CardGame.h 2.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869
  1. /*
  2. * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/Error.h>
  8. #include <LibCards/CardStack.h>
  9. #include <LibConfig/Listener.h>
  10. #include <LibGUI/Forward.h>
  11. #include <LibGUI/Frame.h>
  12. namespace Cards {
  13. ErrorOr<NonnullRefPtr<GUI::Action>> make_cards_settings_action(GUI::Window* parent = nullptr);
  14. class CardGame
  15. : public GUI::Frame
  16. , public Config::Listener {
  17. public:
  18. virtual ~CardGame() = default;
  19. Gfx::Color background_color() const;
  20. void set_background_color(Gfx::Color);
  21. Vector<NonnullRefPtr<CardStack>>& stacks() { return m_stacks; }
  22. Vector<NonnullRefPtr<CardStack>> const& stacks() const { return m_stacks; }
  23. CardStack& stack_at_location(int location) { return m_stacks[location]; }
  24. template<class... Args>
  25. ErrorOr<void> add_stack(Args&&... args)
  26. {
  27. auto stack = TRY(try_make_ref_counted<CardStack>(forward<Args>(args)...));
  28. return m_stacks.try_append(move(stack));
  29. }
  30. void mark_intersecting_stacks_dirty(Card const& intersecting_card);
  31. bool is_moving_cards() const { return !m_moving_cards.is_empty(); }
  32. Vector<NonnullRefPtr<Card>>& moving_cards() { return m_moving_cards; }
  33. Vector<NonnullRefPtr<Card>> const& moving_cards() const { return m_moving_cards; }
  34. Gfx::IntRect moving_cards_bounds() const;
  35. RefPtr<CardStack> moving_cards_source_stack() const { return m_moving_cards_source_stack; }
  36. ErrorOr<void> pick_up_cards_from_stack(CardStack&, Gfx::IntPoint click_location, CardStack::MovementRule);
  37. RefPtr<CardStack> find_stack_to_drop_on(CardStack::MovementRule);
  38. ErrorOr<void> drop_cards_on_stack(CardStack&, CardStack::MovementRule);
  39. void clear_moving_cards();
  40. bool is_previewing_card() const { return !m_previewed_card_stack.is_null(); }
  41. void preview_card(CardStack&, Gfx::IntPoint click_location);
  42. void clear_card_preview();
  43. void dump_layout() const;
  44. protected:
  45. CardGame();
  46. private:
  47. virtual void config_string_did_change(StringView domain, StringView group, StringView key, StringView value) override;
  48. Vector<NonnullRefPtr<CardStack>> m_stacks;
  49. Vector<NonnullRefPtr<Card>> m_moving_cards;
  50. RefPtr<CardStack> m_moving_cards_source_stack;
  51. RefPtr<CardStack> m_previewed_card_stack;
  52. };
  53. }