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- /*
- * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Format.h>
- #include <LibGfx/AffineTransform.h>
- #include <LibGfx/Orientation.h>
- #include <LibGfx/Point.h>
- #include <LibGfx/Size.h>
- #include <LibGfx/TextAlignment.h>
- #include <math.h>
- namespace Gfx {
- template<typename T>
- T abst(T value)
- {
- return value < 0 ? -value : value;
- }
- template<typename T>
- class Rect {
- public:
- Rect() = default;
- Rect(T x, T y, T width, T height)
- : m_location(x, y)
- , m_size(width, height)
- {
- }
- template<typename U>
- Rect(U x, U y, U width, U height)
- : m_location(x, y)
- , m_size(width, height)
- {
- }
- Rect(Point<T> const& location, Size<T> const& size)
- : m_location(location)
- , m_size(size)
- {
- }
- template<typename U>
- Rect(Point<U> const& location, Size<U> const& size)
- : m_location(location)
- , m_size(size)
- {
- }
- template<typename U>
- explicit Rect(Rect<U> const& other)
- : m_location(other.location())
- , m_size(other.size())
- {
- }
- [[nodiscard]] ALWAYS_INLINE T x() const { return location().x(); }
- [[nodiscard]] ALWAYS_INLINE T y() const { return location().y(); }
- [[nodiscard]] ALWAYS_INLINE T width() const { return m_size.width(); }
- [[nodiscard]] ALWAYS_INLINE T height() const { return m_size.height(); }
- ALWAYS_INLINE void set_x(T x) { m_location.set_x(x); }
- ALWAYS_INLINE void set_y(T y) { m_location.set_y(y); }
- ALWAYS_INLINE void set_width(T width) { m_size.set_width(width); }
- ALWAYS_INLINE void set_height(T height) { m_size.set_height(height); }
- [[nodiscard]] ALWAYS_INLINE Point<T> const& location() const { return m_location; }
- [[nodiscard]] ALWAYS_INLINE Size<T> const& size() const { return m_size; }
- [[nodiscard]] ALWAYS_INLINE bool is_null() const { return width() == 0 && height() == 0; }
- [[nodiscard]] ALWAYS_INLINE bool is_empty() const { return width() <= 0 || height() <= 0; }
- ALWAYS_INLINE void translate_by(T dx, T dy) { m_location.translate_by(dx, dy); }
- ALWAYS_INLINE void translate_by(T dboth) { m_location.translate_by(dboth); }
- ALWAYS_INLINE void translate_by(Point<T> const& delta) { m_location.translate_by(delta); }
- ALWAYS_INLINE void scale_by(T dx, T dy)
- {
- m_location.scale_by(dx, dy);
- m_size.scale_by(dx, dy);
- }
- ALWAYS_INLINE void scale_by(T dboth) { scale_by(dboth, dboth); }
- ALWAYS_INLINE void scale_by(Point<T> const& delta) { scale_by(delta.x(), delta.y()); }
- void transform_by(AffineTransform const& transform) { *this = transform.map(*this); }
- [[nodiscard]] Point<T> center() const
- {
- return { x() + width() / 2, y() + height() / 2 };
- }
- ALWAYS_INLINE void set_location(Point<T> const& location)
- {
- m_location = location;
- }
- ALWAYS_INLINE void set_size(Size<T> const& size)
- {
- m_size = size;
- }
- void set_size_around(Size<T> const&, Point<T> const& fixed_point);
- void set_size(T width, T height)
- {
- m_size.set_width(width);
- m_size.set_height(height);
- }
- void inflate(T w, T h)
- {
- set_x(x() - w / 2);
- set_width(width() + w);
- set_y(y() - h / 2);
- set_height(height() + h);
- }
- void inflate(Size<T> const& size)
- {
- set_x(x() - size.width() / 2);
- set_width(width() + size.width());
- set_y(y() - size.height() / 2);
- set_height(height() + size.height());
- }
- void shrink(T w, T h)
- {
- set_x(x() + w / 2);
- set_width(width() - w);
- set_y(y() + h / 2);
- set_height(height() - h);
- }
- void shrink(Size<T> const& size)
- {
- set_x(x() + size.width() / 2);
- set_width(width() - size.width());
- set_y(y() + size.height() / 2);
- set_height(height() - size.height());
- }
- [[nodiscard]] Rect<T> translated(T dx, T dy) const
- {
- Rect<T> rect = *this;
- rect.translate_by(dx, dy);
- return rect;
- }
- [[nodiscard]] Rect<T> translated(Point<T> const& delta) const
- {
- Rect<T> rect = *this;
- rect.translate_by(delta);
- return rect;
- }
- [[nodiscard]] Rect<T> scaled(T sx, T sy) const
- {
- Rect<T> rect = *this;
- rect.scale_by(sx, sy);
- return rect;
- }
- [[nodiscard]] Rect<T> scaled(Point<T> const& s) const
- {
- Rect<T> rect = *this;
- rect.scale_by(s);
- return rect;
- }
- [[nodiscard]] Rect<T> transformed(AffineTransform const& transform) const
- {
- Rect<T> rect = *this;
- rect.transform_by(transform);
- return rect;
- }
- [[nodiscard]] Rect<T> shrunken(T w, T h) const
- {
- Rect<T> rect = *this;
- rect.shrink(w, h);
- return rect;
- }
- [[nodiscard]] Rect<T> shrunken(Size<T> const& size) const
- {
- Rect<T> rect = *this;
- rect.shrink(size);
- return rect;
- }
- [[nodiscard]] Rect<T> inflated(T w, T h) const
- {
- Rect<T> rect = *this;
- rect.inflate(w, h);
- return rect;
- }
- [[nodiscard]] Rect<T> inflated(Size<T> const& size) const
- {
- Rect<T> rect = *this;
- rect.inflate(size);
- return rect;
- }
- Rect<T> take_from_right(T w)
- {
- if (w > width())
- w = width();
- Rect<T> rect = *this;
- set_width(width() - w);
- rect.set_x(x() + width());
- rect.set_width(w);
- return rect;
- }
- Rect<T> take_from_left(T w)
- {
- if (w > width())
- w = width();
- Rect<T> rect = *this;
- set_x(x() + w);
- set_width(width() - w);
- rect.set_width(w);
- return rect;
- }
- Rect<T> take_from_top(T h)
- {
- if (h > height())
- h = height();
- Rect<T> rect = *this;
- set_y(y() + h);
- set_height(height() - h);
- rect.set_height(h);
- return rect;
- }
- Rect<T> take_from_bottom(T h)
- {
- if (h > height())
- h = height();
- Rect<T> rect = *this;
- set_height(height() - h);
- rect.set_y(y() + height());
- rect.set_height(h);
- return rect;
- }
- [[nodiscard]] bool contains_vertically(T y) const
- {
- return y >= top() && y <= bottom();
- }
- [[nodiscard]] bool contains_horizontally(T x) const
- {
- return x >= left() && x <= right();
- }
- [[nodiscard]] bool contains(T x, T y) const
- {
- return x >= m_location.x() && x <= right() && y >= m_location.y() && y <= bottom();
- }
- [[nodiscard]] ALWAYS_INLINE bool contains(Point<T> const& point) const
- {
- return contains(point.x(), point.y());
- }
- [[nodiscard]] bool contains(Rect<T> const& other) const
- {
- return left() <= other.left()
- && right() >= other.right()
- && top() <= other.top()
- && bottom() >= other.bottom();
- }
- template<typename Container>
- [[nodiscard]] bool contains(Container const& others) const
- {
- bool have_any = false;
- for (auto const& other : others) {
- if (!contains(other))
- return false;
- have_any = true;
- }
- return have_any;
- }
- [[nodiscard]] ALWAYS_INLINE int primary_offset_for_orientation(Orientation orientation) const { return m_location.primary_offset_for_orientation(orientation); }
- ALWAYS_INLINE void set_primary_offset_for_orientation(Orientation orientation, int value) { m_location.set_primary_offset_for_orientation(orientation, value); }
- [[nodiscard]] ALWAYS_INLINE int secondary_offset_for_orientation(Orientation orientation) const { return m_location.secondary_offset_for_orientation(orientation); }
- ALWAYS_INLINE void set_secondary_offset_for_orientation(Orientation orientation, int value) { m_location.set_secondary_offset_for_orientation(orientation, value); }
- [[nodiscard]] ALWAYS_INLINE int primary_size_for_orientation(Orientation orientation) const { return m_size.primary_size_for_orientation(orientation); }
- [[nodiscard]] ALWAYS_INLINE int secondary_size_for_orientation(Orientation orientation) const { return m_size.secondary_size_for_orientation(orientation); }
- ALWAYS_INLINE void set_primary_size_for_orientation(Orientation orientation, int value) { m_size.set_primary_size_for_orientation(orientation, value); }
- ALWAYS_INLINE void set_secondary_size_for_orientation(Orientation orientation, int value) { m_size.set_secondary_size_for_orientation(orientation, value); }
- [[nodiscard]] T first_edge_for_orientation(Orientation orientation) const
- {
- if (orientation == Orientation::Vertical)
- return top();
- return left();
- }
- [[nodiscard]] T last_edge_for_orientation(Orientation orientation) const
- {
- if (orientation == Orientation::Vertical)
- return bottom();
- return right();
- }
- [[nodiscard]] ALWAYS_INLINE T left() const { return x(); }
- [[nodiscard]] ALWAYS_INLINE T right() const { return x() + width() - 1; }
- [[nodiscard]] ALWAYS_INLINE T top() const { return y(); }
- [[nodiscard]] ALWAYS_INLINE T bottom() const { return y() + height() - 1; }
- ALWAYS_INLINE void set_left(T left)
- {
- set_x(left);
- }
- ALWAYS_INLINE void set_top(T top)
- {
- set_y(top);
- }
- ALWAYS_INLINE void set_right(T right)
- {
- set_width(right - x() + 1);
- }
- ALWAYS_INLINE void set_bottom(T bottom)
- {
- set_height(bottom - y() + 1);
- }
- void set_right_without_resize(T new_right)
- {
- int delta = new_right - right();
- translate_by(delta, 0);
- }
- void set_bottom_without_resize(T new_bottom)
- {
- int delta = new_bottom - bottom();
- translate_by(0, delta);
- }
- [[nodiscard]] bool intersects_vertically(Rect<T> const& other) const
- {
- return top() <= other.bottom() && other.top() <= bottom();
- }
- [[nodiscard]] bool intersects_horizontally(Rect<T> const& other) const
- {
- return left() <= other.right() && other.left() <= right();
- }
- [[nodiscard]] bool intersects(Rect<T> const& other) const
- {
- return left() <= other.right()
- && other.left() <= right()
- && top() <= other.bottom()
- && other.top() <= bottom();
- }
- template<typename Container>
- [[nodiscard]] bool intersects(Container const& others) const
- {
- for (auto const& other : others) {
- if (intersects(other))
- return true;
- }
- return false;
- }
- template<typename Container, typename Function>
- IterationDecision for_each_intersected(Container const& others, Function f) const
- {
- if (is_empty())
- return IterationDecision::Continue;
- for (auto const& other : others) {
- auto intersected_rect = intersected(other);
- if (!intersected_rect.is_empty()) {
- IterationDecision decision = f(intersected_rect);
- if (decision != IterationDecision::Continue)
- return decision;
- }
- }
- return IterationDecision::Continue;
- }
- [[nodiscard]] Vector<Rect<T>, 4> shatter(Rect<T> const& hammer) const;
- template<class U>
- [[nodiscard]] bool operator==(Rect<U> const& other) const
- {
- return location() == other.location() && size() == other.size();
- }
- template<class U>
- [[nodiscard]] bool operator!=(Rect<U> const& other) const
- {
- return !(*this == other);
- }
- [[nodiscard]] Rect<T> operator*(T factor) const { return { m_location * factor, m_size * factor }; }
- Rect<T>& operator*=(T factor)
- {
- m_location *= factor;
- m_size *= factor;
- return *this;
- }
- void intersect(Rect<T> const&);
- [[nodiscard]] static Rect<T> centered_on(Point<T> const& center, Size<T> const& size)
- {
- return { { center.x() - size.width() / 2, center.y() - size.height() / 2 }, size };
- }
- [[nodiscard]] static Rect<T> from_two_points(Point<T> const& a, Point<T> const& b)
- {
- return { min(a.x(), b.x()), min(a.y(), b.y()), abst(a.x() - b.x()), abst(a.y() - b.y()) };
- }
- [[nodiscard]] static Rect<T> intersection(Rect<T> const& a, Rect<T> const& b)
- {
- Rect<T> r = a;
- r.intersect(b);
- return r;
- }
- [[nodiscard]] ALWAYS_INLINE Rect<T> intersected(Rect<T> const& other) const
- {
- return intersection(*this, other);
- }
- [[nodiscard]] Vector<Point<T>, 2> intersected(Line<T> const&) const;
- [[nodiscard]] float center_point_distance_to(Rect<T> const&) const;
- [[nodiscard]] Vector<Point<T>, 2> closest_outside_center_points(Rect<T> const&) const;
- [[nodiscard]] float outside_center_point_distance_to(Rect<T> const&) const;
- [[nodiscard]] Rect<T> constrained_to(Rect<T> const&) const;
- [[nodiscard]] Rect<T> aligned_within(Size<T> const&, Point<T> const&, TextAlignment = TextAlignment::Center) const;
- [[nodiscard]] Point<T> closest_to(Point<T> const&) const;
- class RelativeLocation {
- friend class Rect<T>;
- RelativeLocation(Rect<T> const& base_rect, Rect<T> const& other_rect);
- public:
- RelativeLocation() = default;
- bool top_left() const { return m_top_left; }
- bool top() const { return m_top; }
- bool top_right() const { return m_top_right; }
- bool left() const { return m_left; }
- bool right() const { return m_right; }
- bool bottom_left() const { return m_bottom_left; }
- bool bottom() const { return m_bottom; }
- bool bottom_right() const { return m_bottom_right; }
- bool anywhere_above() const { return m_top_left || m_top || m_top_right; }
- bool anywhere_below() const { return m_bottom_left || m_bottom || m_bottom_right; }
- bool anywhere_left() const { return m_top_left || m_left || m_bottom_left; }
- bool anywhere_right() const { return m_top_right || m_right || m_bottom_right; }
- private:
- bool m_top_left : 1 { false };
- bool m_top : 1 { false };
- bool m_top_right : 1 { false };
- bool m_left : 1 { false };
- bool m_right : 1 { false };
- bool m_bottom_left : 1 { false };
- bool m_bottom : 1 { false };
- bool m_bottom_right : 1 { false };
- };
- [[nodiscard]] RelativeLocation relative_location_to(Rect<T> const& other) const
- {
- return RelativeLocation(*this, other);
- }
- enum class Side {
- None = 0,
- Left,
- Top,
- Right,
- Bottom
- };
- [[nodiscard]] Side side(Point<T> const& point) const
- {
- if (is_empty())
- return Side::None;
- if (point.y() == y() || point.y() == bottom())
- return (point.x() >= x() && point.x() <= right()) ? (point.y() == y() ? Side::Top : Side::Bottom) : Side::None;
- if (point.x() == x() || point.x() == right())
- return (point.y() > y() && point.y() < bottom()) ? (point.x() == x() ? Side::Left : Side::Right) : Side::None;
- return Side::None;
- }
- [[nodiscard]] Rect<T> rect_on_side(Side side, Rect<T> const& other) const
- {
- switch (side) {
- case Side::None:
- break;
- case Side::Left:
- // Return the area in other that is to the left of this rect
- if (other.x() < x()) {
- if (other.right() >= x())
- return { other.location(), { x() - other.x(), other.height() } };
- else
- return other;
- }
- break;
- case Side::Top:
- // Return the area in other that is above this rect
- if (other.y() < y()) {
- if (other.bottom() >= y())
- return { other.location(), { other.width(), y() - other.y() } };
- else
- return other;
- }
- break;
- case Side::Right:
- // Return the area in other that is to the right of this rect
- if (other.right() >= x()) {
- if (other.x() <= right())
- return { { right() + 1, other.y() }, { other.width() - (right() - other.x()), other.height() } };
- else
- return other;
- }
- break;
- case Side::Bottom:
- // Return the area in other that is below this rect
- if (other.bottom() >= y()) {
- if (other.y() <= bottom())
- return { { other.x(), bottom() + 1 }, { other.width(), other.height() - (bottom() - other.y()) } };
- else
- return other;
- }
- break;
- }
- return {};
- }
- [[nodiscard]] bool is_adjacent(Rect<T> const& other) const
- {
- if (is_empty() || other.is_empty())
- return false;
- if (intersects(other))
- return false;
- if (other.x() + other.width() == x() || other.x() == x() + width())
- return max(top(), other.top()) <= min(bottom(), other.bottom());
- if (other.y() + other.height() == y() || other.y() == y() + height())
- return max(left(), other.left()) <= min(right(), other.right());
- return false;
- }
- [[nodiscard]] static Rect<T> centered_at(Point<T> const& point, Size<T> const& size)
- {
- return { { point.x() - size.width() / 2, point.y() - size.height() / 2 }, size };
- }
- [[nodiscard]] Rect<T> united(Rect<T> const&) const;
- [[nodiscard]] Point<T> top_left() const { return { left(), top() }; }
- [[nodiscard]] Point<T> top_right() const { return { right(), top() }; }
- [[nodiscard]] Point<T> bottom_left() const { return { left(), bottom() }; }
- [[nodiscard]] Point<T> bottom_right() const { return { right(), bottom() }; }
- void align_within(Rect<T> const&, TextAlignment);
- void center_within(Rect<T> const& other)
- {
- center_horizontally_within(other);
- center_vertically_within(other);
- }
- void center_horizontally_within(Rect<T> const& other)
- {
- set_x(other.center().x() - width() / 2);
- }
- void center_vertically_within(Rect<T> const& other)
- {
- set_y(other.center().y() - height() / 2);
- }
- template<typename U>
- [[nodiscard]] ALWAYS_INLINE Rect<U> to_type() const
- {
- return Rect<U>(*this);
- }
- [[nodiscard]] String to_string() const;
- private:
- Point<T> m_location;
- Size<T> m_size;
- };
- using IntRect = Rect<int>;
- using FloatRect = Rect<float>;
- [[nodiscard]] ALWAYS_INLINE IntRect enclosing_int_rect(FloatRect const& float_rect)
- {
- int x1 = floorf(float_rect.x());
- int y1 = floorf(float_rect.y());
- int x2 = ceilf(float_rect.x() + float_rect.width());
- int y2 = ceilf(float_rect.y() + float_rect.height());
- return Gfx::IntRect::from_two_points({ x1, y1 }, { x2, y2 });
- }
- }
- namespace AK {
- template<typename T>
- struct Formatter<Gfx::Rect<T>> : Formatter<StringView> {
- void format(FormatBuilder& builder, const Gfx::Rect<T>& value)
- {
- Formatter<StringView>::format(builder, value.to_string());
- }
- };
- }
- namespace IPC {
- bool decode(Decoder&, Gfx::IntRect&);
- bool encode(Encoder&, const Gfx::IntRect&);
- }
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