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- /*
- * Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGfx/Painter.h>
- #include <LibGfx/Path.h>
- #include <LibGfx/Quad.h>
- namespace Gfx {
- class AntiAliasingPainter {
- public:
- explicit AntiAliasingPainter(Painter& painter)
- : m_underlying_painter(painter)
- {
- }
- enum class LineLengthMode {
- // E.g. A line from 0,1 -> 2,1 is 3px long
- PointToPoint,
- // E.g. A line from 0,1 -> 2,1 is 2px long
- Distance
- };
- void draw_line(IntPoint, IntPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint);
- void draw_line(FloatPoint, FloatPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint);
- void draw_line(FloatLine line, Color color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint)
- {
- draw_line(line.a(), line.b(), color, thickness, style, alternate_color, line_length_mode);
- }
- void fill_path(Path const&, Color, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
- void fill_path(Path const&, PaintStyle const& paint_style, float opacity = 1.0f, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
- void stroke_path(Path const&, Color, float thickness);
- void stroke_path(Path const&, PaintStyle const& paint_style, float thickness, float opacity = 1.0f);
- void translate(float dx, float dy) { m_transform.translate(dx, dy); }
- void translate(FloatPoint delta) { m_transform.translate(delta); }
- void draw_ellipse(IntRect const& a_rect, Color, int thickness);
- enum class BlendMode {
- Normal,
- AlphaSubtract
- };
- void fill_rect(FloatRect const&, Color);
- void fill_circle(IntPoint center, int radius, Color, BlendMode blend_mode = BlendMode::Normal);
- void fill_ellipse(IntRect const& a_rect, Color, BlendMode blend_mode = BlendMode::Normal);
- void fill_rect_with_rounded_corners(IntRect const&, Color, int radius);
- void fill_rect_with_rounded_corners(IntRect const&, Color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius);
- struct CornerRadius {
- int horizontal_radius;
- int vertical_radius;
- inline operator bool() const
- {
- return horizontal_radius > 0 || vertical_radius > 0;
- }
- Gfx::IntRect as_rect() const
- {
- return { 0, 0, horizontal_radius, vertical_radius };
- }
- };
- void fill_rect_with_rounded_corners(IntRect const&, Color, CornerRadius top_left, CornerRadius top_right, CornerRadius bottom_right, CornerRadius bottom_left, BlendMode blend_mode = BlendMode::Normal);
- Gfx::Painter& underlying_painter() { return m_underlying_painter; }
- private:
- struct Range {
- int min;
- int max;
- inline bool contains_inclusive(int n) const
- {
- return n >= min && n <= max;
- }
- };
- Range draw_ellipse_part(IntPoint a_rect, int radius_a, int radius_b, Color alternate_color, bool flip_x_and_y, Optional<Range> x_clip, BlendMode blend_mode);
- void draw_anti_aliased_line(FloatPoint, FloatPoint, Color, float thickness, Painter::LineStyle, Color, LineLengthMode);
- void draw_dotted_line(IntPoint, IntPoint, Gfx::Color, int thickness);
- Painter& m_underlying_painter;
- AffineTransform m_transform;
- };
- }
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