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- /*
- * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibGfx/Painter.h>
- #include <LibWeb/Painting/BorderPainting.h>
- #include <LibWeb/Painting/PaintContext.h>
- namespace Web::Painting {
- void paint_border(PaintContext& context, BorderEdge edge, const Gfx::FloatRect& rect, const CSS::ComputedValues& style)
- {
- const auto& border_data = [&] {
- switch (edge) {
- case BorderEdge::Top:
- return style.border_top();
- case BorderEdge::Right:
- return style.border_right();
- case BorderEdge::Bottom:
- return style.border_bottom();
- default: // BorderEdge::Left:
- return style.border_left();
- }
- }();
- float width = border_data.width;
- if (width <= 0)
- return;
- auto color = border_data.color;
- auto border_style = border_data.line_style;
- int int_width = max((int)width, 1);
- struct Points {
- Gfx::FloatPoint p1;
- Gfx::FloatPoint p2;
- };
- auto points_for_edge = [](BorderEdge edge, const Gfx::FloatRect& rect) -> Points {
- switch (edge) {
- case BorderEdge::Top:
- return { rect.top_left(), rect.top_right() };
- case BorderEdge::Right:
- return { rect.top_right(), rect.bottom_right() };
- case BorderEdge::Bottom:
- return { rect.bottom_left(), rect.bottom_right() };
- default: // Edge::Left
- return { rect.top_left(), rect.bottom_left() };
- }
- };
- auto [p1, p2] = points_for_edge(edge, rect);
- if (border_style == CSS::LineStyle::Inset) {
- auto top_left_color = Color::from_rgb(0x5a5a5a);
- auto bottom_right_color = Color::from_rgb(0x888888);
- color = (edge == BorderEdge::Left || edge == BorderEdge::Top) ? top_left_color : bottom_right_color;
- } else if (border_style == CSS::LineStyle::Outset) {
- auto top_left_color = Color::from_rgb(0x888888);
- auto bottom_right_color = Color::from_rgb(0x5a5a5a);
- color = (edge == BorderEdge::Left || edge == BorderEdge::Top) ? top_left_color : bottom_right_color;
- }
- auto gfx_line_style = Gfx::Painter::LineStyle::Solid;
- if (border_style == CSS::LineStyle::Dotted)
- gfx_line_style = Gfx::Painter::LineStyle::Dotted;
- if (border_style == CSS::LineStyle::Dashed)
- gfx_line_style = Gfx::Painter::LineStyle::Dashed;
- if (gfx_line_style != Gfx::Painter::LineStyle::Solid) {
- switch (edge) {
- case BorderEdge::Top:
- p1.translate_by(int_width / 2, int_width / 2);
- p2.translate_by(-int_width / 2, int_width / 2);
- break;
- case BorderEdge::Right:
- p1.translate_by(-int_width / 2, int_width / 2);
- p2.translate_by(-int_width / 2, -int_width / 2);
- break;
- case BorderEdge::Bottom:
- p1.translate_by(int_width / 2, -int_width / 2);
- p2.translate_by(-int_width / 2, -int_width / 2);
- break;
- case BorderEdge::Left:
- p1.translate_by(int_width / 2, int_width / 2);
- p2.translate_by(int_width / 2, -int_width / 2);
- break;
- }
- context.painter().draw_line({ (int)p1.x(), (int)p1.y() }, { (int)p2.x(), (int)p2.y() }, color, int_width, gfx_line_style);
- return;
- }
- auto draw_line = [&](auto& p1, auto& p2) {
- context.painter().draw_line({ (int)p1.x(), (int)p1.y() }, { (int)p2.x(), (int)p2.y() }, color, 1, gfx_line_style);
- };
- float p1_step = 0;
- float p2_step = 0;
- bool has_top_left_radius = !style.border_top_left_radius().is_undefined();
- bool has_top_right_radius = !style.border_top_right_radius().is_undefined();
- bool has_bottom_left_radius = !style.border_bottom_left_radius().is_undefined();
- bool has_bottom_right_radius = !style.border_bottom_right_radius().is_undefined();
- switch (edge) {
- case BorderEdge::Top:
- p1_step = has_top_left_radius ? 0 : style.border_left().width / (float)int_width;
- p2_step = has_top_right_radius ? 0 : style.border_right().width / (float)int_width;
- for (int i = 0; i < int_width; ++i) {
- draw_line(p1, p2);
- p1.translate_by(p1_step, 1);
- p2.translate_by(-p2_step, 1);
- }
- break;
- case BorderEdge::Right:
- p1_step = has_top_right_radius ? 0 : style.border_top().width / (float)int_width;
- p2_step = has_bottom_right_radius ? 0 : style.border_bottom().width / (float)int_width;
- for (int i = int_width - 1; i >= 0; --i) {
- draw_line(p1, p2);
- p1.translate_by(-1, p1_step);
- p2.translate_by(-1, -p2_step);
- }
- break;
- case BorderEdge::Bottom:
- p1_step = has_bottom_left_radius ? 0 : style.border_left().width / (float)int_width;
- p2_step = has_bottom_right_radius ? 0 : style.border_right().width / (float)int_width;
- for (int i = int_width - 1; i >= 0; --i) {
- draw_line(p1, p2);
- p1.translate_by(p1_step, -1);
- p2.translate_by(-p2_step, -1);
- }
- break;
- case BorderEdge::Left:
- p1_step = has_top_left_radius ? 0 : style.border_top().width / (float)int_width;
- p2_step = has_bottom_left_radius ? 0 : style.border_bottom().width / (float)int_width;
- for (int i = 0; i < int_width; ++i) {
- draw_line(p1, p2);
- p1.translate_by(1, p1_step);
- p2.translate_by(1, -p2_step);
- }
- break;
- }
- }
- }
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