1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- /*
- * Copyright (c) 2022, sin-ack <sin-ack@protonmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "SystemServerTakeover.h"
- #include <LibCore/Socket.h>
- #include <LibCore/System.h>
- namespace Core {
- HashMap<ByteString, int> s_overtaken_sockets {};
- bool s_overtaken_sockets_parsed { false };
- static void parse_sockets_from_system_server()
- {
- VERIFY(!s_overtaken_sockets_parsed);
- constexpr auto socket_takeover = "SOCKET_TAKEOVER";
- char const* sockets = getenv(socket_takeover);
- if (!sockets) {
- s_overtaken_sockets_parsed = true;
- return;
- }
- for (auto const socket : StringView { sockets, strlen(sockets) }.split_view(';')) {
- auto params = socket.split_view(':');
- VERIFY(params.size() == 2);
- s_overtaken_sockets.set(params[0].to_byte_string(), params[1].to_number<int>().value());
- }
- s_overtaken_sockets_parsed = true;
- // We wouldn't want our children to think we're passing
- // them a socket either, so unset the env variable.
- unsetenv(socket_takeover);
- }
- ErrorOr<NonnullOwnPtr<Core::LocalSocket>> take_over_socket_from_system_server(ByteString const& socket_path)
- {
- if (!s_overtaken_sockets_parsed)
- parse_sockets_from_system_server();
- int fd;
- if (socket_path.is_empty()) {
- // We want the first (and only) socket.
- VERIFY(s_overtaken_sockets.size() == 1);
- fd = s_overtaken_sockets.begin()->value;
- } else {
- auto it = s_overtaken_sockets.find(socket_path);
- if (it == s_overtaken_sockets.end())
- return Error::from_string_literal("Non-existent socket requested");
- fd = it->value;
- }
- // Sanity check: it has to be a socket.
- auto stat = TRY(Core::System::fstat(fd));
- if (!S_ISSOCK(stat.st_mode))
- return Error::from_string_literal("The fd we got from SystemServer is not a socket");
- auto socket = TRY(Core::LocalSocket::adopt_fd(fd));
- // It had to be !CLOEXEC for obvious reasons, but we
- // don't need it to be !CLOEXEC anymore, so set the
- // CLOEXEC flag now.
- TRY(socket->set_close_on_exec(true));
- return socket;
- }
- }
|