DepthBuffer.h 403 B

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  1. /*
  2. * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibGfx/Size.h>
  8. namespace GL {
  9. class DepthBuffer final {
  10. public:
  11. DepthBuffer(Gfx::IntSize const&);
  12. ~DepthBuffer();
  13. float* scanline(int y);
  14. void clear(float depth);
  15. private:
  16. Gfx::IntSize m_size;
  17. float* m_data { nullptr };
  18. };
  19. }