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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/StringView.h>
- #include <AK/Vector.h>
- #include <LibGLSL/Token.h>
- namespace GLSL {
- class Lexer {
- public:
- explicit Lexer(StringView, size_t start_line = 0);
- Vector<Token> lex();
- template<typename Callback>
- void lex_iterable(Callback);
- void set_ignore_whitespace(bool value) { m_options.ignore_whitespace = value; }
- private:
- char peek(size_t offset = 0) const;
- char consume();
- void lex_impl(Function<void(Token)>);
- StringView m_input;
- size_t m_index { 0 };
- Position m_previous_position { 0, 0 };
- Position m_position { 0, 0 };
- struct Options {
- bool ignore_whitespace { false };
- } m_options;
- };
- template<typename Callback>
- void Lexer::lex_iterable(Callback callback)
- {
- return lex_impl(move(callback));
- }
- }
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