BMPWriter.cpp 4.2 KB

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  1. /*
  2. * Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Vector.h>
  7. #include <LibGfx/BMPWriter.h>
  8. #include <LibGfx/Bitmap.h>
  9. namespace Gfx {
  10. class OutputStreamer {
  11. public:
  12. OutputStreamer(u8* data)
  13. : m_data(data)
  14. {
  15. }
  16. void write_u8(u8 i)
  17. {
  18. *(m_data++) = i;
  19. }
  20. void write_u16(u16 i)
  21. {
  22. *(m_data++) = i & 0xFF;
  23. *(m_data++) = (i >> 8) & 0xFF;
  24. }
  25. void write_u32(u32 i)
  26. {
  27. write_u16(i & 0xFFFF);
  28. write_u16((i >> 16) & 0xFFFF);
  29. }
  30. void write_i32(i32 i)
  31. {
  32. write_u32(static_cast<u32>(i));
  33. }
  34. private:
  35. u8* m_data;
  36. };
  37. static ByteBuffer write_pixel_data(const RefPtr<Bitmap> bitmap, int pixel_row_data_size, int bytes_per_pixel, bool include_alpha_channel)
  38. {
  39. int image_size = pixel_row_data_size * bitmap->height();
  40. auto buffer = ByteBuffer::create_uninitialized(image_size);
  41. int current_row = 0;
  42. for (int y = bitmap->physical_height() - 1; y >= 0; --y) {
  43. auto* row = buffer.data() + (pixel_row_data_size * current_row++);
  44. for (int x = 0; x < bitmap->physical_width(); x++) {
  45. auto pixel = bitmap->get_pixel(x, y);
  46. row[x * bytes_per_pixel + 0] = pixel.blue();
  47. row[x * bytes_per_pixel + 1] = pixel.green();
  48. row[x * bytes_per_pixel + 2] = pixel.red();
  49. if (include_alpha_channel)
  50. row[x * bytes_per_pixel + 3] = pixel.alpha();
  51. }
  52. }
  53. return buffer;
  54. }
  55. static ByteBuffer compress_pixel_data(const ByteBuffer& pixel_data, BMPWriter::Compression compression)
  56. {
  57. switch (compression) {
  58. case BMPWriter::Compression::BI_BITFIELDS:
  59. case BMPWriter::Compression::BI_RGB:
  60. return pixel_data;
  61. }
  62. VERIFY_NOT_REACHED();
  63. }
  64. ByteBuffer BMPWriter::dump(const RefPtr<Bitmap> bitmap, DibHeader dib_header)
  65. {
  66. switch (dib_header) {
  67. case DibHeader::Info:
  68. m_compression = Compression::BI_RGB;
  69. m_bytes_per_pixel = 3;
  70. m_include_alpha_channel = false;
  71. break;
  72. case DibHeader::V3:
  73. case DibHeader::V4:
  74. m_compression = Compression::BI_BITFIELDS;
  75. m_bytes_per_pixel = 4;
  76. m_include_alpha_channel = true;
  77. }
  78. const size_t file_header_size = 14;
  79. size_t pixel_data_offset = file_header_size + (u32)dib_header;
  80. int pixel_row_data_size = (m_bytes_per_pixel * 8 * bitmap->width() + 31) / 32 * 4;
  81. int image_size = pixel_row_data_size * bitmap->height();
  82. auto buffer = ByteBuffer::create_uninitialized(pixel_data_offset);
  83. auto pixel_data = write_pixel_data(bitmap, pixel_row_data_size, m_bytes_per_pixel, m_include_alpha_channel);
  84. pixel_data = compress_pixel_data(pixel_data, m_compression);
  85. size_t file_size = pixel_data_offset + pixel_data.size();
  86. OutputStreamer streamer(buffer.data());
  87. streamer.write_u8('B');
  88. streamer.write_u8('M');
  89. streamer.write_u32(file_size);
  90. streamer.write_u32(0);
  91. streamer.write_u32(pixel_data_offset);
  92. streamer.write_u32((u32)dib_header); // Header size
  93. streamer.write_i32(bitmap->width()); // ImageWidth
  94. streamer.write_i32(bitmap->height()); // ImageHeight
  95. streamer.write_u16(1); // Planes
  96. streamer.write_u16(m_bytes_per_pixel * 8); // BitsPerPixel
  97. streamer.write_u32((u32)m_compression); // Compression
  98. streamer.write_u32(image_size); // ImageSize
  99. streamer.write_i32(0); // XpixelsPerMeter
  100. streamer.write_i32(0); // YpixelsPerMeter
  101. streamer.write_u32(0); // TotalColors
  102. streamer.write_u32(0); // ImportantColors
  103. if (dib_header == DibHeader::V3 || dib_header == DibHeader::V4) {
  104. streamer.write_u32(0x00ff0000); // Red bitmask
  105. streamer.write_u32(0x0000ff00); // Green bitmask
  106. streamer.write_u32(0x000000ff); // Blue bitmask
  107. streamer.write_u32(0xff000000); // Alpha bitmask
  108. }
  109. if (dib_header == DibHeader::V4) {
  110. streamer.write_u32(0); // Colorspace
  111. for (int i = 0; i < 12; i++) {
  112. streamer.write_u32(0); // Endpoints
  113. }
  114. }
  115. buffer.append(pixel_data.data(), pixel_data.size());
  116. return buffer;
  117. }
  118. }