VirtualConsole.cpp 9.7 KB

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  1. #include "VirtualConsole.h"
  2. #include "VGA.h"
  3. #include "kmalloc.h"
  4. #include "i386.h"
  5. #include "StdLib.h"
  6. #include "Keyboard.h"
  7. #include <AK/String.h>
  8. static byte* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::initialize()
  12. {
  13. s_vga_buffer = (byte*)0xb8000;
  14. memset(s_consoles, 0, sizeof(s_consoles));
  15. s_active_console = -1;
  16. }
  17. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  18. : TTY(4, index)
  19. , m_index(index)
  20. {
  21. s_consoles[index] = this;
  22. m_buffer = (byte*)kmalloc_eternal(80 * 25 * 2);
  23. if (initial_contents == AdoptCurrentVGABuffer) {
  24. memcpy(m_buffer, s_vga_buffer, 80 * 25 * 2);
  25. auto vgaCursor = vga_get_cursor();
  26. m_cursor_row = vgaCursor / 80;
  27. m_cursor_column = vgaCursor % 80;
  28. } else {
  29. word* line_mem = reinterpret_cast<word*>(m_buffer);
  30. for (word i = 0; i < 80 * 25; ++i)
  31. line_mem[i] = 0x0720;
  32. }
  33. }
  34. VirtualConsole::~VirtualConsole()
  35. {
  36. }
  37. void VirtualConsole::switch_to(unsigned index)
  38. {
  39. if ((int)index == s_active_console)
  40. return;
  41. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  42. ASSERT(index < 6);
  43. ASSERT(s_consoles[index]);
  44. InterruptDisabler disabler;
  45. if (s_active_console != -1)
  46. s_consoles[s_active_console]->set_active(false);
  47. s_active_console = index;
  48. s_consoles[s_active_console]->set_active(true);
  49. Console::the().setImplementation(s_consoles[s_active_console]);
  50. }
  51. void VirtualConsole::set_active(bool b)
  52. {
  53. if (b == m_active)
  54. return;
  55. InterruptDisabler disabler;
  56. m_active = b;
  57. if (!m_active) {
  58. memcpy(m_buffer, s_vga_buffer, 80 * 25 * 2);
  59. return;
  60. }
  61. memcpy(s_vga_buffer, m_buffer, 80 * 25 * 2);
  62. vga_set_cursor(m_cursor_row, m_cursor_column);
  63. Keyboard::the().setClient(this);
  64. }
  65. inline bool is_valid_parameter_character(byte ch)
  66. {
  67. return ch >= 0x30 && ch <= 0x3f;
  68. }
  69. inline bool is_valid_intermediate_character(byte ch)
  70. {
  71. return ch >= 0x20 && ch <= 0x2f;
  72. }
  73. inline bool is_valid_final_character(byte ch)
  74. {
  75. return ch >= 0x40 && ch <= 0x7e;
  76. }
  77. unsigned parseUInt(const String& str, bool& ok)
  78. {
  79. unsigned value = 0;
  80. for (size_t i = 0; i < str.length(); ++i) {
  81. if (str[i] < '0' || str[i] > '9') {
  82. ok = false;
  83. return 0;
  84. }
  85. value = value * 10;
  86. value += str[i] - '0';
  87. }
  88. ok = true;
  89. return value;
  90. }
  91. enum class VGAColor : byte {
  92. Black = 0,
  93. Blue,
  94. Green,
  95. Cyan,
  96. Red,
  97. Magenta,
  98. Brown,
  99. LightGray,
  100. DarkGray,
  101. BrightBlue,
  102. BrightGreen,
  103. BrightCyan,
  104. BrightRed,
  105. BrightMagenta,
  106. Yellow,
  107. White,
  108. };
  109. enum class ANSIColor : byte {
  110. Black = 0,
  111. Red,
  112. Green,
  113. Brown,
  114. Blue,
  115. Magenta,
  116. Cyan,
  117. LightGray,
  118. DarkGray,
  119. BrightRed,
  120. BrightGreen,
  121. Yellow,
  122. BrightBlue,
  123. BrightMagenta,
  124. BrightCyan,
  125. White,
  126. };
  127. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  128. {
  129. switch (color) {
  130. case ANSIColor::Black: return VGAColor::Black;
  131. case ANSIColor::Red: return VGAColor::Red;
  132. case ANSIColor::Brown: return VGAColor::Brown;
  133. case ANSIColor::Blue: return VGAColor::Blue;
  134. case ANSIColor::Magenta: return VGAColor::Magenta;
  135. case ANSIColor::Green: return VGAColor::Green;
  136. case ANSIColor::Cyan: return VGAColor::Cyan;
  137. case ANSIColor::LightGray: return VGAColor::LightGray;
  138. case ANSIColor::DarkGray: return VGAColor::DarkGray;
  139. case ANSIColor::BrightRed: return VGAColor::BrightRed;
  140. case ANSIColor::BrightGreen: return VGAColor::BrightGreen;
  141. case ANSIColor::Yellow: return VGAColor::Yellow;
  142. case ANSIColor::BrightBlue: return VGAColor::BrightBlue;
  143. case ANSIColor::BrightMagenta: return VGAColor::BrightMagenta;
  144. case ANSIColor::BrightCyan: return VGAColor::BrightCyan;
  145. case ANSIColor::White: return VGAColor::White;
  146. }
  147. ASSERT_NOT_REACHED();
  148. return VGAColor::LightGray;
  149. }
  150. static inline byte ansi_color_to_vga(byte color)
  151. {
  152. return (byte)ansi_color_to_vga((ANSIColor)color);
  153. }
  154. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  155. {
  156. for (auto param : params) {
  157. switch (param) {
  158. case 0:
  159. // Reset
  160. m_current_attribute = 0x07;
  161. break;
  162. case 1:
  163. // Bold
  164. m_current_attribute |= 8;
  165. break;
  166. case 30:
  167. case 31:
  168. case 32:
  169. case 33:
  170. case 34:
  171. case 35:
  172. case 36:
  173. case 37:
  174. // Foreground color
  175. m_current_attribute &= ~0x7;
  176. m_current_attribute |= ansi_color_to_vga(param - 30);
  177. break;
  178. case 40:
  179. case 41:
  180. case 42:
  181. case 43:
  182. case 44:
  183. case 45:
  184. case 46:
  185. case 47:
  186. // Background color
  187. m_current_attribute &= ~0x70;
  188. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  189. break;
  190. }
  191. }
  192. }
  193. void VirtualConsole::escape$s(const Vector<unsigned>&)
  194. {
  195. m_saved_cursor_row = m_cursor_row;
  196. m_saved_cursor_column = m_cursor_column;
  197. }
  198. void VirtualConsole::escape$u(const Vector<unsigned>&)
  199. {
  200. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  201. }
  202. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  203. {
  204. unsigned row = 1;
  205. unsigned col = 1;
  206. if (params.size() >= 1)
  207. row = params[0];
  208. if (params.size() >= 2)
  209. col = params[1];
  210. set_cursor(row - 1, col - 1);
  211. }
  212. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  213. {
  214. int mode = 0;
  215. if (params.size() >= 1)
  216. mode = params[0];
  217. switch (mode) {
  218. case 0:
  219. // FIXME: Clear from cursor to end of screen.
  220. notImplemented();
  221. break;
  222. case 1:
  223. // FIXME: Clear from cursor to beginning of screen.
  224. notImplemented();
  225. break;
  226. case 2:
  227. vga_clear();
  228. break;
  229. case 3:
  230. // FIXME: <esc>[3J should also clear the scrollback buffer.
  231. vga_clear();
  232. break;
  233. }
  234. }
  235. void VirtualConsole::execute_escape_sequence(byte final)
  236. {
  237. auto paramparts = String((const char*)m_parameters.data(), m_parameters.size()).split(';');
  238. Vector<unsigned> params;
  239. for (auto& parampart : paramparts) {
  240. bool ok;
  241. unsigned value = parseUInt(parampart, ok);
  242. if (!ok) {
  243. // FIXME: Should we do something else?
  244. return;
  245. }
  246. params.append(value);
  247. }
  248. switch (final) {
  249. case 'H': escape$H(params); break;
  250. case 'J': escape$J(params); break;
  251. case 'm': escape$m(params); break;
  252. case 's': escape$s(params); break;
  253. case 'u': escape$u(params); break;
  254. default: break;
  255. }
  256. m_parameters.clear();
  257. m_intermediates.clear();
  258. }
  259. void VirtualConsole::scroll_up()
  260. {
  261. if (m_cursor_row == (m_rows - 1)) {
  262. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  263. word* linemem = (word*)&m_buffer[24 * 160];
  264. for (word i = 0; i < 80; ++i)
  265. linemem[i] = 0x0720;
  266. if (m_active)
  267. vga_scroll_up();
  268. } else {
  269. ++m_cursor_row;
  270. }
  271. m_cursor_column = 0;
  272. }
  273. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  274. {
  275. ASSERT(row < m_rows);
  276. ASSERT(column < m_columns);
  277. m_cursor_row = row;
  278. m_cursor_column = column;
  279. if (m_active)
  280. vga_set_cursor(m_cursor_row, m_cursor_column);
  281. }
  282. void VirtualConsole::put_character_at(unsigned row, unsigned column, byte ch)
  283. {
  284. ASSERT(row < m_rows);
  285. ASSERT(column < m_columns);
  286. word cur = (row * 160) + (column * 2);
  287. m_buffer[cur] = ch;
  288. m_buffer[cur + 1] = m_current_attribute;
  289. if (m_active)
  290. vga_putch_at(row, column, ch, m_current_attribute);
  291. }
  292. void VirtualConsole::on_char(byte ch, bool shouldEmit)
  293. {
  294. InterruptDisabler disabler;
  295. if (shouldEmit)
  296. emit(ch);
  297. switch (m_escape_state) {
  298. case ExpectBracket:
  299. if (ch == '[')
  300. m_escape_state = ExpectParameter;
  301. else
  302. m_escape_state = Normal;
  303. return;
  304. case ExpectParameter:
  305. if (is_valid_parameter_character(ch)) {
  306. m_parameters.append(ch);
  307. return;
  308. }
  309. m_escape_state = ExpectIntermediate;
  310. // fall through
  311. case ExpectIntermediate:
  312. if (is_valid_intermediate_character(ch)) {
  313. m_intermediates.append(ch);
  314. return;
  315. }
  316. m_escape_state = ExpectFinal;
  317. // fall through
  318. case ExpectFinal:
  319. if (is_valid_final_character(ch)) {
  320. m_escape_state = Normal;
  321. execute_escape_sequence(ch);
  322. return;
  323. }
  324. m_escape_state = Normal;
  325. return;
  326. case Normal:
  327. break;
  328. }
  329. switch (ch) {
  330. case '\0':
  331. return;
  332. case '\033':
  333. m_escape_state = ExpectBracket;
  334. return;
  335. case 8: // Backspace
  336. if (m_cursor_column) {
  337. set_cursor(m_cursor_row, m_cursor_column - 1);
  338. put_character_at(m_cursor_row, m_cursor_column, ' ');
  339. return;
  340. }
  341. break;
  342. case '\n':
  343. scroll_up();
  344. set_cursor(m_cursor_row, m_cursor_column);
  345. return;
  346. }
  347. put_character_at(m_cursor_row, m_cursor_column, ch);
  348. ++m_cursor_column;
  349. if (m_cursor_column >= m_columns)
  350. scroll_up();
  351. set_cursor(m_cursor_row, m_cursor_column);
  352. }
  353. void VirtualConsole::onKeyPress(byte ch)
  354. {
  355. emit(ch);
  356. }
  357. void VirtualConsole::onConsoleReceive(byte ch)
  358. {
  359. auto old_attribute = m_current_attribute;
  360. m_current_attribute = 0x03;
  361. on_char(ch, false);
  362. m_current_attribute = old_attribute;
  363. }
  364. void VirtualConsole::onTTYWrite(byte ch)
  365. {
  366. on_char(ch, false);
  367. }
  368. String VirtualConsole::ttyName() const
  369. {
  370. char buf[16];
  371. ksprintf(buf, "/dev/tty%u", m_index);
  372. return String(buf);
  373. }