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- /*
- * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Forward.h>
- #include <AK/NonnullRefPtr.h>
- #include <AK/Vector.h>
- #include <LibGfx/Color.h>
- #include <LibGfx/Forward.h>
- #include <LibGfx/Point.h>
- #include <LibGfx/Rect.h>
- #include <LibGfx/Size.h>
- #include <LibGfx/TextAlignment.h>
- #include <LibGfx/TextElision.h>
- namespace Gfx {
- class Painter {
- public:
- explicit Painter(Gfx::Bitmap&);
- ~Painter();
- enum class LineStyle {
- Solid,
- Dotted,
- Dashed,
- };
- void clear_rect(const IntRect&, Color);
- void fill_rect(const IntRect&, Color);
- void fill_rect_with_dither_pattern(const IntRect&, Color, Color);
- void fill_rect_with_checkerboard(const IntRect&, const IntSize&, Color color_dark, Color color_light);
- void fill_rect_with_gradient(Orientation, const IntRect&, Color gradient_start, Color gradient_end);
- void fill_rect_with_gradient(const IntRect&, Color gradient_start, Color gradient_end);
- void fill_rect_with_rounded_corners(const IntRect&, Color, int radius);
- void fill_rect_with_rounded_corners(const IntRect&, Color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius);
- void fill_ellipse(const IntRect&, Color);
- void draw_rect(const IntRect&, Color, bool rough = false);
- void draw_focus_rect(const IntRect&, Color);
- void draw_bitmap(const IntPoint&, const CharacterBitmap&, Color = Color());
- void draw_bitmap(const IntPoint&, const GlyphBitmap&, Color = Color());
- void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f);
- void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const FloatRect& src_rect, float opacity = 1.0f);
- void draw_triangle(const IntPoint&, const IntPoint&, const IntPoint&, Color);
- void draw_ellipse_intersecting(const IntRect&, Color, int thickness = 1);
- void set_pixel(const IntPoint&, Color);
- void set_pixel(int x, int y, Color color) { set_pixel({ x, y }, color); }
- void draw_line(const IntPoint&, const IntPoint&, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
- void draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint&, const IntPoint&, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
- void draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
- void blit(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f, bool apply_alpha = true);
- void blit_dimmed(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect);
- void blit_brightened(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect);
- void blit_filtered(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, Function<Color(Color)>);
- void draw_tiled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&);
- void blit_offset(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, const IntPoint&);
- void blit_disabled(const IntPoint&, const Gfx::Bitmap&, const IntRect&, const Palette&);
- void blit_tiled(const IntRect&, const Gfx::Bitmap&, const IntRect& src_rect);
- void draw_text(const IntRect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
- void draw_text(const IntRect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
- void draw_text(const IntRect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
- void draw_text(const IntRect&, const Utf32View&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
- void draw_text(Function<void(const IntRect&, u32)>, const IntRect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None);
- void draw_text(Function<void(const IntRect&, u32)>, const IntRect&, const Utf8View&, const Font&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None);
- void draw_text(Function<void(const IntRect&, u32)>, const IntRect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None);
- void draw_ui_text(const Gfx::IntRect&, const StringView&, const Gfx::Font&, TextAlignment, Gfx::Color);
- void draw_glyph(const IntPoint&, u32, Color);
- void draw_glyph(const IntPoint&, u32, const Font&, Color);
- void draw_emoji(const IntPoint&, const Gfx::Bitmap&, const Font&);
- void draw_glyph_or_emoji(const IntPoint&, u32 code_point, const Font&, Color);
- void draw_circle_arc_intersecting(const IntRect&, const IntPoint&, int radius, Color, int thickness);
- enum class CornerOrientation {
- TopLeft,
- TopRight,
- BottomRight,
- BottomLeft
- };
- void fill_rounded_corner(const IntRect&, int radius, Color, CornerOrientation);
- static void for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&);
- static void for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&&);
- static void for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&);
- static void for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&&);
- void stroke_path(const Path&, Color, int thickness);
- enum class WindingRule {
- Nonzero,
- EvenOdd,
- };
- void fill_path(Path&, Color, WindingRule rule = WindingRule::Nonzero);
- const Font& font() const { return *state().font; }
- void set_font(const Font& font) { state().font = &font; }
- enum class DrawOp {
- Copy,
- Xor,
- Invert
- };
- void set_draw_op(DrawOp op) { state().draw_op = op; }
- DrawOp draw_op() const { return state().draw_op; }
- void add_clip_rect(const IntRect& rect);
- void clear_clip_rect();
- void translate(int dx, int dy) { translate({ dx, dy }); }
- void translate(const IntPoint& delta) { state().translation.translate_by(delta); }
- Gfx::Bitmap* target() { return m_target.ptr(); }
- void save() { m_state_stack.append(m_state_stack.last()); }
- void restore()
- {
- VERIFY(m_state_stack.size() > 1);
- m_state_stack.take_last();
- }
- IntRect clip_rect() const { return state().clip_rect; }
- protected:
- IntPoint translation() const { return state().translation; }
- IntRect to_physical(const IntRect& r) const { return r.translated(translation()) * scale(); }
- IntPoint to_physical(const IntPoint& p) const { return p.translated(translation()) * scale(); }
- int scale() const { return state().scale; }
- void set_physical_pixel_with_draw_op(u32& pixel, const Color&);
- void fill_physical_scanline_with_draw_op(int y, int x, int width, const Color& color);
- void fill_rect_with_draw_op(const IntRect&, Color);
- void blit_with_opacity(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, float opacity, bool apply_alpha = true);
- void draw_physical_pixel(const IntPoint&, Color, int thickness = 1);
- struct State {
- const Font* font;
- IntPoint translation;
- int scale = 1;
- IntRect clip_rect;
- DrawOp draw_op;
- };
- State& state() { return m_state_stack.last(); }
- const State& state() const { return m_state_stack.last(); }
- void fill_physical_rect(const IntRect&, Color);
- IntRect m_clip_origin;
- NonnullRefPtr<Gfx::Bitmap> m_target;
- Vector<State, 4> m_state_stack;
- };
- class PainterStateSaver {
- public:
- explicit PainterStateSaver(Painter&);
- ~PainterStateSaver();
- private:
- Painter& m_painter;
- };
- String parse_ampersand_string(const StringView&, Optional<size_t>* underline_offset = nullptr);
- }
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