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- /*
- * Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/HashMap.h>
- #include <AK/Noncopyable.h>
- #include <AK/Vector.h>
- #include <LibAccelGfx/Canvas.h>
- #include <LibAccelGfx/Context.h>
- #include <LibAccelGfx/Forward.h>
- #include <LibAccelGfx/GL.h>
- #include <LibAccelGfx/GlyphAtlas.h>
- #include <LibAccelGfx/Program.h>
- #include <LibGfx/AffineTransform.h>
- #include <LibGfx/Font/Font.h>
- #include <LibGfx/Forward.h>
- #include <LibGfx/Gradients.h>
- #include <LibGfx/TextLayout.h>
- namespace AccelGfx {
- class Painter {
- AK_MAKE_NONCOPYABLE(Painter);
- AK_MAKE_NONMOVABLE(Painter);
- public:
- static NonnullOwnPtr<Painter> create(Context&, NonnullRefPtr<Canvas>);
- Painter(Context&, NonnullRefPtr<Canvas>);
- ~Painter();
- Canvas const& canvas() { return *m_target_canvas; }
- void clear(Gfx::Color);
- void save();
- void restore();
- [[nodiscard]] Gfx::AffineTransform const& transform() const { return state().transform; }
- void set_transform(Gfx::AffineTransform const& transform) { state().transform = transform; }
- void translate(Gfx::FloatPoint translation) { state().transform.translate(translation); }
- Gfx::IntRect const& clip_rect() const { return state().clip_rect; }
- void fill_rect(Gfx::FloatRect, Gfx::Color);
- void fill_rect(Gfx::IntRect, Gfx::Color);
- enum class ScalingMode {
- NearestNeighbor,
- Bilinear,
- };
- enum class BlendingMode {
- AlphaAdd,
- AlphaOverride,
- AlphaPreserve,
- };
- void draw_line(Gfx::IntPoint a, Gfx::IntPoint b, float thickness, Gfx::Color color);
- void draw_line(Gfx::FloatPoint a, Gfx::FloatPoint b, float thickness, Gfx::Color color);
- void draw_scaled_bitmap(Gfx::FloatRect const& dst_rect, Gfx::Bitmap const&, Gfx::FloatRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
- void draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const&, Gfx::IntRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
- void draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::IntRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
- void draw_scaled_immutable_bitmap(Gfx::FloatRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::FloatRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
- void draw_glyph_run(Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color const& color);
- void set_clip_rect(Gfx::IntRect);
- void clear_clip_rect();
- void flush(Gfx::Bitmap&);
- void fill_rect_with_linear_gradient(Gfx::IntRect const&, ReadonlySpan<Gfx::ColorStop>, float angle, Optional<float> repeat_length = {});
- void fill_rect_with_linear_gradient(Gfx::FloatRect const&, ReadonlySpan<Gfx::ColorStop>, float angle, Optional<float> repeat_length = {});
- struct CornerRadius {
- float horizontal_radius;
- float vertical_radius;
- };
- void fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, CornerRadius const& top_left_radius, CornerRadius const& top_right_radius, CornerRadius const& bottom_left_radius, CornerRadius const& bottom_right_radius, BlendingMode = BlendingMode::AlphaAdd);
- void fill_rect_with_rounded_corners(Gfx::FloatRect const& rect, Color const& color, CornerRadius const& top_left_radius, CornerRadius const& top_right_radius, CornerRadius const& bottom_left_radius, CornerRadius const& bottom_right_radius, BlendingMode = BlendingMode::AlphaAdd);
- void blit_canvas(Gfx::IntRect const& dst_rect, Canvas const&, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
- void blit_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
- void blit_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, Gfx::FloatRect const& src_rect, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {}, BlendingMode = BlendingMode::AlphaAdd);
- enum class BlurDirection {
- Horizontal,
- Vertical,
- };
- void blit_blurred_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, int radius, BlurDirection direction, ScalingMode = ScalingMode::NearestNeighbor);
- void update_immutable_bitmap_texture_cache(HashMap<u32, Gfx::ImmutableBitmap const*>&);
- private:
- Context& m_context;
- struct State {
- Gfx::AffineTransform transform;
- Gfx::IntRect clip_rect;
- };
- [[nodiscard]] State& state() { return m_state_stack.last(); }
- [[nodiscard]] State const& state() const { return m_state_stack.last(); }
- void blit_scaled_texture(Gfx::FloatRect const& dst_rect, GL::Texture const&, Gfx::FloatRect const& src_rect, ScalingMode, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {}, BlendingMode = BlendingMode::AlphaAdd);
- void blit_blurred_texture(Gfx::FloatRect const& dst_rect, GL::Texture const&, Gfx::FloatRect const& src_rect, int radius, BlurDirection direction, ScalingMode = ScalingMode::NearestNeighbor);
- void bind_target_canvas();
- [[nodiscard]] Gfx::FloatRect to_clip_space(Gfx::FloatRect const& screen_rect) const;
- Vector<State, 1> m_state_stack;
- NonnullRefPtr<Canvas> m_target_canvas;
- Program m_rectangle_program;
- Program m_rounded_rectangle_program;
- Program m_blit_program;
- Program m_linear_gradient_program;
- Program m_blur_program;
- };
- }
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