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- /*
- * Copyright (c) 2020, Till Mayer <till.mayer@web.de>
- * Copyright (c) 2022, the SerenityOS developers.
- * Copyright (c) 2022-2023, Sam Atkins <atkinssj@serenityos.org>
- * Copyright (c) 2023, David Ganz <david.g.ganz@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "CardPainter.h"
- #include <AK/Array.h>
- #include <AK/GenericShorthands.h>
- #include <LibConfig/Client.h>
- #include <LibGfx/Font/Font.h>
- #include <LibGfx/Font/FontDatabase.h>
- namespace Cards {
- CardPainter& CardPainter::the()
- {
- static CardPainter s_card_painter;
- return s_card_painter;
- }
- CardPainter::CardPainter()
- {
- m_back_image_path = MUST(String::from_byte_string(Config::read_string("Games"sv, "Cards"sv, "CardBackImage"sv, "/res/graphics/cards/backs/Red.png"sv)));
- set_front_images_set_name(MUST(String::from_byte_string(Config::read_string("Games"sv, "Cards"sv, "CardFrontImages"sv, "Classic"sv))));
- }
- static constexpr Gfx::CharacterBitmap s_diamond {
- " # "
- " ### "
- " ##### "
- " ####### "
- "#########"
- " ####### "
- " ##### "
- " ### "
- " # "sv,
- 9, 9
- };
- static constexpr Gfx::CharacterBitmap s_heart {
- " # # "
- " ### ### "
- "#########"
- "#########"
- "#########"
- " ####### "
- " ##### "
- " ### "
- " # "sv,
- 9, 9
- };
- static constexpr Gfx::CharacterBitmap s_spade {
- " # "
- " ### "
- " ##### "
- " ####### "
- "#########"
- "#########"
- " ## # ## "
- " ### "
- " ### "sv,
- 9, 9
- };
- static constexpr Gfx::CharacterBitmap s_club {
- " ### "
- " ##### "
- " ##### "
- "## ### ##"
- "#########"
- "#########"
- " ## # ## "
- " ### "
- " ### "sv,
- 9, 9
- };
- static constexpr u8 s_disabled_alpha = 90;
- NonnullRefPtr<Gfx::Bitmap> CardPainter::get_bitmap_or_create(Suit suit, Rank rank, CardPainter::PaintCache& cache, Function<void(Gfx::Bitmap&)> creator)
- {
- auto suit_id = to_underlying(suit);
- auto rank_id = to_underlying(rank);
- auto& existing_bitmap = cache[suit_id][rank_id];
- if (!existing_bitmap.is_null())
- return *existing_bitmap;
- auto bitmap = create_card_bitmap();
- creator(bitmap);
- cache[suit_id][rank_id] = move(bitmap);
- return *cache[suit_id][rank_id];
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_front(Suit suit, Rank rank)
- {
- return get_bitmap_or_create(suit, rank, m_cards, [this, suit, rank](auto& bitmap) {
- paint_card_front(bitmap, suit, rank);
- });
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_back()
- {
- if (!m_card_back.is_null())
- return *m_card_back;
- m_card_back = create_card_bitmap();
- paint_card_back(*m_card_back);
- return *m_card_back;
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_front_highlighted(Suit suit, Rank rank)
- {
- return get_bitmap_or_create(suit, rank, m_cards_highlighted, [this, suit, rank](auto& bitmap) {
- paint_highlighted_card(bitmap, card_front(suit, rank));
- });
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_front_disabled(Suit suit, Rank rank)
- {
- return get_bitmap_or_create(suit, rank, m_cards_disabled, [this, suit, rank](auto& bitmap) {
- paint_disabled_card(bitmap, card_front(suit, rank));
- });
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_front_inverted(Suit suit, Rank rank)
- {
- return get_bitmap_or_create(suit, rank, m_cards_inverted, [this, suit, rank](auto& bitmap) {
- paint_inverted_card(bitmap, card_front(suit, rank));
- });
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_back_inverted()
- {
- if (!m_card_back_inverted.is_null())
- return *m_card_back_inverted;
- m_card_back_inverted = create_card_bitmap();
- paint_inverted_card(card_back(), *m_card_back_inverted);
- return *m_card_back_inverted;
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::card_back_disabled()
- {
- if (!m_card_back_disabled.is_null())
- return *m_card_back_disabled;
- m_card_back_disabled = create_card_bitmap();
- paint_disabled_card(*m_card_back_disabled, card_back());
- return *m_card_back_disabled;
- }
- void CardPainter::set_back_image_path(StringView path)
- {
- if (m_back_image_path == path)
- return;
- m_back_image_path = MUST(String::from_utf8(path));
- if (!m_card_back.is_null())
- paint_card_back(*m_card_back);
- if (!m_card_back_inverted.is_null())
- paint_inverted_card(*m_card_back_inverted, *m_card_back);
- }
- void CardPainter::set_front_images_set_name(AK::StringView path)
- {
- if (m_front_images_set_name == path)
- return;
- m_front_images_set_name = MUST(String::from_utf8(path));
- if (m_front_images_set_name.is_empty()) {
- for (auto& pip_bitmap : m_suit_pips)
- pip_bitmap = nullptr;
- for (auto& pip_bitmap : m_suit_pips_flipped_vertically)
- pip_bitmap = nullptr;
- } else {
- auto diamond = Gfx::Bitmap::load_from_file(MUST(String::formatted("/res/graphics/cards/fronts/{}/diamond.png", m_front_images_set_name))).release_value_but_fixme_should_propagate_errors();
- m_suit_pips[to_underlying(Suit::Diamonds)] = diamond;
- m_suit_pips_flipped_vertically[to_underlying(Suit::Diamonds)] = diamond->flipped(Gfx::Orientation::Vertical).release_value_but_fixme_should_propagate_errors();
- auto club = Gfx::Bitmap::load_from_file(MUST(String::formatted("/res/graphics/cards/fronts/{}/club.png", m_front_images_set_name))).release_value_but_fixme_should_propagate_errors();
- m_suit_pips[to_underlying(Suit::Clubs)] = club;
- m_suit_pips_flipped_vertically[to_underlying(Suit::Clubs)] = club->flipped(Gfx::Orientation::Vertical).release_value_but_fixme_should_propagate_errors();
- auto heart = Gfx::Bitmap::load_from_file(MUST(String::formatted("/res/graphics/cards/fronts/{}/heart.png", m_front_images_set_name))).release_value_but_fixme_should_propagate_errors();
- m_suit_pips[to_underlying(Suit::Hearts)] = heart;
- m_suit_pips_flipped_vertically[to_underlying(Suit::Hearts)] = heart->flipped(Gfx::Orientation::Vertical).release_value_but_fixme_should_propagate_errors();
- auto spade = Gfx::Bitmap::load_from_file(MUST(String::formatted("/res/graphics/cards/fronts/{}/spade.png", m_front_images_set_name))).release_value_but_fixme_should_propagate_errors();
- m_suit_pips[to_underlying(Suit::Spades)] = spade;
- m_suit_pips_flipped_vertically[to_underlying(Suit::Spades)] = spade->flipped(Gfx::Orientation::Vertical).release_value_but_fixme_should_propagate_errors();
- }
- // Clear all bitmaps using front images
- for (auto& suit_array : m_cards) {
- for (auto& card_bitmap : suit_array)
- card_bitmap = nullptr;
- }
- for (auto& suit_array : m_cards_highlighted) {
- for (auto& card_bitmap : suit_array)
- card_bitmap = nullptr;
- }
- }
- void CardPainter::set_background_color(Color background_color)
- {
- m_background_color = background_color;
- // Clear any cached card bitmaps that depend on the background color.
- for (auto& suit_array : m_cards_highlighted) {
- for (auto& rank_array : suit_array)
- rank_array = nullptr;
- }
- }
- NonnullRefPtr<Gfx::Bitmap> CardPainter::create_card_bitmap()
- {
- return Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { Card::width, Card::height }).release_value_but_fixme_should_propagate_errors();
- }
- void CardPainter::paint_card_front_pips(Gfx::Bitmap& bitmap, Suit suit, Rank rank)
- {
- Gfx::Painter painter { bitmap };
- auto& pip_bitmap = m_suit_pips[to_underlying(suit)];
- auto& pip_bitmap_flipped_vertically = m_suit_pips_flipped_vertically[to_underlying(suit)];
- struct Pip {
- int x;
- int y;
- bool flip_vertically;
- };
- auto paint_pips = [&](Span<Pip> pips) {
- for (auto& pip : pips) {
- auto& bitmap = pip.flip_vertically ? pip_bitmap_flipped_vertically : pip_bitmap;
- painter.blit({ pip.x - bitmap->width() / 2, pip.y - bitmap->height() / 2 }, *bitmap, bitmap->rect());
- }
- };
- constexpr int column_left = Card::width * 1 / 3;
- constexpr int column_middle = Card::width * 1 / 2;
- constexpr int column_right = Card::width - column_left;
- constexpr int row_top = Card::height / 6;
- constexpr int row_middle = Card::height / 2;
- constexpr int row_bottom = Card::height - row_top - 1;
- constexpr int row_2_of_4 = row_top + (row_bottom - row_top) * 1 / 3;
- constexpr int row_3_of_4 = Card::height - row_2_of_4 - 1;
- constexpr int row_2_of_5 = row_top + (row_bottom - row_top) * 1 / 4;
- constexpr int row_4_of_5 = Card::height - row_2_of_5 - 1;
- constexpr int row_2_of_7 = row_top + (row_bottom - row_top) * 1 / 6;
- constexpr int row_6_of_7 = Card::height - row_2_of_7 - 1;
- switch (rank) {
- case Rank::Ace:
- paint_pips(Array<Pip, 1>({ Pip { column_middle, row_middle, false } }));
- break;
- case Rank::Two:
- paint_pips(Array<Pip, 2>({ { column_middle, row_top, false },
- { column_middle, row_bottom, true } }));
- break;
- case Rank::Three:
- paint_pips(Array<Pip, 3>({ { column_middle, row_top, false },
- { column_middle, row_middle, false },
- { column_middle, row_bottom, true } }));
- break;
- case Rank::Four:
- paint_pips(Array<Pip, 4>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Five:
- paint_pips(Array<Pip, 5>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_middle, row_middle, false },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Six:
- paint_pips(Array<Pip, 6>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_left, row_middle, false },
- { column_right, row_middle, false },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Seven:
- paint_pips(Array<Pip, 7>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_middle, row_2_of_5, false },
- { column_left, row_middle, false },
- { column_right, row_middle, false },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Eight:
- paint_pips(Array<Pip, 8>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_middle, row_2_of_5, false },
- { column_left, row_middle, false },
- { column_right, row_middle, false },
- { column_middle, row_4_of_5, true },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Nine:
- paint_pips(Array<Pip, 9>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_left, row_2_of_4, false },
- { column_right, row_2_of_4, false },
- { column_middle, row_middle, false },
- { column_left, row_3_of_4, true },
- { column_right, row_3_of_4, true },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Ten:
- paint_pips(Array<Pip, 10>({ { column_left, row_top, false },
- { column_right, row_top, false },
- { column_middle, row_2_of_7, false },
- { column_left, row_2_of_4, false },
- { column_right, row_2_of_4, false },
- { column_left, row_3_of_4, true },
- { column_right, row_3_of_4, true },
- { column_middle, row_6_of_7, true },
- { column_left, row_bottom, true },
- { column_right, row_bottom, true } }));
- break;
- case Rank::Jack:
- case Rank::Queen:
- case Rank::King:
- case Rank::__Count:
- break;
- }
- }
- void CardPainter::paint_card_front(Gfx::Bitmap& bitmap, Cards::Suit suit, Cards::Rank rank)
- {
- auto const suit_color = (suit == Suit::Diamonds || suit == Suit::Hearts) ? Color::Red : Color::Black;
- auto const& suit_symbol = [&]() -> Gfx::CharacterBitmap const& {
- switch (suit) {
- case Suit::Diamonds:
- return s_diamond;
- case Suit::Clubs:
- return s_club;
- case Suit::Spades:
- return s_spade;
- case Suit::Hearts:
- return s_heart;
- default:
- VERIFY_NOT_REACHED();
- }
- }();
- Gfx::Painter painter { bitmap };
- auto paint_rect = bitmap.rect();
- auto& font = Gfx::FontDatabase::default_font().bold_variant();
- painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, Card::card_radius);
- paint_rect.shrink(2, 2);
- painter.fill_rect_with_rounded_corners(paint_rect, Color::White, Card::card_radius - 1);
- paint_rect.set_height(paint_rect.height() / 2);
- paint_rect.shrink(10, 6);
- auto text_rect = Gfx::IntRect { 1, 6, font.width_rounded_up("10"sv), font.pixel_size_rounded_up() };
- painter.draw_text(text_rect, card_rank_label(rank), font, Gfx::TextAlignment::Center, suit_color);
- painter.draw_bitmap(
- { text_rect.x() + (text_rect.width() - suit_symbol.size().width()) / 2, text_rect.bottom() + 4 },
- suit_symbol, suit_color);
- for (int y = Card::height / 2; y < Card::height; ++y) {
- for (int x = 0; x < Card::width; ++x)
- bitmap.set_pixel(x, y, bitmap.get_pixel(Card::width - x - 1, Card::height - y - 1));
- }
- if (!m_front_images_set_name.is_empty()) {
- // Paint pips for number cards except the ace of spades
- if (!first_is_one_of(rank, Rank::Ace, Rank::Jack, Rank::Queen, Rank::King)
- || (rank == Rank::Ace && suit != Suit::Spades)) {
- paint_card_front_pips(bitmap, suit, rank);
- } else {
- // Paint pictures for royal cards and ace of spades
- StringView rank_name;
- switch (rank) {
- case Rank::Ace:
- rank_name = "ace"sv;
- break;
- case Rank::Jack:
- rank_name = "jack"sv;
- break;
- case Rank::Queen:
- rank_name = "queen"sv;
- break;
- case Rank::King:
- rank_name = "king"sv;
- break;
- default:
- break;
- }
- StringView suit_name;
- switch (suit) {
- case Suit::Diamonds:
- suit_name = "diamonds"sv;
- break;
- case Suit::Clubs:
- suit_name = "clubs"sv;
- break;
- case Suit::Hearts:
- suit_name = "hearts"sv;
- break;
- case Suit::Spades:
- suit_name = "spades"sv;
- break;
- case Suit::__Count:
- return;
- }
- auto front_image_path = MUST(String::formatted("/res/graphics/cards/fronts/{}/{}-{}.png", m_front_images_set_name, suit_name, rank_name));
- auto maybe_front_image = Gfx::Bitmap::load_from_file(front_image_path);
- if (maybe_front_image.is_error()) {
- dbgln("Failed to load `{}`: {}", front_image_path, maybe_front_image.error());
- return;
- }
- auto front_image = maybe_front_image.release_value();
- painter.blit({ (bitmap.width() - front_image->width()) / 2, (bitmap.height() - front_image->height()) / 2 }, front_image, front_image->rect());
- }
- }
- }
- void CardPainter::paint_card_back(Gfx::Bitmap& bitmap)
- {
- Gfx::Painter painter { bitmap };
- auto paint_rect = bitmap.rect();
- painter.clear_rect(paint_rect, Gfx::Color::Transparent);
- painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, Card::card_radius);
- auto inner_paint_rect = paint_rect.shrunken(2, 2);
- painter.fill_rect_with_rounded_corners(inner_paint_rect, Color::White, Card::card_radius - 1);
- auto image = Gfx::Bitmap::load_from_file(m_back_image_path).release_value_but_fixme_should_propagate_errors();
- painter.blit({ (bitmap.width() - image->width()) / 2, (bitmap.height() - image->height()) / 2 }, image, image->rect());
- }
- void CardPainter::paint_inverted_card(Gfx::Bitmap& bitmap, Gfx::Bitmap const& source_to_invert)
- {
- Gfx::Painter painter { bitmap };
- painter.clear_rect(bitmap.rect(), Gfx::Color::Transparent);
- painter.blit_filtered(Gfx::IntPoint {}, source_to_invert, source_to_invert.rect(), [&](Color color) {
- return color.inverted();
- });
- }
- void CardPainter::paint_highlighted_card(Gfx::Bitmap& bitmap, Gfx::Bitmap const& source_to_highlight)
- {
- Gfx::Painter painter { bitmap };
- auto paint_rect = source_to_highlight.rect();
- auto background_complement = m_background_color.xored(Color::White);
- painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, Card::card_radius);
- paint_rect.shrink(2, 2);
- painter.fill_rect_with_rounded_corners(paint_rect, background_complement, Card::card_radius - 1);
- paint_rect.shrink(4, 4);
- painter.fill_rect_with_rounded_corners(paint_rect, Color::White, Card::card_radius - 1);
- painter.blit({ 4, 4 }, source_to_highlight, source_to_highlight.rect().shrunken(8, 8));
- }
- void CardPainter::paint_disabled_card(Gfx::Bitmap& bitmap, Gfx::Bitmap const& source_to_disable)
- {
- Gfx::Painter painter { bitmap };
- auto disabled_color = Color(Color::Black);
- disabled_color.set_alpha(s_disabled_alpha);
- painter.blit_filtered(Gfx::IntPoint {}, source_to_disable, source_to_disable.rect(), [&](Color color) {
- return color.blend(disabled_color);
- });
- }
- }
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