Shape.h 4.6 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <AK/HashMap.h>
  28. #include <AK/OwnPtr.h>
  29. #include <LibJS/Forward.h>
  30. #include <LibJS/Runtime/Cell.h>
  31. #include <LibJS/Runtime/PropertyAttributes.h>
  32. #include <LibJS/Runtime/StringOrSymbol.h>
  33. #include <LibJS/Runtime/Value.h>
  34. namespace JS {
  35. struct PropertyMetadata {
  36. size_t offset { 0 };
  37. PropertyAttributes attributes { 0 };
  38. };
  39. struct TransitionKey {
  40. StringOrSymbol property_name;
  41. PropertyAttributes attributes { 0 };
  42. bool operator==(const TransitionKey& other) const
  43. {
  44. return property_name == other.property_name && attributes == other.attributes;
  45. }
  46. };
  47. class Shape final : public Cell {
  48. public:
  49. virtual ~Shape() override;
  50. enum class TransitionType {
  51. Invalid,
  52. Put,
  53. Configure,
  54. Prototype,
  55. };
  56. explicit Shape(GlobalObject&);
  57. Shape(Shape& previous_shape, const StringOrSymbol& property_name, PropertyAttributes attributes, TransitionType);
  58. Shape(Shape& previous_shape, Object* new_prototype);
  59. Shape* create_put_transition(const StringOrSymbol&, PropertyAttributes attributes);
  60. Shape* create_configure_transition(const StringOrSymbol&, PropertyAttributes attributes);
  61. Shape* create_prototype_transition(Object* new_prototype);
  62. void add_property_without_transition(const StringOrSymbol&, PropertyAttributes);
  63. bool is_unique() const { return m_unique; }
  64. Shape* create_unique_clone() const;
  65. GlobalObject& global_object() const { return m_global_object; }
  66. Object* prototype() { return m_prototype; }
  67. const Object* prototype() const { return m_prototype; }
  68. Optional<PropertyMetadata> lookup(const StringOrSymbol&) const;
  69. const HashMap<StringOrSymbol, PropertyMetadata>& property_table() const;
  70. size_t property_count() const;
  71. struct Property {
  72. StringOrSymbol key;
  73. PropertyMetadata value;
  74. };
  75. Vector<Property> property_table_ordered() const;
  76. void set_prototype_without_transition(Object* new_prototype) { m_prototype = new_prototype; }
  77. void remove_property_from_unique_shape(const StringOrSymbol&, size_t offset);
  78. void add_property_to_unique_shape(const StringOrSymbol&, PropertyAttributes attributes);
  79. void reconfigure_property_in_unique_shape(const StringOrSymbol& property_name, PropertyAttributes attributes);
  80. private:
  81. virtual const char* class_name() const override { return "Shape"; }
  82. virtual void visit_children(Visitor&) override;
  83. void ensure_property_table() const;
  84. PropertyAttributes m_attributes { 0 };
  85. TransitionType m_transition_type : 6 { TransitionType::Invalid };
  86. bool m_unique : 1 { false };
  87. mutable bool m_has_property_table : 1 { false };
  88. GlobalObject& m_global_object;
  89. mutable OwnPtr<HashMap<StringOrSymbol, PropertyMetadata>> m_property_table;
  90. HashMap<TransitionKey, Shape*> m_forward_transitions;
  91. Shape* m_previous { nullptr };
  92. StringOrSymbol m_property_name;
  93. Object* m_prototype { nullptr };
  94. size_t m_property_count { 0 };
  95. };
  96. }
  97. template<>
  98. struct AK::Traits<JS::TransitionKey> : public GenericTraits<JS::TransitionKey> {
  99. static unsigned hash(const JS::TransitionKey& key)
  100. {
  101. return pair_int_hash(key.attributes.bits(), Traits<JS::StringOrSymbol>::hash(key.property_name));
  102. }
  103. };