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- /*
- * Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Assertions.h>
- #include <AK/OwnPtr.h>
- #ifndef AK_OS_MACOS
- // Make sure egl.h doesn't give us definitions from X11 headers
- # define EGL_NO_X11
- # include <EGL/egl.h>
- # undef EGL_NO_X11
- #endif
- namespace AccelGfx {
- class Context {
- public:
- static ErrorOr<NonnullOwnPtr<Context>> create();
- Context()
- {
- }
- virtual ~Context()
- {
- }
- virtual void activate() = 0;
- };
- }
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