auto const center = a_rect.center();
- on_each_ellipse_point(rect, [this, &color, center](IntPoint position) {
- IntPoint const directions[4] = { { position.x(), position.y() }, { -position.x(), position.y() }, { position.x(), -position.y() }, { -position.x(), -position.y() } };
- draw_line(center + directions[0], center + directions[1], color);
- draw_line(center + directions[2], center + directions[3], color);
- });
- }
- void Painter::draw_ellipse_intersecting(IntRect const& rect, Color color, int thickness)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- if (thickness <= 0)
- return;
- auto const center = rect.center();
- on_each_ellipse_point(rect, [this, &color, thickness, center](IntPoint position) {
- IntPoint const directions[4] = { { position.x(), position.y() }, { position.x(), -position.y() }, { -position.x(), position.y() }, { -position.x(), -position.y() } };
- for (auto const delta : directions) {
- auto const point = center + delta;
- draw_line(point, point, color, thickness);
- }
- });
- }
- template<typename RectType, typename Callback>
- static void for_each_pixel_around_rect_clockwise(RectType const& rect, Callback callback)
- {
- if (rect.is_empty())
- return;
- for (auto x = rect.left(); x < rect.right(); ++x)
- callback(x, rect.top());
- for (auto y = rect.top() + 1; y < rect.bottom(); ++y)
- callback(rect.right() - 1, y);
- for (auto x = rect.right() - 2; x >= rect.left(); --x)
- callback(x, rect.bottom() - 1);
- for (auto y = rect.bottom() - 2; y > rect.top(); --y)
- callback(rect.left(), y);
- }
- void Painter::draw_focus_rect(IntRect const& rect, Color color)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- if (rect.is_empty())
- return;
- bool state = false;
- for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
- if (state)
- set_pixel(x, y, color);
- state = !state;
- });
- }
- void Painter::draw_rect(IntRect const& a_rect, Color color, bool rough)
- {
- IntRect rect = a_rect.translated(translation());
- auto clipped_rect = rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- int min_y = clipped_rect.top();
- int max_y = clipped_rect.bottom() - 1;
- int scale = this->scale();
- if (rect.top() >= clipped_rect.top() && rect.top() < clipped_rect.bottom()) {
- int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
- int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
- for (int i = 0; i < scale; ++i)
- fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color);
- ++min_y;
- }
- if (rect.bottom() > clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
- int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
- int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
- for (int i = 0; i < scale; ++i)
- fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color);
- --max_y;
- }
- bool draw_left_side = rect.left() >= clipped_rect.left();
- bool draw_right_side = rect.right() == clipped_rect.right();
- if (draw_left_side && draw_right_side) {
- // Specialized loop when drawing both sides.
- for (int y = min_y * scale; y <= max_y * scale; ++y) {
- auto* bits = m_target->scanline(y);
- for (int i = 0; i < scale; ++i)
- set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
- for (int i = 0; i < scale; ++i)
- set_physical_pixel_with_draw_op(bits[(rect.right() - 1) * scale + i], color);
- }
- } else {
- for (int y = min_y * scale; y <= max_y * scale; ++y) {
- auto* bits = m_target->scanline(y);
- if (draw_left_side)
- for (int i = 0; i < scale; ++i)
- set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
- if (draw_right_side)
- for (int i = 0; i < scale; ++i)
- set_physical_pixel_with_draw_op(bits[(rect.right() - 1) * scale + i], color);
- }
- }
- }
- void Painter::draw_rect_with_thickness(IntRect const& rect, Color color, int thickness)
- {
- if (thickness <= 0)
- return;
- IntPoint p1 = rect.location();
- IntPoint p2 = { rect.location().x() + rect.width(), rect.location().y() };
- IntPoint p3 = { rect.location().x() + rect.width(), rect.location().y() + rect.height() };
- IntPoint p4 = { rect.location().x(), rect.location().y() + rect.height() };
- draw_line(p1, p2, color, thickness);
- draw_line(p2, p3, color, thickness);
- draw_line(p3, p4, color, thickness);
- draw_line(p4, p1, color, thickness);
- }
- void Painter::draw_bitmap(IntPoint p, CharacterBitmap const& bitmap, Color color)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- auto rect = IntRect(p, bitmap.size()).translated(translation());
- auto clipped_rect = rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- int const first_row = clipped_rect.top() - rect.top();
- int const last_row = clipped_rect.bottom() - rect.top();
- int const first_column = clipped_rect.left() - rect.left();
- int const last_column = clipped_rect.right() - rect.left();
- ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- char const* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
- size_t const bitmap_skip = bitmap.width();
- for (int row = first_row; row < last_row; ++row) {
- for (int j = 0; j < (last_column - first_column); ++j) {
- char fc = bitmap_row[j];
- if (fc == '#')
- dst[j] = color.value();
- }
- bitmap_row += bitmap_skip;
- dst += dst_skip;
- }
- }
- void Painter::draw_bitmap(IntPoint p, GlyphBitmap const& bitmap, Color color)
- {
- auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
- auto clipped_rect = dst_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- int const first_row = clipped_rect.top() - dst_rect.top();
- int const last_row = clipped_rect.bottom() - dst_rect.top();
- int const first_column = clipped_rect.left() - dst_rect.left();
- int const last_column = clipped_rect.right() - dst_rect.left();
- int scale = this->scale();
- ARGB32* dst = m_target->scanline(clipped_rect.y() * scale) + clipped_rect.x() * scale;
- auto dst_format = target()->format();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- if (scale == 1) {
- for (int row = first_row; row < last_row; ++row) {
- for (int j = 0; j < (last_column - first_column); ++j) {
- if (bitmap.bit_at(j + first_column, row))
- dst[j] = color_for_format(dst_format, dst[j]).blend(color).value();
- }
- dst += dst_skip;
- }
- } else {
- for (int row = first_row; row < last_row; ++row) {
- for (int j = 0; j < (last_column - first_column); ++j) {
- if (bitmap.bit_at((j + first_column), row)) {
- for (int iy = 0; iy < scale; ++iy)
- for (int ix = 0; ix < scale; ++ix) {
- auto pixel_index = j * scale + ix + iy * dst_skip;
- dst[pixel_index] = color_for_format(dst_format, dst[pixel_index]).blend(color).value();
- }
- }
- }
- dst += dst_skip * scale;
- }
- }
- }
- void Painter::draw_triangle(IntPoint offset, ReadonlySpan<IntPoint> control_points, Color color)
- {
- VERIFY(control_points.size() == 3);
- draw_triangle(control_points[0] + offset, control_points[1] + offset, control_points[2] + offset, color);
- }
- void Painter::draw_triangle(IntPoint a, IntPoint b, IntPoint c, Color color)
- {
- IntPoint p0(to_physical(a));
- IntPoint p1(to_physical(b));
- IntPoint p2(to_physical(c));
- // sort points from top to bottom
- if (p0.y() > p1.y())
- swap(p0, p1);
- if (p0.y() > p2.y())
- swap(p0, p2);
- if (p1.y() > p2.y())
- swap(p1, p2);
- // return if top and bottom points are on same line
- if (p0.y() == p2.y())
- return;
- // return if all points are on the same line vertically
- if (p0.x() == p1.x() && p1.x() == p2.x())
- return;
- // return if top is below clip rect or bottom is above clip rect
- auto clip = clip_rect();
- if (p0.y() >= clip.bottom() - 1)
- return;
- if (p2.y() < clip.top())
- return;
- class BoundaryLine {
- private:
- IntPoint m_base {};
- IntPoint m_path {};
- public:
- BoundaryLine(IntPoint a, IntPoint b)
- {
- VERIFY(a.y() <= b.y());
- m_base = a;
- m_path = b - a;
- }
- int top_y() const { return m_base.y(); }
- int bottom_y() const { return m_base.y() + m_path.y(); }
- bool is_vertical() const { return m_path.x() == 0; }
- bool is_horizontal() const { return m_path.y() == 0; }
- bool in_y_range(int y) const { return y >= top_y() && y <= bottom_y(); }
- Optional<int> intersection_on_x(int y) const
- {
- if (!in_y_range(y))
- return {};
- if (is_horizontal())
- return {};
- if (is_vertical())
- return m_base.x();
- int y_diff = y - top_y();
- int x_d = m_path.x() * y_diff, y_d = m_path.y();
- return (x_d / y_d) + m_base.x();
- }
- };
- BoundaryLine l0(p0, p1), l1(p0, p2), l2(p1, p2);
- int rgba = color.value();
- for (int y = max(p0.y(), clip.top()); y < min(p2.y() + 1, clip.bottom()); y++) {
- Optional<int>
- x0 = l0.intersection_on_x(y),
- x1 = l1.intersection_on_x(y),
- x2 = l2.intersection_on_x(y);
- int result_a = 0, result_b = 0;
- if (x0.has_value()) {
- result_a = x0.value();
- if (x1.has_value() && ((!x2.has_value()) || (result_a != x1.value()))) {
- result_b = x1.value();
- } else {
- result_b = x2.value();
- }
- } else if (x1.has_value()) {
- result_a = x1.value();
- result_b = x2.value();
- }
- if (result_a > result_b)
- swap(result_a, result_b);
- int left_bound = result_a, right_bound = result_b;
- ARGB32* scanline = m_target->scanline(y);
- for (int x = max(left_bound, clip.left()); x <= min(right_bound, clip.right() - 1); x++)
- scanline[x] = rgba;
- }
- }
- struct BlitState {
- enum AlphaState {
- NoAlpha = 0,
- SrcAlpha = 1,
- DstAlpha = 2,
- BothAlpha = SrcAlpha | DstAlpha
- };
- ARGB32 const* src;
- ARGB32* dst;
- size_t src_pitch;
- size_t dst_pitch;
- int row_count;
- int column_count;
- float opacity;
- BitmapFormat src_format;
- };
- // FIXME: This is a hack to support blit_with_opacity() with RGBA8888 source.
- // Ideally we'd have a more generic solution that allows any source format.
- static void swap_red_and_blue_channels(Color& color)
- {
- u32 rgba = color.value();
- u32 bgra = (rgba & 0xff00ff00)
- | ((rgba & 0x000000ff) << 16)
- | ((rgba & 0x00ff0000) >> 16);
- color = Color::from_argb(bgra);
- }
- // FIXME: This function is very unoptimized.
- template<BlitState::AlphaState has_alpha>
- static void do_blit_with_opacity(BlitState& state)
- {
- for (int row = 0; row < state.row_count; ++row) {
- for (int x = 0; x < state.column_count; ++x) {
- Color dest_color = (has_alpha & BlitState::DstAlpha) ? Color::from_argb(state.dst[x]) : Color::from_rgb(state.dst[x]);
- if constexpr (has_alpha & BlitState::SrcAlpha) {
- Color src_color_with_alpha = Color::from_argb(state.src[x]);
- if (state.src_format == BitmapFormat::RGBA8888)
- swap_red_and_blue_channels(src_color_with_alpha);
- float pixel_opacity = src_color_with_alpha.alpha() / 255.0;
- src_color_with_alpha.set_alpha(255 * (state.opacity * pixel_opacity));
- state.dst[x] = dest_color.blend(src_color_with_alpha).value();
- } else {
- Color src_color_with_alpha = Color::from_rgb(state.src[x]);
- if (state.src_format == BitmapFormat::RGBA8888)
- swap_red_and_blue_channels(src_color_with_alpha);
- src_color_with_alpha.set_alpha(state.opacity * 255);
- state.dst[x] = dest_color.blend(src_color_with_alpha).value();
- }
- }
- state.dst += state.dst_pitch;
- state.src += state.src_pitch;
- }
- }
- void Painter::blit_with_opacity(IntPoint position, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, bool apply_alpha)
- {
- VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors");
- if (opacity >= 1.0f && !(source.has_alpha_channel() && apply_alpha))
- return blit(position, source, a_src_rect);
- IntRect safe_src_rect = IntRect::intersection(a_src_rect, source.rect());
- if (scale() != source.scale())
- return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity);
- auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
- auto clipped_rect = dst_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- int scale = this->scale();
- auto src_rect = a_src_rect * scale;
- clipped_rect *= scale;
- dst_rect *= scale;
- int const first_row = clipped_rect.top() - dst_rect.top();
- int const last_row = clipped_rect.bottom() - dst_rect.top();
- int const first_column = clipped_rect.left() - dst_rect.left();
- int const last_column = clipped_rect.right() - dst_rect.left();
- BlitState blit_state {
- .src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column,
- .dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(),
- .src_pitch = source.pitch() / sizeof(ARGB32),
- .dst_pitch = m_target->pitch() / sizeof(ARGB32),
- .row_count = last_row - first_row,
- .column_count = last_column - first_column,
- .opacity = opacity,
- .src_format = source.format(),
- };
- if (source.has_alpha_channel() && apply_alpha) {
- if (m_target->has_alpha_channel())
- do_blit_with_opacity<BlitState::BothAlpha>(blit_state);
- else
- do_blit_with_opacity<BlitState::SrcAlpha>(blit_state);
- } else {
- if (m_target->has_alpha_channel())
- do_blit_with_opacity<BlitState::DstAlpha>(blit_state);
- else
- do_blit_with_opacity<BlitState::NoAlpha>(blit_state);
- }
- }
- void Painter::blit_filtered(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect, Function<Color(Color)> const& filter, bool apply_alpha)
- {
- VERIFY((source.scale() == 1 || source.scale() == scale()) && "blit_filtered only supports integer upsampling");
- IntRect safe_src_rect = src_rect.intersected(source.rect());
- auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
- auto clipped_rect = dst_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- int scale = this->scale();
- clipped_rect *= scale;
- dst_rect *= scale;
- safe_src_rect *= source.scale();
- int const first_row = clipped_rect.top() - dst_rect.top();
- int const last_row = clipped_rect.bottom() - dst_rect.top();
- int const first_column = clipped_rect.left() - dst_rect.left();
- int const last_column = clipped_rect.right() - dst_rect.left();
- ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- auto dst_format = target()->format();
- auto src_format = source.format();
- int s = scale / source.scale();
- if (s == 1) {
- ARGB32 const* src = source.scanline(safe_src_rect.top() + first_row) + safe_src_rect.left() + first_column;
- size_t const src_skip = source.pitch() / sizeof(ARGB32);
- for (int row = first_row; row < last_row; ++row) {
- for (int x = 0; x < (last_column - first_column); ++x) {
- auto source_color = color_for_format(src_format, src[x]);
- if (source_color.alpha() == 0)
- continue;
- auto filtered_color = filter(source_color);
- if (!apply_alpha || filtered_color.alpha() == 0xff)
- dst[x] = filtered_color.value();
- else
- dst[x] = color_for_format(dst_format, dst[x]).blend(filtered_color).value();
- }
- dst += dst_skip;
- src += src_skip;
- }
- } else {
- for (int row = first_row; row < last_row; ++row) {
- ARGB32 const* src = source.scanline(safe_src_rect.top() + row / s) + safe_src_rect.left() + first_column / s;
- for (int x = 0; x < (last_column - first_column); ++x) {
- auto source_color = color_for_format(src_format, src[x / s]);
- if (source_color.alpha() == 0)
- continue;
- auto filtered_color = filter(source_color);
- if (!apply_alpha || filtered_color.alpha() == 0xff)
- dst[x] = filtered_color.value();
- else
- dst[x] = color_for_format(dst_format, dst[x]).blend(filtered_color).value();
- }
- dst += dst_skip;
- }
- }
- }
- void Painter::blit_brightened(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect)
- {
- return blit_filtered(position, source, src_rect, [](Color src) {
- return src.lightened();
- });
- }
- void Painter::blit_dimmed(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect)
- {
- return blit_filtered(position, source, src_rect, [](Color src) {
- return src.to_grayscale().lightened();
- });
- }
- void Painter::draw_tiled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source)
- {
- VERIFY((source.scale() == 1 || source.scale() == scale()) && "draw_tiled_bitmap only supports integer upsampling");
- auto dst_rect = a_dst_rect.translated(translation());
- auto clipped_rect = dst_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- int scale = this->scale();
- clipped_rect *= scale;
- dst_rect *= scale;
- int const first_row = clipped_rect.top() - dst_rect.top();
- int const last_row = clipped_rect.bottom() - dst_rect.top();
- int const first_column = clipped_rect.left() - dst_rect.left();
- ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
- int s = scale / source.scale();
- if (s == 1) {
- int x_start = first_column + a_dst_rect.left() * scale;
- for (int row = first_row; row < last_row; ++row) {
- ARGB32 const* sl = source.scanline((row + a_dst_rect.top() * scale) % source.physical_height());
- for (int x = x_start; x < clipped_rect.width() + x_start; ++x)
- dst[x - x_start] = sl[x % source.physical_width()];
- dst += dst_skip;
- }
- } else {
- int x_start = first_column + a_dst_rect.left() * scale;
- for (int row = first_row; row < last_row; ++row) {
- ARGB32 const* sl = source.scanline(((row + a_dst_rect.top() * scale) / s) % source.physical_height());
- for (int x = x_start; x < clipped_rect.width() + x_start; ++x)
- dst[x - x_start] = sl[(x / s) % source.physical_width()];
- dst += dst_skip;
- }
- }
- return;
- }
- VERIFY_NOT_REACHED();
- }
- void Painter::blit_offset(IntPoint a_position, Gfx::Bitmap const& source, IntRect const& a_src_rect, IntPoint offset)
- {
- auto src_rect = IntRect { a_src_rect.location() - offset, a_src_rect.size() };
- auto position = a_position;
- if (src_rect.x() < 0) {
- position.set_x(position.x() - src_rect.x());
- src_rect.set_x(0);
- }
- if (src_rect.y() < 0) {
- position.set_y(position.y() - src_rect.y());
- src_rect.set_y(0);
- }
- blit(position, source, src_rect);
- }
- void Painter::blit(IntPoint position, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, bool apply_alpha)
- {
- VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors");
- if (opacity < 1.0f || (source.has_alpha_channel() && apply_alpha))
- return blit_with_opacity(position, source, a_src_rect, opacity, apply_alpha);
- auto safe_src_rect = a_src_rect.intersected(source.rect());
- if (scale() != source.scale())
- return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity);
- // If we get here, the Painter might have a scale factor, but the source bitmap has the same scale factor.
- // We need to transform from logical to physical coordinates, but we can just copy pixels without resampling.
- auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
- auto clipped_rect = dst_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- // All computations below are in physical coordinates.
- int scale = this->scale();
- auto src_rect = a_src_rect * scale;
- clipped_rect *= scale;
- dst_rect *= scale;
- int const first_row = clipped_rect.top() - dst_rect.top();
- int const last_row = clipped_rect.bottom() - dst_rect.top();
- int const first_column = clipped_rect.left() - dst_rect.left();
- ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
- size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
- if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
- ARGB32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
- size_t const src_skip = source.pitch() / sizeof(ARGB32);
- for (int row = first_row; row < last_row; ++row) {
- memcpy(dst, src, sizeof(ARGB32) * clipped_rect.width());
- dst += dst_skip;
- src += src_skip;
- }
- return;
- }
- if (source.format() == BitmapFormat::RGBA8888) {
- u32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
- size_t const src_skip = source.pitch() / sizeof(u32);
- for (int row = first_row; row < last_row; ++row) {
- for (int i = 0; i < clipped_rect.width(); ++i) {
- u32 rgba = src[i];
- u32 bgra = (rgba & 0xff00ff00)
- | ((rgba & 0x000000ff) << 16)
- | ((rgba & 0x00ff0000) >> 16);
- dst[i] = bgra;
- }
- dst += dst_skip;
- src += src_skip;
- }
- return;
- }
- VERIFY_NOT_REACHED();
- }
- template<bool has_alpha_channel, typename GetPixel>
- ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& src_rect, Gfx::Bitmap const& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity)
- {
- bool has_opacity = opacity != 1.0f;
- for (int y = 0; y < src_rect.height(); ++y) {
- int dst_y = dst_rect.y() + y * vfactor;
- for (int x = 0; x < src_rect.width(); ++x) {
- auto src_pixel = get_pixel(source, x + src_rect.left(), y + src_rect.top());
- if (has_opacity)
- src_pixel.set_alpha(src_pixel.alpha() * opacity);
- for (int yo = 0; yo < vfactor; ++yo) {
- auto* scanline = (Color*)target.scanline(dst_y + yo);
- int dst_x = dst_rect.x() + x * hfactor;
- for (int xo = 0; xo < hfactor; ++xo) {
- if constexpr (has_alpha_channel)
- scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
- else
- scanline[dst_x + xo] = src_pixel;
- }
- }
- }
- }
- }
- template<bool has_alpha_channel, typename GetPixel>
- ALWAYS_INLINE static void do_draw_box_sampled_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity)
- {
- float source_pixel_width = src_rect.width() / dst_rect.width();
- float source_pixel_height = src_rect.height() / dst_rect.height();
- float source_pixel_area = source_pixel_width * source_pixel_height;
- FloatRect const pixel_box = { 0.f, 0.f, 1.f, 1.f };
- for (int y = clipped_rect.top(); y < clipped_rect.bottom(); ++y) {
- auto* scanline = reinterpret_cast<Color*>(target.scanline(y));
- for (int x = clipped_rect.left(); x < clipped_rect.right(); ++x) {
- // Project the destination pixel in the source image
- FloatRect const source_box = {
- src_rect.left() + (x - dst_rect.x()) * source_pixel_width,
- src_rect.top() + (y - dst_rect.y()) * source_pixel_height,
- source_pixel_width,
- source_pixel_height,
- };
- IntRect enclosing_source_box = enclosing_int_rect(source_box).intersected(source.rect());
- // Sum the contribution of all source pixels inside the projected pixel
- float red_accumulator = 0.f;
- float green_accumulator = 0.f;
- float blue_accumulator = 0.f;
- float total_area = 0.f;
- for (int sy = enclosing_source_box.y(); sy < enclosing_source_box.bottom(); ++sy) {
- for (int sx = enclosing_source_box.x(); sx < enclosing_source_box.right(); ++sx) {
- float area = source_box.intersected(pixel_box.translated(sx, sy)).size().area();
- auto pixel = get_pixel(source, sx, sy);
- area *= pixel.alpha() / 255.f;
- red_accumulator += pixel.red() * area;
- green_accumulator += pixel.green() * area;
- blue_accumulator += pixel.blue() * area;
- total_area += area;
- }
- }
- Color src_pixel = {
- round_to<u8>(min(red_accumulator / total_area, 255.f)),
- round_to<u8>(min(green_accumulator / total_area, 255.f)),
- round_to<u8>(min(blue_accumulator / total_area, 255.f)),
- round_to<u8>(min(total_area * 255.f / source_pixel_area * opacity, 255.f)),
- };
- if constexpr (has_alpha_channel)
- scanline[x] = scanline[x].blend(src_pixel);
- else
- scanline[x] = src_pixel;
- }
- }
- }
- template<bool has_alpha_channel, Painter::ScalingMode scaling_mode, typename GetPixel>
- ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity)
- {
- auto int_src_rect = enclosing_int_rect(src_rect);
- auto clipped_src_rect = int_src_rect.intersected(source.rect());
- if (clipped_src_rect.is_empty())
- return;
- if constexpr (scaling_mode == Painter::ScalingMode::NearestNeighbor || scaling_mode == Painter::ScalingMode::SmoothPixels) {
- if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) {
- int hfactor = dst_rect.width() / int_src_rect.width();
- int vfactor = dst_rect.height() / int_src_rect.height();
- if (hfactor == 2 && vfactor == 2)
- return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity);
- if (hfactor == 3 && vfactor == 3)
- return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity);
- if (hfactor == 4 && vfactor == 4)
- return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity);
- return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
- }
- }
- if constexpr (scaling_mode == Painter::ScalingMode::BoxSampling)
- return do_draw_box_sampled_scaled_bitmap<has_alpha_channel>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
- bool has_opacity = opacity != 1.f;
- i64 shift = 1ll << 32;
- i64 fractional_mask = shift - 1;
- i64 bilinear_offset_x = (1ll << 31) * (src_rect.width() / dst_rect.width() - 1);
- i64 bilinear_offset_y = (1ll << 31) * (src_rect.height() / dst_rect.height() - 1);
- i64 hscale = src_rect.width() * shift / dst_rect.width();
- i64 vscale = src_rect.height() * shift / dst_rect.height();
- i64 src_left = src_rect.left() * shift;
- i64 src_top = src_rect.top() * shift;
- for (int y = clipped_rect.top(); y < clipped_rect.bottom(); ++y) {
- auto* scanline = reinterpret_cast<Color*>(target.scanline(y));
- auto desired_y = (y - dst_rect.y()) * vscale + src_top;
- for (int x = clipped_rect.left(); x < clipped_rect.right(); ++x) {
- auto desired_x = (x - dst_rect.x()) * hscale + src_left;
- Color src_pixel;
- if constexpr (scaling_mode == Painter::ScalingMode::BilinearBlend) {
- auto shifted_x = desired_x + bilinear_offset_x;
- auto shifted_y = desired_y + bilinear_offset_y;
- auto scaled_x0 = clamp(shifted_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1);
- auto scaled_x1 = clamp((shifted_x >> 32) + 1, clipped_src_rect.left(), clipped_src_rect.right() - 1);
- auto scaled_y0 = clamp(shifted_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
- auto scaled_y1 = clamp((shifted_y >> 32) + 1, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
- float x_ratio = (shifted_x & fractional_mask) / static_cast<float>(shift);
- float y_ratio = (shifted_y & fractional_mask) / static_cast<float>(shift);
- auto top_left = get_pixel(source, scaled_x0, scaled_y0);
- auto top_right = get_pixel(source, scaled_x1, scaled_y0);
- auto bottom_left = get_pixel(source, scaled_x0, scaled_y1);
- auto bottom_right = get_pixel(source, scaled_x1, scaled_y1);
- auto top = top_left.mixed_with(top_right, x_ratio);
- auto bottom = bottom_left.mixed_with(bottom_right, x_ratio);
- src_pixel = top.mixed_with(bottom, y_ratio);
- } else if constexpr (scaling_mode == Painter::ScalingMode::SmoothPixels) {
- auto scaled_x1 = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1);
- auto scaled_x0 = clamp(scaled_x1 - 1, clipped_src_rect.left(), clipped_src_rect.right() - 1);
- auto scaled_y1 = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
- auto scaled_y0 = clamp(scaled_y1 - 1, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
- float x_ratio = (desired_x & fractional_mask) / (float)shift;
- float y_ratio = (desired_y & fractional_mask) / (float)shift;
- float scaled_x_ratio = clamp(x_ratio * dst_rect.width() / (float)src_rect.width(), 0.f, 1.f);
- float scaled_y_ratio = clamp(y_ratio * dst_rect.height() / (float)src_rect.height(), 0.f, 1.f);
- auto top_left = get_pixel(source, scaled_x0, scaled_y0);
- auto top_right = get_pixel(source, scaled_x1, scaled_y0);
- auto bottom_left = get_pixel(source, scaled_x0, scaled_y1);
- auto bottom_right = get_pixel(source, scaled_x1, scaled_y1);
- auto top = top_left.mixed_with(top_right, scaled_x_ratio);
- auto bottom = bottom_left.mixed_with(bottom_right, scaled_x_ratio);
- src_pixel = top.mixed_with(bottom, scaled_y_ratio);
- } else {
- auto scaled_x = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1);
- auto scaled_y = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
- src_pixel = get_pixel(source, scaled_x, scaled_y);
- }
- if (has_opacity)
- src_pixel.set_alpha(src_pixel.alpha() * opacity);
- if constexpr (has_alpha_channel)
- scanline[x] = scanline[x].blend(src_pixel);
- else
- scanline[x] = src_pixel;
- }
- }
- }
- template<bool has_alpha_channel, typename GetPixel>
- ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity, Painter::ScalingMode scaling_mode)
- {
- switch (scaling_mode) {
- case Painter::ScalingMode::NearestNeighbor:
- do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::NearestNeighbor>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
- break;
- case Painter::ScalingMode::SmoothPixels:
- do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::SmoothPixels>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
- break;
- case Painter::ScalingMode::BilinearBlend:
- do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::BilinearBlend>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
- break;
- case Painter::ScalingMode::BoxSampling:
- do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::BoxSampling>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
- break;
- case Painter::ScalingMode::None:
- do_draw_scaled_bitmap<has_alpha_channel, Painter::ScalingMode::None>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
- break;
- }
- }
- void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, ScalingMode scaling_mode)
- {
- draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity, scaling_mode);
- }
- void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, FloatRect const& a_src_rect, float opacity, ScalingMode scaling_mode)
- {
- IntRect int_src_rect = enclosing_int_rect(a_src_rect);
- if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size())
- return blit(a_dst_rect.location(), source, int_src_rect, opacity);
- if (scaling_mode == ScalingMode::None) {
- IntRect clipped_draw_rect { (int)a_src_rect.location().x(), (int)a_src_rect.location().y(), a_dst_rect.size().width(), a_dst_rect.size().height() };
- return blit(a_dst_rect.location(), source, clipped_draw_rect, opacity);
- }
- auto dst_rect = to_physical(a_dst_rect);
- auto src_rect = a_src_rect * source.scale();
- auto clipped_rect = dst_rect.intersected(clip_rect() * scale());
- if (clipped_rect.is_empty())
- return;
- if (source.has_alpha_channel() || opacity != 1.0f) {
- switch (source.format()) {
- case BitmapFormat::BGRx8888:
- do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode);
- break;
- case BitmapFormat::BGRA8888:
- do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRA8888>, opacity, scaling_mode);
- break;
- default:
- do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode);
- break;
- }
- } else {
- switch (source.format()) {
- case BitmapFormat::BGRx8888:
- do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode);
- break;
- default:
- do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode);
- break;
- }
- }
- }
- FLATTEN void Painter::draw_glyph(FloatPoint point, u32 code_point, Color color)
- {
- draw_glyph(point, code_point, font(), color);
- }
- FLATTEN void Painter::draw_glyph(FloatPoint point, u32 code_point, Font const& font, Color color)
- {
- auto top_left = point + FloatPoint(font.glyph_left_bearing(code_point), 0);
- auto glyph_position = Gfx::GlyphRasterPosition::get_nearest_fit_for(top_left);
- auto glyph = font.glyph(code_point, glyph_position.subpixel_offset);
- if (glyph.is_glyph_bitmap()) {
- draw_bitmap(top_left.to_type<int>(), glyph.glyph_bitmap(), color);
- } else if (glyph.is_color_bitmap()) {
- float scaled_width = glyph.advance();
- float ratio = static_cast<float>(glyph.bitmap()->height()) / static_cast<float>(glyph.bitmap()->width());
- float scaled_height = scaled_width * ratio;
- FloatRect rect(point.x(), point.y(), scaled_width, scaled_height);
- draw_scaled_bitmap(rect.to_rounded<int>(), *glyph.bitmap(), glyph.bitmap()->rect(), 1.0f, ScalingMode::BilinearBlend);
- } else if (color.alpha() != 255) {
- blit_filtered(glyph_position.blit_position, *glyph.bitmap(), glyph.bitmap()->rect(), [color](Color pixel) -> Color {
- return pixel.multiply(color);
- });
- } else {
- blit_filtered(glyph_position.blit_position, *glyph.bitmap(), glyph.bitmap()->rect(), [color](Color pixel) -> Color {
- return color.with_alpha(pixel.alpha());
- });
- }
- }
- void Painter::draw_emoji(IntPoint point, Gfx::Bitmap const& emoji, Font const& font)
- {
- IntRect dst_rect {
- point.x(),
- point.y(),
- font.pixel_size_rounded_up() * emoji.width() / emoji.height(),
- font.pixel_size_rounded_up(),
- };
- draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
- }
- void Painter::draw_glyph_or_emoji(FloatPoint point, u32 code_point, Font const& font, Color color)
- {
- StringBuilder builder;
- builder.append_code_point(code_point);
- auto it = Utf8View { builder.string_view() }.begin();
- return draw_glyph_or_emoji(point, it, font, color);
- }
- void Painter::draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font, Color color)
- {
- auto draw_glyph_or_emoji = prepare_draw_glyph_or_emoji(point, it, font);
- if (draw_glyph_or_emoji.has<DrawGlyph>()) {
- auto& glyph = draw_glyph_or_emoji.get<DrawGlyph>();
- draw_glyph(glyph.position, glyph.code_point, *glyph.font, color);
- } else {
- auto& emoji = draw_glyph_or_emoji.get<DrawEmoji>();
- draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, *emoji.font);
- }
- }
- void Painter::draw_glyph(IntPoint point, u32 code_point, Color color)
- {
- draw_glyph(point.to_type<float>(), code_point, font(), color);
- }
- void Painter::draw_glyph(IntPoint point, u32 code_point, Font const& font, Color color)
- {
- draw_glyph(point.to_type<float>(), code_point, font, color);
- }
- void Painter::draw_glyph_or_emoji(IntPoint point, u32 code_point, Font const& font, Color color)
- {
- draw_glyph_or_emoji(point.to_type<float>(), code_point, font, color);
- }
- void Painter::draw_glyph_or_emoji(IntPoint point, Utf8CodePointIterator& it, Font const& font, Color color)
- {
- draw_glyph_or_emoji(point.to_type<float>(), it, font, color);
- }
- template<typename DrawGlyphFunction>
- void draw_text_line(FloatRect const& a_rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextDirection direction, DrawGlyphFunction draw_glyph)
- {
- auto rect = a_rect;
- switch (alignment) {
- case TextAlignment::TopLeft:
- case TextAlignment::CenterLeft:
- case TextAlignment::BottomLeft:
- break;
- case TextAlignment::TopRight:
- case TextAlignment::CenterRight:
- case TextAlignment::BottomRight:
- rect.set_x(rect.right() - 1 - font.width(text));
- break;
- case TextAlignment::TopCenter:
- case TextAlignment::BottomCenter:
- case TextAlignment::Center: {
- auto shrunken_rect = rect;
- shrunken_rect.set_width(font.width(text));
- shrunken_rect.center_within(rect);
- rect = shrunken_rect;
- break;
- }
- default:
- VERIFY_NOT_REACHED();
- }
- auto point = rect.location();
- auto space_width = font.glyph_width(' ') + font.glyph_spacing();
- if (direction == TextDirection::RTL) {
- point.translate_by(rect.width(), 0); // Start drawing from the end
- space_width = -space_width; // Draw spaces backwards
- }
- u32 last_code_point { 0 };
- for (auto it = text.begin(); it != text.end(); ++it) {
- auto code_point = *it;
- if (should_paint_as_space(code_point)) {
- point.translate_by(space_width, 0);
- last_code_point = code_point;
- continue;
- }
- auto kerning = font.glyphs_horizontal_kerning(last_code_point, code_point);
- if (kerning != 0.0f)
- point.translate_by(direction == TextDirection::LTR ? kerning : -kerning, 0);
- auto it_copy = it; // The callback function will advance the iterator, so create a copy for this lookup.
- FloatSize glyph_size(font.glyph_or_emoji_width(it_copy) + font.glyph_spacing(), font.pixel_size());
- if (direction == TextDirection::RTL)
- point.translate_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph
- draw_glyph({ point, glyph_size }, it);
- if (direction == TextDirection::LTR)
- point.translate_by(glyph_size.width(), 0);
- // The callback function might have exhausted the iterator.
- if (it == text.end())
- break;
- last_code_point = code_point;
- }
- }
- static inline size_t draw_text_get_length(Utf8View const& text)
- {
- return text.byte_length();
- }
- Vector<DirectionalRun> Painter::split_text_into_directional_runs(Utf8View const& text, TextDirection initial_direction)
- {
- // FIXME: This is a *very* simplified version of the UNICODE BIDIRECTIONAL ALGORITHM (https://www.unicode.org/reports/tr9/), that can render most bidirectional text
- // but also produces awkward results in a large amount of edge cases. This should probably be replaced with a fully spec compliant implementation at some point.
- // FIXME: Support HTML "dir" attribute (how?)
- u8 paragraph_embedding_level = initial_direction == TextDirection::LTR ? 0 : 1;
- Vector<u8> embedding_levels;
- embedding_levels.ensure_capacity(text.length());
- for (size_t i = 0; i < text.length(); i++)
- embedding_levels.unchecked_append(paragraph_embedding_level);
- // FIXME: Support Explicit Directional Formatting Characters
- Vector<BidirectionalClass> character_classes;
- character_classes.ensure_capacity(text.length());
- for (u32 code_point : text)
- character_classes.unchecked_append(get_char_bidi_class(code_point));
- // resolving weak types
- BidirectionalClass paragraph_class = initial_direction == TextDirection::LTR ? BidirectionalClass::STRONG_LTR : BidirectionalClass::STRONG_RTL;
- for (size_t i = 0; i < character_classes.size(); i++) {
- if (character_classes[i] != BidirectionalClass::WEAK_SEPARATORS)
- continue;
- for (ssize_t j = i - 1; j >= 0; j--) {
- auto character_class = character_classes[j];
- if (character_class != BidirectionalClass::STRONG_RTL && character_class != BidirectionalClass::STRONG_LTR)
- continue;
- character_classes[i] = character_class;
- break;
- }
- if (character_classes[i] == BidirectionalClass::WEAK_SEPARATORS)
- character_classes[i] = paragraph_class;
- }
- // resolving neutral types
- auto left_side = BidirectionalClass::NEUTRAL;
- auto sequence_length = 0;
- for (size_t i = 0; i < character_classes.size(); i++) {
- auto character_class = character_classes[i];
- if (left_side == BidirectionalClass::NEUTRAL) {
- if (character_class != BidirectionalClass::NEUTRAL)
- left_side = character_class;
- else
- character_classes[i] = paragraph_class;
- continue;
- }
- if (character_class != BidirectionalClass::NEUTRAL) {
- BidirectionalClass sequence_class;
- if (bidi_class_to_direction(left_side) == bidi_class_to_direction(character_class)) {
- sequence_class = left_side == BidirectionalClass::STRONG_RTL ? BidirectionalClass::STRONG_RTL : BidirectionalClass::STRONG_LTR;
- } else {
- sequence_class = paragraph_class;
- }
- for (auto j = 0; j < sequence_length; j++) {
- character_classes[i - j - 1] = sequence_class;
- }
- sequence_length = 0;
- left_side = character_class;
- } else {
- sequence_length++;
- }
- }
- for (auto i = 0; i < sequence_length; i++)
- character_classes[character_classes.size() - i - 1] = paragraph_class;
- // resolving implicit levels
- for (size_t i = 0; i < character_classes.size(); i++) {
- auto character_class = character_classes[i];
- if ((embedding_levels[i] % 2) == 0) {
- if (character_class == BidirectionalClass::STRONG_RTL)
- embedding_levels[i] += 1;
- else if (character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
- embedding_levels[i] += 2;
- } else {
- if (character_class == BidirectionalClass::STRONG_LTR || character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
- embedding_levels[i] += 1;
- }
- }
- // splitting into runs
- auto run_code_points_start = text.begin();
- auto next_code_points_slice = [&](auto length) {
- Vector<u32> run_code_points;
- run_code_points.ensure_capacity(length);
- for (size_t j = 0; j < length; ++j, ++run_code_points_start)
- run_code_points.unchecked_append(*run_code_points_start);
- return run_code_points;
- };
- Vector<DirectionalRun> runs;
- size_t start = 0;
- u8 level = embedding_levels[0];
- for (size_t i = 1; i < embedding_levels.size(); ++i) {
- if (embedding_levels[i] == level)
- continue;
- auto code_points_slice = next_code_points_slice(i - start);
- runs.append({ move(code_points_slice), level });
- start = i;
- level = embedding_levels[i];
- }
- auto code_points_slice = next_code_points_slice(embedding_levels.size() - start);
- runs.append({ move(code_points_slice), level });
- // reordering resolved levels
- // FIXME: missing special cases for trailing whitespace characters
- u8 minimum_level = 128;
- u8 maximum_level = 0;
- for (auto& run : runs) {
- minimum_level = min(minimum_level, run.embedding_level());
- maximum_level = max(minimum_level, run.embedding_level());
- }
- if ((minimum_level % 2) == 0)
- minimum_level++;
- auto runs_count = runs.size() - 1;
- while (maximum_level <= minimum_level) {
- size_t run_index = 0;
- while (run_index < runs_count) {
- while (run_index < runs_count && runs[run_index].embedding_level() < maximum_level)
- run_index++;
- auto reverse_start = run_index;
- while (run_index <= runs_count && runs[run_index].embedding_level() >= maximum_level)
- run_index++;
- auto reverse_end = run_index - 1;
- while (reverse_start < reverse_end) {
- swap(runs[reverse_start], runs[reverse_end]);
- reverse_start++;
- reverse_end--;
- }
- }
- maximum_level--;
- }
- // mirroring RTL mirror characters
- for (auto& run : runs) {
- if (run.direction() == TextDirection::LTR)
- continue;
- for (auto& code_point : run.code_points()) {
- code_point = get_mirror_char(code_point);
- }
- }
- return runs;
- }
- bool Painter::text_contains_bidirectional_text(Utf8View const& text, TextDirection initial_direction)
- {
- for (u32 code_point : text) {
- auto char_class = get_char_bidi_class(code_point);
- if (char_class == BidirectionalClass::NEUTRAL)
- continue;
- if (bidi_class_to_direction(char_class) != initial_direction)
- return true;
- }
- return false;
- }
- template<typename DrawGlyphFunction>
- void Painter::do_draw_text(FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping, DrawGlyphFunction draw_glyph)
- {
- if (draw_text_get_length(text) == 0)
- return;
- TextLayout layout(font, text, rect);
- auto line_height = font.preferred_line_height();
- auto lines = layout.lines(elision, wrapping);
- auto bounding_rect = layout.bounding_rect(wrapping);
- bounding_rect.align_within(rect, alignment);
- for (size_t i = 0; i < lines.size(); ++i) {
- auto line = Utf8View { lines[i] };
- FloatRect line_rect { bounding_rect.x(), bounding_rect.y() + i * line_height, bounding_rect.width(), line_height };
- TextDirection line_direction = get_text_direction(line);
- if (text_contains_bidirectional_text(line, line_direction)) { // Slow Path: The line contains mixed BiDi classes
- auto directional_runs = split_text_into_directional_runs(line, line_direction);
- auto current_dx = line_direction == TextDirection::LTR ? 0 : line_rect.width();
- for (auto& directional_run : directional_runs) {
- auto run_width = font.width(directional_run.text());
- if (line_direction == TextDirection::RTL)
- current_dx -= run_width;
- auto run_rect = line_rect.translated(current_dx, 0);
- run_rect.set_width(run_width);
- // NOTE: DirectionalRun returns Utf32View which isn't
- // compatible with draw_text_line.
- StringBuilder builder;
- builder.append(directional_run.text());
- auto line_text = Utf8View { builder.string_view() };
- draw_text_line(run_rect, line_text, font, alignment, directional_run.direction(), draw_glyph);
- if (line_direction == TextDirection::LTR)
- current_dx += run_width;
- }
- } else {
- draw_text_line(line_rect, line, font, alignment, line_direction, draw_glyph);
- }
- }
- }
- void Painter::draw_text(FloatRect const& rect, StringView text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- draw_text(rect, text, font(), alignment, color, elision, wrapping);
- }
- void Painter::draw_text(FloatRect const& rect, Utf32View const& text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- draw_text(rect, text, font(), alignment, color, elision, wrapping);
- }
- void Painter::draw_text(FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- Utf8View text { raw_text };
- do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
- draw_glyph_or_emoji(r.location(), it, font, color);
- });
- }
- void Painter::draw_text(FloatRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- // FIXME: UTF-32 should eventually be completely removed, but for the time
- // being some places might depend on it, so we do some internal conversion.
- StringBuilder builder;
- builder.append(raw_text);
- auto text = Utf8View { builder.string_view() };
- do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
- draw_glyph_or_emoji(r.location(), it, font, color);
- });
- }
- void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
- draw_one_glyph(r, it);
- });
- }
- void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- Utf8View text { raw_text };
- do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
- draw_one_glyph(r, it);
- });
- }
- void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- // FIXME: UTF-32 should eventually be completely removed, but for the time
- // being some places might depend on it, so we do some internal conversion.
- StringBuilder builder;
- builder.append(raw_text);
- auto text = Utf8View { builder.string_view() };
- do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
- draw_one_glyph(r, it);
- });
- }
- void Painter::draw_text(IntRect const& rect, StringView text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- draw_text(rect.to_type<float>(), text, font(), alignment, color, elision, wrapping);
- }
- void Painter::draw_text(IntRect const& rect, Utf32View const& text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- draw_text(rect.to_type<float>(), text, font(), alignment, color, elision, wrapping);
- }
- void Painter::draw_text(IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping);
- }
- void Painter::draw_text(IntRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
- {
- return draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping);
- }
- void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
- {
- return draw_text(move(draw_one_glyph), rect.to_type<float>(), text, font, alignment, elision, wrapping);
- }
- void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
- {
- return draw_text(move(draw_one_glyph), rect.to_type<float>(), raw_text, font, alignment, elision, wrapping);
- }
- void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping)
- {
- return draw_text(move(draw_one_glyph), rect.to_type<float>(), raw_text, font, alignment, elision, wrapping);
- }
- void Painter::set_pixel(IntPoint p, Color color, bool blend)
- {
- auto point = p;
- point.translate_by(state().translation);
- // Use the scale only to avoid clipping pixels set in drawing functions that handle
- // scaling and call set_pixel() -- do not scale the pixel.
- if (!clip_rect().contains(point / scale()))
- return;
- set_physical_pixel(point, color, blend);
- }
- void Painter::set_physical_pixel(IntPoint physical_point, Color color, bool blend)
- {
- // This function should only be called after translation, clipping, etc has been handled elsewhere
- // if not use set_pixel().
- auto& dst = m_target->scanline(physical_point.y())[physical_point.x()];
- if (!blend || color.alpha() == 255)
- dst = color.value();
- else if (color.alpha())
- dst = color_for_format(target()->format(), dst).blend(color).value();
- }
- Optional<Color> Painter::get_pixel(IntPoint p)
- {
- auto point = p;
- point.translate_by(state().translation);
- if (!clip_rect().contains(point / scale()))
- return {};
- return m_target->get_pixel(point);
- }
- ErrorOr<NonnullRefPtr<Bitmap>> Painter::get_region_bitmap(IntRect const& region, BitmapFormat format, Optional<IntRect&> actual_region)
- {
- VERIFY(scale() == 1);
- auto bitmap_region = region.translated(state().translation).intersected(m_target->rect());
- if (actual_region.has_value())
- actual_region.value() = bitmap_region.translated(-state().translation);
- return m_target->cropped(bitmap_region, format);
- }
- ALWAYS_INLINE void Painter::set_physical_pixel_with_draw_op(u32& pixel, Color color)
- {
- // This always sets a single physical pixel, independent of scale().
- // This should only be called by routines that already handle scale.
- switch (draw_op()) {
- case DrawOp::Copy:
- pixel = color.value();
- break;
- case DrawOp::Xor:
- pixel = color.xored(Color::from_argb(pixel)).value();
- break;
- case DrawOp::Invert:
- pixel = Color::from_argb(pixel).inverted().value();
- break;
- }
- }
- ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, int width, Color color)
- {
- // This always draws a single physical scanline, independent of scale().
- // This should only be called by routines that already handle scale.
- auto dst_format = m_target->format();
- switch (draw_op()) {
- case DrawOp::Copy:
- fast_u32_fill(m_target->scanline(y) + x, color.value(), width);
- break;
- case DrawOp::Xor: {
- auto* pixel = m_target->scanline(y) + x;
- auto* end = pixel + width;
- while (pixel < end) {
- *pixel = color_for_format(dst_format, *pixel).xored(color).value();
- pixel++;
- }
- break;
- }
- case DrawOp::Invert: {
- auto* pixel = m_target->scanline(y) + x;
- auto* end = pixel + width;
- while (pixel < end) {
- *pixel = color_for_format(dst_format, *pixel).inverted().value();
- pixel++;
- }
- break;
- }
- }
- }
- void Painter::draw_physical_pixel(IntPoint physical_position, Color color, int thickness)
- {
- // This always draws a single physical pixel, independent of scale().
- // This should only be called by routines that already handle scale
- // (including scaling thickness).
- VERIFY(draw_op() == DrawOp::Copy);
- if (thickness <= 0)
- return;
- if (thickness == 1) { // Implies scale() == 1.
- auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()];
- return set_physical_pixel_with_draw_op(pixel, color_for_format(m_target->format(), pixel).blend(color));
- }
- IntRect rect { physical_position, { thickness, thickness } };
- rect.intersect(clip_rect() * scale());
- fill_physical_rect(rect, color);
- }
- void Painter::draw_line(IntPoint a_p1, IntPoint a_p2, Color color, int thickness, LineStyle style, Color alternate_color)
- {
- if (clip_rect().is_empty())
- return;
- if (thickness <= 0)
- return;
- if (color.alpha() == 0)
- return;
- auto clip_rect = this->clip_rect() * scale();
- auto const p1 = thickness > 1 ? a_p1.translated(-(thickness / 2), -(thickness / 2)) : a_p1;
- auto const p2 = thickness > 1 ? a_p2.translated(-(thickness / 2), -(thickness / 2)) : a_p2;
- auto point1 = to_physical(p1);
- auto point2 = to_physical(p2);
- thickness *= scale();
- auto alternate_color_is_transparent = alternate_color == Color::Transparent;
- // Special case: vertical line.
- if (point1.x() == point2.x()) {
- int const x = point1.x();
- if (x < clip_rect.left() || x >= clip_rect.right())
- return;
- if (point1.y() > point2.y())
- swap(point1, point2);
- if (point1.y() >= clip_rect.bottom())
- return;
- if (point2.y() < clip_rect.top())
- return;
- int min_y = max(point1.y(), clip_rect.top());
- int max_y = min(point2.y(), clip_rect.bottom() - 1);
- if (style == LineStyle::Dotted) {
- for (int y = min_y; y <= max_y; y += thickness * 2)
- draw_physical_pixel({ x, y }, color, thickness);
- } else if (style == LineStyle::Dashed) {
- for (int y = min_y; y <= max_y; y += thickness * 6) {
- draw_physical_pixel({ x, y }, color, thickness);
- draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness);
- draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
- if (!alternate_color_is_transparent) {
- draw_physical_pixel({ x, min(y + thickness * 3, max_y) }, alternate_color, thickness);
- draw_physical_pixel({ x, min(y + thickness * 4, max_y) }, alternate_color, thickness);
- draw_physical_pixel({ x, min(y + thickness * 5, max_y) }, alternate_color, thickness);
- }
- }
- } else {
- for (int y = min_y; y <= max_y; y += thickness)
- draw_physical_pixel({ x, y }, color, thickness);
- draw_physical_pixel({ x, max_y }, color, thickness);
- }
- return;
- }
- // Special case: horizontal line.
- if (point1.y() == point2.y()) {
- int const y = point1.y();
- if (y < clip_rect.top() || y >= clip_rect.bottom())
- return;
- if (point1.x() > point2.x())
- swap(point1, point2);
- if (point1.x() >= clip_rect.right())
- return;
- if (point2.x() < clip_rect.left())
- return;
- int min_x = max(point1.x(), clip_rect.left());
- int max_x = min(point2.x(), clip_rect.right() - 1);
- if (style == LineStyle::Dotted) {
- for (int x = min_x; x <= max_x; x += thickness * 2)
- draw_physical_pixel({ x, y }, color, thickness);
- } else if (style == LineStyle::Dashed) {
- for (int x = min_x; x <= max_x; x += thickness * 6) {
- draw_physical_pixel({ x, y }, color, thickness);
- draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness);
- draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
- if (!alternate_color_is_transparent) {
- draw_physical_pixel({ min(x + thickness * 3, max_x), y }, alternate_color, thickness);
- draw_physical_pixel({ min(x + thickness * 4, max_x), y }, alternate_color, thickness);
- draw_physical_pixel({ min(x + thickness * 5, max_x), y }, alternate_color, thickness);
- }
- }
- } else {
- for (int x = min_x; x <= max_x; x += thickness)
- draw_physical_pixel({ x, y }, color, thickness);
- draw_physical_pixel({ max_x, y }, color, thickness);
- }
- return;
- }
- int const adx = abs(point2.x() - point1.x());
- int const ady = abs(point2.y() - point1.y());
- if (adx > ady) {
- if (point1.x() > point2.x())
- swap(point1, point2);
- } else {
- if (point1.y() > point2.y())
- swap(point1, point2);
- }
- int const dx = point2.x() - point1.x();
- int const dy = point2.y() - point1.y();
- int error = 0;
- size_t number_of_pixels_drawn = 0;
- auto draw_pixel_in_line = [&](int x, int y) {
- bool should_draw_line = true;
- if (style == LineStyle::Dotted && number_of_pixels_drawn % 2 == 1)
- should_draw_line = false;
- else if (style == LineStyle::Dashed && number_of_pixels_drawn % 6 >= 3)
- should_draw_line = false;
- if (should_draw_line)
- draw_physical_pixel({ x, y }, color, thickness);
- else if (!alternate_color_is_transparent)
- draw_physical_pixel({ x, y }, alternate_color, thickness);
- number_of_pixels_drawn++;
- };
- if (dx > dy) {
- int const y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
- int const delta_error = 2 * abs(dy);
- int y = point1.y();
- for (int x = point1.x(); x <= point2.x(); ++x) {
- if (clip_rect.contains(x, y))
- draw_pixel_in_line(x, y);
- error += delta_error;
- if (error >= dx) {
- y += y_step;
- error -= 2 * dx;
- }
- }
- } else {
- int const x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
- int const delta_error = 2 * abs(dx);
- int x = point1.x();
- for (int y = point1.y(); y <= point2.y(); ++y) {
- if (clip_rect.contains(x, y))
- draw_pixel_in_line(x, y);
- error += delta_error;
- if (error >= dy) {
- x += x_step;
- error -= 2 * dy;
- }
- }
- }
- }
- void Painter::draw_triangle_wave(IntPoint a_p1, IntPoint a_p2, Color color, int amplitude, int thickness)
- {
- // FIXME: Support more than horizontal waves
- VERIFY(a_p1.y() == a_p2.y());
- auto const p1 = thickness > 1 ? a_p1.translated(-(thickness / 2), -(thickness / 2)) : a_p1;
- auto const p2 = thickness > 1 ? a_p2.translated(-(thickness / 2), -(thickness / 2)) : a_p2;
- auto point1 = to_physical(p1);
- auto point2 = to_physical(p2);
- auto y = point1.y();
- for (int x = 0; x <= point2.x() - point1.x(); ++x) {
- auto y_offset = abs(x % (2 * amplitude) - amplitude) - amplitude;
- draw_physical_pixel({ point1.x() + x, y + y_offset }, color, thickness);
- }
- }
- static bool can_approximate_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control)
- {
- // TODO: Somehow calculate the required number of splits based on the curve (and its size).
- constexpr float tolerance = 0.5f;
- auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
- auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
- auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
- auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
- p1x = p1x * p1x;
- p1y = p1y * p1y;
- p2x = p2x * p2x;
- p2y = p2y * p2y;
- auto error = max(p1x, p2x) + max(p1y, p2y);
- VERIFY(isfinite(error));
- return error <= tolerance;
- }
- // static
- void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback)
- {
- struct SegmentDescriptor {
- FloatPoint control_point;
- FloatPoint p1;
- FloatPoint p2;
- };
- static constexpr auto split_quadratic_bezier_curve = [](FloatPoint original_control, FloatPoint p1, FloatPoint p2, auto& segments) {
- auto po1_midpoint = original_control + p1;
- po1_midpoint /= 2;
- auto po2_midpoint = original_control + p2;
- po2_midpoint /= 2;
- auto new_segment = po1_midpoint + po2_midpoint;
- new_segment /= 2;
- segments.append({ po2_midpoint, new_segment, p2 });
- segments.append({ po1_midpoint, p1, new_segment });
- };
- Vector<SegmentDescriptor> segments;
- segments.append({ control_point, p1, p2 });
- while (!segments.is_empty()) {
- auto segment = segments.take_last();
- if (can_approximate_bezier_curve(segment.p1, segment.p2, segment.control_point))
- callback(segment.p1, segment.p2);
- else
- split_quadratic_bezier_curve(segment.control_point, segment.p1, segment.p2, segments);
- }
- }
- void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback)
- {
- for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
- }
- void Painter::draw_quadratic_bezier_curve(IntPoint control_point, IntPoint p1, IntPoint p2, Color color, int thickness, LineStyle style)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- if (thickness <= 0)
- return;
- for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) {
- draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
- });
- }
- void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback)
- {
- for_each_line_segment_on_cubic_bezier_curve(control_point_0, control_point_1, p1, p2, callback);
- }
- static bool can_approximate_cubic_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control_0, FloatPoint control_1)
- {
- // TODO: Somehow calculate the required number of splits based on the curve (and its size).
- constexpr float tolerance = 0.5f;
- auto ax = 3 * control_0.x() - 2 * p1.x() - p2.x();
- auto ay = 3 * control_0.y() - 2 * p1.y() - p2.y();
- auto bx = 3 * control_1.x() - p1.x() - 2 * p2.x();
- auto by = 3 * control_1.y() - p1.y() - 2 * p2.y();
- ax *= ax;
- ay *= ay;
- bx *= bx;
- by *= by;
- auto error = max(ax, bx) + max(ay, by);
- VERIFY(isfinite(error));
- return error <= tolerance;
- }
- // static
- void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback)
- {
- struct ControlPair {
- FloatPoint control_point_0;
- FloatPoint control_point_1;
- };
- struct SegmentDescriptor {
- ControlPair control_points;
- FloatPoint p1;
- FloatPoint p2;
- };
- static constexpr auto split_cubic_bezier_curve = [](ControlPair const& original_controls, FloatPoint p1, FloatPoint p2, auto& segments) {
- Array level_1_midpoints {
- (p1 + original_controls.control_point_0) / 2,
- (original_controls.control_point_0 + original_controls.control_point_1) / 2,
- (original_controls.control_point_1 + p2) / 2,
- };
- Array level_2_midpoints {
- (level_1_midpoints[0] + level_1_midpoints[1]) / 2,
- (level_1_midpoints[1] + level_1_midpoints[2]) / 2,
- };
- auto level_3_midpoint = (level_2_midpoints[0] + level_2_midpoints[1]) / 2;
- segments.append({ { level_2_midpoints[1], level_1_midpoints[2] }, level_3_midpoint, p2 });
- segments.append({ { level_1_midpoints[0], level_2_midpoints[0] }, p1, level_3_midpoint });
- };
- Vector<SegmentDescriptor> segments;
- segments.append({ { control_point_0, control_point_1 }, p1, p2 });
- while (!segments.is_empty()) {
- auto segment = segments.take_last();
- if (can_approximate_cubic_bezier_curve(segment.p1, segment.p2, segment.control_points.control_point_0, segment.control_points.control_point_1))
- callback(segment.p1, segment.p2);
- else
- split_cubic_bezier_curve(segment.control_points, segment.p1, segment.p2, segments);
- }
- }
- void Painter::draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint p1, IntPoint p2, Color color, int thickness, Painter::LineStyle style)
- {
- for_each_line_segment_on_cubic_bezier_curve(FloatPoint(control_point_0), FloatPoint(control_point_1), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) {
- draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
- });
- }
- // static
- void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>& callback)
- {
- if (radii.width() <= 0 || radii.height() <= 0)
- return;
- auto start = p1;
- auto end = p2;
- bool start_swapped = false;
- if (theta_delta < 0) {
- swap(start, end);
- theta_1 = theta_1 + theta_delta;
- theta_delta = fabsf(theta_delta);
- start_swapped = true;
- }
- auto relative_start = start - center;
- auto a = radii.width();
- auto b = radii.height();
- // The segments are at most 1 long
- auto largest_radius = max(a, b);
- float theta_step = AK::atan2(1.f, (float)largest_radius);
- FloatPoint current_point = relative_start;
- FloatPoint next_point = { 0, 0 };
- float sin_x_axis, cos_x_axis;
- AK::sincos(x_axis_rotation, sin_x_axis, cos_x_axis);
- auto rotate_point = [sin_x_axis, cos_x_axis](FloatPoint& p) {
- auto original_x = p.x();
- auto original_y = p.y();
- p.set_x(original_x * cos_x_axis - original_y * sin_x_axis);
- p.set_y(original_x * sin_x_axis + original_y * cos_x_axis);
- };
- auto emit_point = [&](auto p0, auto p1) {
- // NOTE: If we swap the start/end we must swap the emitted points, so correct winding orders can be calculated.
- if (start_swapped)
- swap(p0, p1);
- callback(p0, p1);
- };
- for (float theta = theta_1; theta <= theta_1 + theta_delta; theta += theta_step) {
- float s, c;
- AK::sincos(theta, s, c);
- next_point.set_x(a * c);
- next_point.set_y(b * s);
- rotate_point(next_point);
- emit_point(current_point + center, next_point + center);
- current_point = next_point;
- }
- emit_point(current_point + center, end);
- }
- // static
- void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&& callback)
- {
- for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
- }
- void Painter::draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
- {
- VERIFY(scale() == 1); // FIXME: Add scaling support.
- if (thickness <= 0)
- return;
- for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint fp1, FloatPoint fp2) {
- draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
- });
- }
- void Painter::add_clip_rect(IntRect const& rect)
- {
- state().clip_rect.intersect(rect.translated(translation()));
- state().clip_rect.intersect(m_target->rect()); // FIXME: This shouldn't be necessary?
- }
- void Painter::clear_clip_rect()
- {
- state().clip_rect = m_clip_origin;
- }
- PainterStateSaver::PainterStateSaver(Painter& painter)
- : m_painter(painter)
- {
- m_painter.save();
- }
- PainterStateSaver::~PainterStateSaver()
- {
- m_painter.restore();
- }
- void Painter::stroke_path(Path const& path, Color color, int thickness)
- {
- if (thickness <= 0)
- return;
- fill_path(path.stroke_to_fill(thickness), color);
- }
- void Painter::blit_disabled(IntPoint location, Gfx::Bitmap const& bitmap, IntRect const& rect, Palette const& palette)
- {
- auto bright_color = palette.threed_highlight();
- auto dark_color = palette.threed_shadow1();
- blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) {
- return bright_color;
- });
- blit_filtered(location, bitmap, rect, [&](Color src) {
- int gray = src.to_grayscale().red();
- if (gray > 160)
- return bright_color;
- return dark_color;
- });
- }
- void Painter::blit_tiled(IntRect const& dst_rect, Gfx::Bitmap const& bitmap, IntRect const& rect)
- {
- auto tile_width = rect.width();
- auto tile_height = rect.height();
- auto dst_right = dst_rect.right() - 1;
- auto dst_bottom = dst_rect.bottom() - 1;
- for (int tile_y = dst_rect.top(); tile_y < dst_bottom; tile_y += tile_height) {
- for (int tile_x = dst_rect.left(); tile_x < dst_right; tile_x += tile_width) {
- IntRect tile_src_rect = rect;
- auto tile_x_overflow = tile_x + tile_width - dst_right;
- if (tile_x_overflow > 0)
- tile_src_rect.set_width(tile_width - tile_x_overflow);
- auto tile_y_overflow = tile_y + tile_height - dst_bottom;
- if (tile_y_overflow > 0)
- tile_src_rect.set_height(tile_height - tile_y_overflow);
- blit(IntPoint(tile_x, tile_y), bitmap, tile_src_rect);
- }
- }
- }
- ByteString parse_ampersand_string(StringView raw_text, Optional<size_t>* underline_offset)
- {
- if (raw_text.is_empty())
- return ByteString::empty();
- StringBuilder builder;
- for (size_t i = 0; i < raw_text.length(); ++i) {
- if (raw_text[i] == '&') {
- if (i != (raw_text.length() - 1) && raw_text[i + 1] == '&') {
- builder.append(raw_text[i]);
- ++i;
- } else if (underline_offset && !(*underline_offset).has_value()) {
- *underline_offset = i;
- }
- continue;
- }
- builder.append(raw_text[i]);
- }
- return builder.to_byte_string();
- }
- void Gfx::Painter::draw_ui_text(Gfx::IntRect const& rect, StringView text, Gfx::Font const& font, Gfx::TextAlignment text_alignment, Gfx::Color color)
- {
- Optional<size_t> underline_offset;
- auto name_to_draw = parse_ampersand_string(text, &underline_offset);
- Gfx::IntRect text_rect { 0, 0, font.width_rounded_up(name_to_draw), font.pixel_size_rounded_up() };
- text_rect.align_within(rect, text_alignment);
- draw_text(text_rect, name_to_draw, font, text_alignment, color);
- if (underline_offset.has_value()) {
- Utf8View utf8_view { name_to_draw };
- float width = 0;
- for (auto it = utf8_view.begin(); it != utf8_view.end(); ++it) {
- if (utf8_view.byte_offset_of(it) >= underline_offset.value()) {
- int y = text_rect.bottom();
- int x1 = text_rect.left() + width;
- int x2 = x1 + font.glyph_or_emoji_width(it);
- draw_line({ x1, y }, { x2, y }, color);
- break;
- }
- width += font.glyph_or_emoji_width(it) + font.glyph_spacing();
- }
- }
- }
- void Painter::draw_text_run(IntPoint baseline_start, Utf8View const& string, Font const& font, Color color)
- {
- draw_text_run(baseline_start.to_type<float>(), string, font, color);
- }
- void Painter::draw_text_run(FloatPoint baseline_start, Utf8View const& string, Font const& font, Color color)
- {
- auto font_list = Gfx::FontCascadeList::create();
- font_list->add(font);
- for_each_glyph_position(baseline_start, string, font_list, [&](DrawGlyphOrEmoji glyph_or_emoji) {
- if (glyph_or_emoji.has<DrawGlyph>()) {
- auto& glyph = glyph_or_emoji.get<DrawGlyph>();
- draw_glyph(glyph.position, glyph.code_point, *glyph.font, color);
- } else {
- auto& emoji = glyph_or_emoji.get<DrawEmoji>();
- draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, *emoji.font);
- }
- });
- }
- void Painter::draw_scaled_bitmap_with_transform(IntRect const& dst_rect, Bitmap const& bitmap, FloatRect const& src_rect, AffineTransform const& transform, float opacity, Painter::ScalingMode scaling_mode)
- {
- if (transform.is_identity_or_translation()) {
- translate(transform.e(), transform.f());
- draw_scaled_bitmap(dst_rect, bitmap, src_rect, opacity, scaling_mode);
- translate(-transform.e(), -transform.f());
- } else {
- // The painter has an affine transform, we have to draw through it!
- // FIXME: This is kinda inefficient.
- // What we currently do, roughly:
- // - Map the destination rect through the context's transform.
- // - Compute the bounding rect of the destination quad.
- // - For each point in the clipped bounding rect, reverse-map it to a point in the source image.
- // - Sample the source image at the computed point.
- // - Set or blend (depending on alpha values) one pixel in the canvas.
- // - Loop.
- // FIXME: Painter should have an affine transform as part of its state and handle all of this instead.
- if (opacity == 0.0f)
- return;
- auto inverse_transform = transform.inverse();
- if (!inverse_transform.has_value())
- return;
- auto destination_quad = transform.map_to_quad(dst_rect.to_type<float>());
- auto destination_bounding_rect = destination_quad.bounding_rect().to_rounded<int>();
- auto source_rect = enclosing_int_rect(src_rect).intersected(bitmap.rect());
- Gfx::AffineTransform source_transform;
- source_transform.translate(src_rect.x(), src_rect.y());
- source_transform.scale(src_rect.width() / dst_rect.width(), src_rect.height() / dst_rect.height());
- source_transform.translate(-dst_rect.x(), -dst_rect.y());
- auto translated_dest_rect = destination_bounding_rect.translated(translation());
- auto clipped_bounding_rect = translated_dest_rect.intersected(clip_rect());
- if (clipped_bounding_rect.is_empty())
- return;
- auto sample_transform = source_transform.multiply(*inverse_transform);
- auto start_offset = destination_bounding_rect.location() + (clipped_bounding_rect.location() - translated_dest_rect.location());
- for (int y = 0; y < clipped_bounding_rect.height(); ++y) {
- for (int x = 0; x < clipped_bounding_rect.width(); ++x) {
- auto point = Gfx::IntPoint { x, y };
- auto sample_point = point + start_offset;
- // AffineTransform::map(IntPoint) rounds internally, which is wrong here. So explicitly call the FloatPoint version, and then truncate the result.
- auto source_point = Gfx::IntPoint { sample_transform.map(Gfx::FloatPoint { sample_point }) };
- if (!source_rect.contains(source_point))
- continue;
- auto source_color = bitmap.get_pixel(source_point);
- if (source_color.alpha() == 0)
- continue;
- if (opacity != 1.0f)
- source_color = source_color.with_opacity(opacity);
- set_physical_pixel(point + clipped_bounding_rect.location(), source_color, true);
- }
- }
- }
- }
- void Painter::draw_signed_distance_field(IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
- {
- auto target_rect = dst_rect.translated(translation());
- auto clipped_rect = target_rect.intersected(clip_rect());
- if (clipped_rect.is_empty())
- return;
- target_rect *= scale();
- clipped_rect *= scale();
- auto start_offset = clipped_rect.location() - target_rect.location();
- auto x_ratio = static_cast<float>(sdf.width() - 1) / (dst_rect.width() - 1);
- auto y_ratio = static_cast<float>(sdf.height() - 1) / (dst_rect.height() - 1);
- auto smooth_step = [](auto edge0, auto edge1, auto x) {
- x = clamp((x - edge0) / (edge1 - edge0), 0.0f, 1.0f);
- return x * x * (3 - 2 * x);
- };
- auto pixel_at = [&](unsigned x, unsigned y) -> u8 {
- // Returning 255 means this pixel is outside the shape.
- if (x >= sdf.width() || y >= sdf.height())
- return 255;
- return sdf.pixel_at(x, y);
- };
- for (int i = 0; i < clipped_rect.height(); ++i) {
- for (int j = 0; j < clipped_rect.width(); ++j) {
- auto point = IntPoint { j, i };
- auto sample_point = point + start_offset;
- auto target_x = static_cast<int>(x_ratio * sample_point.x());
- auto target_y = static_cast<int>(y_ratio * sample_point.y());
- auto target_fraction_x = (x_ratio * sample_point.x()) - target_x;
- auto target_fraction_y = (y_ratio * sample_point.y()) - target_y;
- auto a = pixel_at(target_x, target_y);
- auto b = pixel_at(target_x + 1, target_y);
- auto c = pixel_at(target_x, target_y + 1);
- auto d = pixel_at(target_x + 1, target_y + 1);
- float distance = (a * (1 - target_fraction_x) * (1 - target_fraction_y)
- + b * target_fraction_x * (1 - target_fraction_y)
- + c * (1 - target_fraction_x) * target_fraction_y
- + d * target_fraction_x * target_fraction_y)
- / 255.0f;
- u8 alpha = (1 - clamp(smooth_step(0.5f - smoothing, 0.5f + smoothing, distance), 0.0f, 1.0f)) * 255;
- set_physical_pixel(point + clipped_rect.location(), color.with_alpha(alpha), true);
- }
- }
- }
- }
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