Timer.h 1.9 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, the SerenityOS developers.
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #pragma once
  8. #include <AK/Function.h>
  9. #include <LibCore/EventReceiver.h>
  10. namespace Core {
  11. class Timer final : public EventReceiver {
  12. C_OBJECT(Timer);
  13. public:
  14. static ErrorOr<NonnullRefPtr<Timer>> create_repeating(int interval_ms, Function<void()>&& timeout_handler, EventReceiver* parent = nullptr)
  15. {
  16. return adopt_nonnull_ref_or_enomem(new Timer(interval_ms, move(timeout_handler), parent));
  17. }
  18. static ErrorOr<NonnullRefPtr<Timer>> create_single_shot(int interval_ms, Function<void()>&& timeout_handler, EventReceiver* parent = nullptr)
  19. {
  20. auto timer = TRY(adopt_nonnull_ref_or_enomem(new Timer(interval_ms, move(timeout_handler), parent)));
  21. timer->set_single_shot(true);
  22. return timer;
  23. }
  24. virtual ~Timer() override = default;
  25. void start();
  26. void start(int interval_ms);
  27. void restart();
  28. void restart(int interval_ms);
  29. void stop();
  30. void set_active(bool);
  31. bool is_active() const { return m_active; }
  32. int interval() const { return m_interval_ms; }
  33. void set_interval(int interval_ms)
  34. {
  35. if (m_interval_ms == interval_ms)
  36. return;
  37. m_interval_ms = interval_ms;
  38. m_interval_dirty = true;
  39. }
  40. bool is_single_shot() const { return m_single_shot; }
  41. void set_single_shot(bool single_shot) { m_single_shot = single_shot; }
  42. Function<void()> on_timeout;
  43. private:
  44. explicit Timer(EventReceiver* parent = nullptr);
  45. Timer(int interval_ms, Function<void()>&& timeout_handler, EventReceiver* parent = nullptr);
  46. virtual void timer_event(TimerEvent&) override;
  47. bool m_active { false };
  48. bool m_single_shot { false };
  49. bool m_interval_dirty { false };
  50. int m_interval_ms { 0 };
  51. };
  52. }