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- /*
- * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Array.h>
- #include <AK/GenericShorthands.h>
- #include <AK/Vector.h>
- #include <LibGfx/Bitmap.h>
- #include <LibGfx/PaintStyle.h>
- #include <LibGfx/Painter.h>
- #include <LibGfx/Path.h>
- namespace Gfx {
- namespace Detail {
- static auto constexpr coverage_lut = [] {
- Array<u8, 256> coverage_lut {};
- for (u32 sample = 0; sample <= 255; sample++)
- coverage_lut[sample] = popcount(sample);
- return coverage_lut;
- }();
- template<unsigned SamplesPerPixel>
- struct Sample {
- static_assert(!first_is_one_of(SamplesPerPixel, 8u, 16u, 32u), "EdgeFlagPathRasterizer: Invalid samples per pixel!");
- };
- // See paper for diagrams for how these offsets work, but they allow for nicely spread out samples in each pixel.
- template<>
- struct Sample<8> {
- using Type = u8;
- static constexpr Array nrooks_subpixel_offsets {
- (5.0f / 8.0f),
- (0.0f / 8.0f),
- (3.0f / 8.0f),
- (6.0f / 8.0f),
- (1.0f / 8.0f),
- (4.0f / 8.0f),
- (7.0f / 8.0f),
- (2.0f / 8.0f),
- };
- static u8 compute_coverage(Type sample)
- {
- return coverage_lut[sample];
- }
- };
- template<>
- struct Sample<16> {
- using Type = u16;
- static constexpr Array nrooks_subpixel_offsets {
- (1.0f / 16.0f),
- (8.0f / 16.0f),
- (4.0f / 16.0f),
- (15.0f / 16.0f),
- (11.0f / 16.0f),
- (2.0f / 16.0f),
- (6.0f / 16.0f),
- (14.0f / 16.0f),
- (10.0f / 16.0f),
- (3.0f / 16.0f),
- (7.0f / 16.0f),
- (12.0f / 16.0f),
- (0.0f / 16.0f),
- (9.0f / 16.0f),
- (5.0f / 16.0f),
- (13.0f / 16.0f),
- };
- static u8 compute_coverage(Type sample)
- {
- return (
- coverage_lut[(sample >> 0) & 0xff]
- + coverage_lut[(sample >> 8) & 0xff]);
- }
- };
- template<>
- struct Sample<32> {
- using Type = u32;
- static constexpr Array nrooks_subpixel_offsets {
- (28.0f / 32.0f),
- (13.0f / 32.0f),
- (6.0f / 32.0f),
- (23.0f / 32.0f),
- (0.0f / 32.0f),
- (17.0f / 32.0f),
- (10.0f / 32.0f),
- (27.0f / 32.0f),
- (4.0f / 32.0f),
- (21.0f / 32.0f),
- (14.0f / 32.0f),
- (31.0f / 32.0f),
- (8.0f / 32.0f),
- (25.0f / 32.0f),
- (18.0f / 32.0f),
- (3.0f / 32.0f),
- (12.0f / 32.0f),
- (29.0f / 32.0f),
- (22.0f / 32.0f),
- (7.0f / 32.0f),
- (16.0f / 32.0f),
- (1.0f / 32.0f),
- (26.0f / 32.0f),
- (11.0f / 32.0f),
- (20.0f / 32.0f),
- (5.0f / 32.0f),
- (30.0f / 32.0f),
- (15.0f / 32.0f),
- (24.0f / 32.0f),
- (9.0f / 32.0f),
- (2.0f / 32.0f),
- (19.0f / 32.0f),
- };
- static u8 compute_coverage(Type sample)
- {
- return (
- coverage_lut[(sample >> 0) & 0xff]
- + coverage_lut[(sample >> 8) & 0xff]
- + coverage_lut[(sample >> 16) & 0xff]
- + coverage_lut[(sample >> 24) & 0xff]);
- }
- };
- struct Edge {
- float x;
- int min_y;
- int max_y;
- float dxdy;
- i8 winding;
- Edge* next_edge;
- };
- }
- template<unsigned SamplesPerPixel = 32>
- class EdgeFlagPathRasterizer {
- public:
- EdgeFlagPathRasterizer(IntSize);
- void fill(Painter&, Path const&, Color, Painter::WindingRule, FloatPoint offset = {});
- void fill(Painter&, Path const&, PaintStyle const&, float opacity, Painter::WindingRule, FloatPoint offset = {});
- private:
- using SubpixelSample = Detail::Sample<SamplesPerPixel>;
- using SampleType = typename SubpixelSample::Type;
- static u8 coverage_to_alpha(u8 coverage)
- {
- constexpr auto alpha_shift = AK::log2(256 / SamplesPerPixel);
- if (!coverage)
- return 0;
- return (coverage << alpha_shift) - 1;
- }
- struct EdgeExtent {
- int min_x;
- int max_x;
- template<typename T>
- void memset_extent(T* data, int value)
- {
- if (min_x <= max_x)
- memset(data + min_x, value, (max_x - min_x + 1) * sizeof(T));
- }
- };
- void fill_internal(Painter&, Path const&, auto color_or_function, Painter::WindingRule, FloatPoint offset);
- Detail::Edge* plot_edges_for_scanline(int scanline, auto plot_edge, EdgeExtent&, Detail::Edge* active_edges = nullptr);
- template<Painter::WindingRule>
- FLATTEN void write_scanline(Painter&, int scanline, EdgeExtent, auto& color_or_function);
- Color scanline_color(int scanline, int offset, u8 alpha, auto& color_or_function);
- void write_pixel(BitmapFormat format, ARGB32* scanline_ptr, int scanline, int offset, SampleType sample, auto& color_or_function);
- void fast_fill_solid_color_span(ARGB32* scanline_ptr, int start, int end, Color color);
- template<Painter::WindingRule, typename Callback>
- auto accumulate_scanline(EdgeExtent, auto, Callback);
- auto accumulate_even_odd_scanline(EdgeExtent, auto, auto sample_callback);
- auto accumulate_non_zero_scanline(EdgeExtent, auto, auto sample_callback);
- struct WindingCounts {
- // NOTE: This only allows up to 256 winding levels. Increase this if required (i.e. to an i16).
- i8 counts[SamplesPerPixel];
- };
- struct NonZeroAcc {
- SampleType sample;
- WindingCounts winding;
- };
- template<Painter::WindingRule WindingRule>
- constexpr auto initial_acc() const
- {
- if constexpr (WindingRule == Painter::WindingRule::EvenOdd)
- return SampleType {};
- else
- return NonZeroAcc {};
- }
- IntSize m_size;
- IntPoint m_blit_origin;
- IntRect m_clip;
- Vector<SampleType> m_scanline;
- Vector<WindingCounts> m_windings;
- class EdgeTable {
- public:
- EdgeTable() = default;
- void set_scanline_range(int min_scanline, int max_scanline)
- {
- this->min_scanline = min_scanline;
- edges.resize(max_scanline - min_scanline + 1);
- }
- auto& operator[](int scanline) { return edges[scanline - min_scanline]; }
- private:
- Vector<Detail::Edge*> edges;
- int min_scanline { 0 };
- } m_edge_table;
- };
- extern template class EdgeFlagPathRasterizer<8>;
- extern template class EdgeFlagPathRasterizer<16>;
- extern template class EdgeFlagPathRasterizer<32>;
- }
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