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- /*
- * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/HashMap.h>
- #include <AK/NonnullRefPtrVector.h>
- #include <AK/Optional.h>
- #include <AK/String.h>
- #include <AK/Vector.h>
- #include <LibGfx/Forward.h>
- #include <LibGfx/Point.h>
- #include <LibGfx/Rect.h>
- namespace Gfx {
- class Segment : public RefCounted<Segment> {
- public:
- enum class Type {
- Invalid,
- MoveTo,
- LineTo,
- QuadraticBezierCurveTo,
- EllipticalArcTo,
- };
- Segment(const FloatPoint& point)
- : m_point(point)
- {
- }
- virtual ~Segment() = default;
- const FloatPoint& point() const { return m_point; }
- virtual Type type() const = 0;
- protected:
- FloatPoint m_point;
- };
- class MoveSegment final : public Segment {
- public:
- MoveSegment(const FloatPoint& point)
- : Segment(point)
- {
- }
- private:
- virtual Type type() const override { return Segment::Type::MoveTo; }
- };
- class LineSegment final : public Segment {
- public:
- LineSegment(const FloatPoint& point)
- : Segment(point)
- {
- }
- virtual ~LineSegment() override = default;
- private:
- virtual Type type() const override { return Segment::Type::LineTo; }
- };
- class QuadraticBezierCurveSegment final : public Segment {
- public:
- QuadraticBezierCurveSegment(const FloatPoint& point, const FloatPoint& through)
- : Segment(point)
- , m_through(through)
- {
- }
- virtual ~QuadraticBezierCurveSegment() override = default;
- const FloatPoint& through() const { return m_through; }
- private:
- virtual Type type() const override { return Segment::Type::QuadraticBezierCurveTo; }
- FloatPoint m_through;
- };
- class EllipticalArcSegment final : public Segment {
- public:
- EllipticalArcSegment(const FloatPoint& point, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta)
- : Segment(point)
- , m_center(center)
- , m_radii(radii)
- , m_x_axis_rotation(x_axis_rotation)
- , m_theta_1(theta_1)
- , m_theta_delta(theta_delta)
- {
- }
- virtual ~EllipticalArcSegment() override = default;
- const FloatPoint& center() const { return m_center; }
- const FloatPoint& radii() const { return m_radii; }
- float x_axis_rotation() const { return m_x_axis_rotation; }
- float theta_1() const { return m_theta_1; }
- float theta_delta() const { return m_theta_delta; }
- private:
- virtual Type type() const override { return Segment::Type::EllipticalArcTo; }
- FloatPoint m_center;
- FloatPoint m_radii;
- float m_x_axis_rotation;
- float m_theta_1;
- float m_theta_delta;
- };
- class Path {
- public:
- Path() { }
- void move_to(const FloatPoint& point)
- {
- append_segment<MoveSegment>(point);
- }
- void line_to(const FloatPoint& point)
- {
- append_segment<LineSegment>(point);
- invalidate_split_lines();
- }
- void quadratic_bezier_curve_to(const FloatPoint& through, const FloatPoint& point)
- {
- append_segment<QuadraticBezierCurveSegment>(point, through);
- invalidate_split_lines();
- }
- void elliptical_arc_to(const FloatPoint& point, const FloatPoint& radii, double x_axis_rotation, bool large_arc, bool sweep);
- void arc_to(const FloatPoint& point, float radius, bool large_arc, bool sweep)
- {
- elliptical_arc_to(point, { radius, radius }, 0, large_arc, sweep);
- }
- // Note: This does not do any sanity checks!
- void elliptical_arc_to(const FloatPoint& endpoint, const FloatPoint& center, const FloatPoint& radii, double x_axis_rotation, double theta, double theta_delta)
- {
- append_segment<EllipticalArcSegment>(
- endpoint,
- center,
- radii,
- x_axis_rotation,
- theta,
- theta_delta);
- invalidate_split_lines();
- }
- void close();
- void close_all_subpaths();
- struct SplitLineSegment {
- FloatPoint from, to;
- float inverse_slope;
- float x_of_minimum_y;
- float maximum_y;
- float minimum_y;
- float x;
- };
- const NonnullRefPtrVector<Segment>& segments() const { return m_segments; }
- const auto& split_lines()
- {
- if (!m_split_lines.has_value()) {
- segmentize_path();
- VERIFY(m_split_lines.has_value());
- }
- return m_split_lines.value();
- }
- void clear()
- {
- m_segments.clear();
- m_split_lines.clear();
- }
- const Gfx::FloatRect& bounding_box()
- {
- if (!m_bounding_box.has_value()) {
- segmentize_path();
- VERIFY(m_bounding_box.has_value());
- }
- return m_bounding_box.value();
- }
- String to_string() const;
- private:
- void invalidate_split_lines()
- {
- m_split_lines.clear();
- }
- void segmentize_path();
- template<typename T, typename... Args>
- void append_segment(Args&&... args)
- {
- m_segments.append(adopt_ref(*new T(forward<Args>(args)...)));
- }
- NonnullRefPtrVector<Segment> m_segments {};
- Optional<Vector<SplitLineSegment>> m_split_lines {};
- Optional<Gfx::FloatRect> m_bounding_box;
- };
- }
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