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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/ByteBuffer.h>
- #include <AK/MemoryStream.h>
- #include <AK/OwnPtr.h>
- #include <AK/RefPtr.h>
- #include <AK/Stream.h>
- #include <AK/String.h>
- #include <AK/StringView.h>
- #include <AK/WeakPtr.h>
- #include <LibAudio/Buffer.h>
- #include <LibAudio/Loader.h>
- #include <LibCore/File.h>
- #include <LibCore/FileStream.h>
- namespace Audio {
- class Buffer;
- // defines for handling the WAV header data
- #define WAVE_FORMAT_PCM 0x0001 // PCM
- #define WAVE_FORMAT_IEEE_FLOAT 0x0003 // IEEE float
- #define WAVE_FORMAT_ALAW 0x0006 // 8-bit ITU-T G.711 A-law
- #define WAVE_FORMAT_MULAW 0x0007 // 8-bit ITU-T G.711 µ-law
- #define WAVE_FORMAT_EXTENSIBLE 0xFFFE // Determined by SubFormat
- // Parses a WAV file and produces an Audio::Buffer.
- class WavLoaderPlugin : public LoaderPlugin {
- public:
- WavLoaderPlugin(const StringView& path);
- WavLoaderPlugin(const ByteBuffer& buffer);
- virtual bool sniff() override { return valid; }
- virtual bool has_error() override { return !m_error_string.is_null(); }
- virtual const String& error_string() override { return m_error_string; }
- // The Buffer returned contains input data resampled at the
- // destination audio device sample rate.
- virtual RefPtr<Buffer> get_more_samples(size_t max_bytes_to_read_from_input = 128 * KiB) override;
- virtual void reset() override { return seek(0); }
- // sample_index 0 is the start of the raw audio sample data
- // within the file/stream.
- virtual void seek(const int sample_index) override;
- virtual int loaded_samples() override { return m_loaded_samples; }
- virtual int total_samples() override { return m_total_samples; }
- virtual u32 sample_rate() override { return m_sample_rate; }
- virtual u16 num_channels() override { return m_num_channels; }
- virtual PcmSampleFormat pcm_format() override { return m_sample_format; }
- virtual RefPtr<Core::File> file() override { return m_file; }
- private:
- bool parse_header();
- bool valid { false };
- RefPtr<Core::File> m_file;
- OwnPtr<AK::InputStream> m_stream;
- AK::InputMemoryStream* m_memory_stream;
- String m_error_string;
- // TODO: We should probably move resampling into the audio server.
- //
- // It would avoid duplicate resampling code and would allow clients
- // to be agnostic of the destination audio device's sample rate.
- OwnPtr<ResampleHelper<double>> m_resampler;
- u32 m_sample_rate { 0 };
- u16 m_num_channels { 0 };
- PcmSampleFormat m_sample_format;
- size_t m_byte_offset_of_data_samples { 0 };
- // FIXME: Get this value from the audio server
- int m_device_sample_rate { 44100 };
- int m_loaded_samples { 0 };
- int m_total_samples { 0 };
- };
- }
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