- /*
- * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "GL/gl.h"
- #include "GLContext.h"
- extern GL::GLContext* g_gl_context;
- void glShadeModel(GLenum mode)
- {
- g_gl_context->gl_shade_model(mode);
- }
|