Value.h 11 KB

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  1. /*
  2. * Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #pragma once
  8. #include <AK/Assertions.h>
  9. #include <AK/BitCast.h>
  10. #include <AK/Format.h>
  11. #include <AK/Forward.h>
  12. #include <AK/Function.h>
  13. #include <AK/Result.h>
  14. #include <AK/String.h>
  15. #include <AK/Types.h>
  16. #include <LibJS/Forward.h>
  17. #include <LibJS/Runtime/BigInt.h>
  18. #include <LibJS/Runtime/PrimitiveString.h>
  19. #include <math.h>
  20. // 2 ** 53 - 1
  21. static constexpr double MAX_ARRAY_LIKE_INDEX = 9007199254740991.0;
  22. // Unique bit representation of negative zero (only sign bit set)
  23. static constexpr u64 NEGATIVE_ZERO_BITS = ((u64)1 << 63);
  24. namespace JS {
  25. class Value {
  26. public:
  27. enum class Type {
  28. Empty,
  29. Undefined,
  30. Null,
  31. Int32,
  32. Double,
  33. String,
  34. Object,
  35. Boolean,
  36. Symbol,
  37. Accessor,
  38. BigInt,
  39. };
  40. enum class PreferredType {
  41. Default,
  42. String,
  43. Number,
  44. };
  45. bool is_empty() const { return m_type == Type::Empty; }
  46. bool is_undefined() const { return m_type == Type::Undefined; }
  47. bool is_null() const { return m_type == Type::Null; }
  48. bool is_number() const { return m_type == Type::Int32 || m_type == Type::Double; }
  49. bool is_string() const { return m_type == Type::String; }
  50. bool is_object() const { return m_type == Type::Object; }
  51. bool is_boolean() const { return m_type == Type::Boolean; }
  52. bool is_symbol() const { return m_type == Type::Symbol; }
  53. bool is_accessor() const { return m_type == Type::Accessor; };
  54. bool is_bigint() const { return m_type == Type::BigInt; };
  55. bool is_nullish() const { return is_null() || is_undefined(); }
  56. bool is_cell() const { return is_string() || is_accessor() || is_object() || is_bigint() || is_symbol(); }
  57. bool is_array(GlobalObject&) const;
  58. bool is_function() const;
  59. bool is_constructor() const;
  60. bool is_regexp(GlobalObject&) const;
  61. bool is_nan() const { return is_number() && __builtin_isnan(as_double()); }
  62. bool is_infinity() const { return is_number() && __builtin_isinf(as_double()); }
  63. bool is_positive_infinity() const { return is_number() && __builtin_isinf_sign(as_double()) > 0; }
  64. bool is_negative_infinity() const { return is_number() && __builtin_isinf_sign(as_double()) < 0; }
  65. bool is_positive_zero() const { return is_number() && bit_cast<u64>(as_double()) == 0; }
  66. bool is_negative_zero() const { return is_number() && bit_cast<u64>(as_double()) == NEGATIVE_ZERO_BITS; }
  67. bool is_integral_number() const { return is_finite_number() && static_cast<i64>(as_double()) == as_double(); }
  68. bool is_finite_number() const
  69. {
  70. if (!is_number())
  71. return false;
  72. auto number = as_double();
  73. return !__builtin_isnan(number) && !__builtin_isinf(number);
  74. }
  75. Value()
  76. : m_type(Type::Empty)
  77. {
  78. }
  79. explicit Value(bool value)
  80. : m_type(Type::Boolean)
  81. {
  82. m_value.as_bool = value;
  83. }
  84. explicit Value(double value)
  85. {
  86. bool is_negative_zero = bit_cast<u64>(value) == NEGATIVE_ZERO_BITS;
  87. if (value >= NumericLimits<i32>::min() && value <= NumericLimits<i32>::max() && trunc(value) == value && !is_negative_zero) {
  88. m_type = Type::Int32;
  89. m_value.as_i32 = static_cast<i32>(value);
  90. } else {
  91. m_type = Type::Double;
  92. m_value.as_double = value;
  93. }
  94. }
  95. explicit Value(unsigned long value)
  96. {
  97. if (value > NumericLimits<i32>::max()) {
  98. m_value.as_double = static_cast<double>(value);
  99. m_type = Type::Double;
  100. } else {
  101. m_value.as_i32 = static_cast<i32>(value);
  102. m_type = Type::Int32;
  103. }
  104. }
  105. explicit Value(unsigned value)
  106. {
  107. if (value > NumericLimits<i32>::max()) {
  108. m_value.as_double = static_cast<double>(value);
  109. m_type = Type::Double;
  110. } else {
  111. m_value.as_i32 = static_cast<i32>(value);
  112. m_type = Type::Int32;
  113. }
  114. }
  115. explicit Value(i32 value)
  116. : m_type(Type::Int32)
  117. {
  118. m_value.as_i32 = value;
  119. }
  120. Value(const Object* object)
  121. : m_type(object ? Type::Object : Type::Null)
  122. {
  123. m_value.as_object = const_cast<Object*>(object);
  124. }
  125. Value(const PrimitiveString* string)
  126. : m_type(Type::String)
  127. {
  128. m_value.as_string = const_cast<PrimitiveString*>(string);
  129. }
  130. Value(const Symbol* symbol)
  131. : m_type(Type::Symbol)
  132. {
  133. m_value.as_symbol = const_cast<Symbol*>(symbol);
  134. }
  135. Value(const Accessor* accessor)
  136. : m_type(Type::Accessor)
  137. {
  138. m_value.as_accessor = const_cast<Accessor*>(accessor);
  139. }
  140. Value(const BigInt* bigint)
  141. : m_type(Type::BigInt)
  142. {
  143. m_value.as_bigint = const_cast<BigInt*>(bigint);
  144. }
  145. explicit Value(Type type)
  146. : m_type(type)
  147. {
  148. }
  149. Type type() const { return m_type; }
  150. double as_double() const
  151. {
  152. VERIFY(is_number());
  153. if (m_type == Type::Int32)
  154. return m_value.as_i32;
  155. return m_value.as_double;
  156. }
  157. bool as_bool() const
  158. {
  159. VERIFY(type() == Type::Boolean);
  160. return m_value.as_bool;
  161. }
  162. Object& as_object()
  163. {
  164. VERIFY(type() == Type::Object);
  165. return *m_value.as_object;
  166. }
  167. const Object& as_object() const
  168. {
  169. VERIFY(type() == Type::Object);
  170. return *m_value.as_object;
  171. }
  172. PrimitiveString& as_string()
  173. {
  174. VERIFY(is_string());
  175. return *m_value.as_string;
  176. }
  177. const PrimitiveString& as_string() const
  178. {
  179. VERIFY(is_string());
  180. return *m_value.as_string;
  181. }
  182. Symbol& as_symbol()
  183. {
  184. VERIFY(is_symbol());
  185. return *m_value.as_symbol;
  186. }
  187. const Symbol& as_symbol() const
  188. {
  189. VERIFY(is_symbol());
  190. return *m_value.as_symbol;
  191. }
  192. Cell& as_cell()
  193. {
  194. VERIFY(is_cell());
  195. return *m_value.as_cell;
  196. }
  197. Accessor& as_accessor()
  198. {
  199. VERIFY(is_accessor());
  200. return *m_value.as_accessor;
  201. }
  202. BigInt& as_bigint()
  203. {
  204. VERIFY(is_bigint());
  205. return *m_value.as_bigint;
  206. }
  207. Array& as_array();
  208. FunctionObject& as_function();
  209. i32 as_i32() const;
  210. u32 as_u32() const;
  211. u64 encoded() const { return m_value.encoded; }
  212. String to_string(GlobalObject&, bool legacy_null_to_empty_string = false) const;
  213. PrimitiveString* to_primitive_string(GlobalObject&);
  214. Value to_primitive(GlobalObject&, PreferredType preferred_type = PreferredType::Default) const;
  215. Object* to_object(GlobalObject&) const;
  216. Value to_numeric(GlobalObject&) const;
  217. Value to_number(GlobalObject&) const;
  218. BigInt* to_bigint(GlobalObject&) const;
  219. i64 to_bigint_int64(GlobalObject&) const;
  220. u64 to_bigint_uint64(GlobalObject&) const;
  221. double to_double(GlobalObject&) const;
  222. StringOrSymbol to_property_key(GlobalObject&) const;
  223. i32 to_i32(GlobalObject& global_object) const
  224. {
  225. if (m_type == Type::Int32)
  226. return m_value.as_i32;
  227. return to_i32_slow_case(global_object);
  228. }
  229. u32 to_u32(GlobalObject&) const;
  230. i16 to_i16(GlobalObject&) const;
  231. u16 to_u16(GlobalObject&) const;
  232. i8 to_i8(GlobalObject&) const;
  233. u8 to_u8(GlobalObject&) const;
  234. u8 to_u8_clamp(GlobalObject&) const;
  235. size_t to_length(GlobalObject&) const;
  236. size_t to_index(GlobalObject&) const;
  237. double to_integer_or_infinity(GlobalObject&) const;
  238. bool to_boolean() const;
  239. Value get(GlobalObject&, PropertyName const&) const;
  240. FunctionObject* get_method(GlobalObject&, PropertyName const&) const;
  241. String to_string_without_side_effects() const;
  242. Value value_or(Value fallback) const
  243. {
  244. if (is_empty())
  245. return fallback;
  246. return *this;
  247. }
  248. String typeof() const;
  249. bool operator==(Value const&) const;
  250. private:
  251. Type m_type { Type::Empty };
  252. i32 to_i32_slow_case(GlobalObject&) const;
  253. union {
  254. bool as_bool;
  255. i32 as_i32;
  256. double as_double;
  257. PrimitiveString* as_string;
  258. Symbol* as_symbol;
  259. Object* as_object;
  260. Cell* as_cell;
  261. Accessor* as_accessor;
  262. BigInt* as_bigint;
  263. u64 encoded;
  264. } m_value { .encoded = 0 };
  265. };
  266. inline Value js_undefined()
  267. {
  268. return Value(Value::Type::Undefined);
  269. }
  270. inline Value js_null()
  271. {
  272. return Value(Value::Type::Null);
  273. }
  274. inline Value js_nan()
  275. {
  276. return Value(NAN);
  277. }
  278. inline Value js_infinity()
  279. {
  280. return Value(INFINITY);
  281. }
  282. inline Value js_negative_infinity()
  283. {
  284. return Value(-INFINITY);
  285. }
  286. inline void Cell::Visitor::visit(Value value)
  287. {
  288. if (value.is_cell())
  289. visit_impl(value.as_cell());
  290. }
  291. Value greater_than(GlobalObject&, Value lhs, Value rhs);
  292. Value greater_than_equals(GlobalObject&, Value lhs, Value rhs);
  293. Value less_than(GlobalObject&, Value lhs, Value rhs);
  294. Value less_than_equals(GlobalObject&, Value lhs, Value rhs);
  295. Value bitwise_and(GlobalObject&, Value lhs, Value rhs);
  296. Value bitwise_or(GlobalObject&, Value lhs, Value rhs);
  297. Value bitwise_xor(GlobalObject&, Value lhs, Value rhs);
  298. Value bitwise_not(GlobalObject&, Value);
  299. Value unary_plus(GlobalObject&, Value);
  300. Value unary_minus(GlobalObject&, Value);
  301. Value left_shift(GlobalObject&, Value lhs, Value rhs);
  302. Value right_shift(GlobalObject&, Value lhs, Value rhs);
  303. Value unsigned_right_shift(GlobalObject&, Value lhs, Value rhs);
  304. Value add(GlobalObject&, Value lhs, Value rhs);
  305. Value sub(GlobalObject&, Value lhs, Value rhs);
  306. Value mul(GlobalObject&, Value lhs, Value rhs);
  307. Value div(GlobalObject&, Value lhs, Value rhs);
  308. Value mod(GlobalObject&, Value lhs, Value rhs);
  309. Value exp(GlobalObject&, Value lhs, Value rhs);
  310. Value in(GlobalObject&, Value lhs, Value rhs);
  311. Value instance_of(GlobalObject&, Value lhs, Value rhs);
  312. Value ordinary_has_instance(GlobalObject&, Value lhs, Value rhs);
  313. bool abstract_eq(GlobalObject&, Value lhs, Value rhs);
  314. bool strict_eq(Value lhs, Value rhs);
  315. bool same_value(Value lhs, Value rhs);
  316. bool same_value_zero(Value lhs, Value rhs);
  317. bool same_value_non_numeric(Value lhs, Value rhs);
  318. TriState abstract_relation(GlobalObject&, bool left_first, Value lhs, Value rhs);
  319. inline bool Value::operator==(Value const& value) const { return same_value(*this, value); }
  320. struct ValueTraits : public Traits<Value> {
  321. static unsigned hash(Value value)
  322. {
  323. VERIFY(!value.is_empty());
  324. if (value.is_string())
  325. return value.as_string().string().hash();
  326. if (value.is_bigint())
  327. return value.as_bigint().big_integer().hash();
  328. if (value.is_negative_zero())
  329. value = Value(0);
  330. return u64_hash(value.encoded()); // FIXME: Is this the best way to hash pointers, doubles & ints?
  331. }
  332. static bool equals(const Value a, const Value b)
  333. {
  334. return same_value_zero(a, b);
  335. }
  336. };
  337. }
  338. namespace AK {
  339. template<>
  340. struct Formatter<JS::Value> : Formatter<StringView> {
  341. void format(FormatBuilder& builder, const JS::Value& value)
  342. {
  343. Formatter<StringView>::format(builder, value.is_empty() ? "<empty>" : value.to_string_without_side_effects());
  344. }
  345. };
  346. }