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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibIPC/Connection.h>
- namespace IPC {
- template<typename ClientEndpoint, typename ServerEndpoint>
- class ServerConnection : public IPC::Connection<ClientEndpoint, ServerEndpoint>
- , public ClientEndpoint::Stub
- , public ServerEndpoint::template Proxy<ClientEndpoint> {
- public:
- using ClientStub = typename ClientEndpoint::Stub;
- using IPCProxy = typename ServerEndpoint::template Proxy<ClientEndpoint>;
- ServerConnection(ClientStub& local_endpoint, const StringView& address)
- : Connection<ClientEndpoint, ServerEndpoint>(local_endpoint, Core::LocalSocket::construct())
- , ServerEndpoint::template Proxy<ClientEndpoint>(*this, {})
- {
- // We want to rate-limit our clients
- this->socket().set_blocking(true);
- if (!this->socket().connect(Core::SocketAddress::local(address))) {
- perror("connect");
- VERIFY_NOT_REACHED();
- }
- VERIFY(this->socket().is_connected());
- }
- virtual void die() override
- {
- // Override this function if you don't want your app to exit if it loses the connection.
- exit(0);
- }
- };
- }
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