Menu.cpp 5.8 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Debug.h>
  7. #include <AK/HashMap.h>
  8. #include <AK/IDAllocator.h>
  9. #include <LibGUI/Action.h>
  10. #include <LibGUI/ActionGroup.h>
  11. #include <LibGUI/Menu.h>
  12. #include <LibGUI/MenuItem.h>
  13. #include <LibGUI/WindowServerConnection.h>
  14. #include <LibGfx/Bitmap.h>
  15. namespace GUI {
  16. static IDAllocator s_menu_id_allocator;
  17. static HashMap<int, Menu*>& all_menus()
  18. {
  19. static HashMap<int, Menu*> s_map;
  20. return s_map;
  21. }
  22. Menu* Menu::from_menu_id(int menu_id)
  23. {
  24. auto it = all_menus().find(menu_id);
  25. if (it == all_menus().end())
  26. return nullptr;
  27. return (*it).value;
  28. }
  29. Menu::Menu(String name)
  30. : m_name(move(name))
  31. {
  32. }
  33. Menu::~Menu()
  34. {
  35. unrealize_menu();
  36. }
  37. void Menu::set_icon(const Gfx::Bitmap* icon)
  38. {
  39. m_icon = icon;
  40. }
  41. ErrorOr<void> Menu::try_add_action(NonnullRefPtr<Action> action)
  42. {
  43. // NOTE: We grow the vector first, to get allocation failure handled immediately.
  44. TRY(m_items.try_ensure_capacity(m_items.size() + 1));
  45. auto item = TRY(adopt_nonnull_own_or_enomem(new (nothrow) MenuItem(m_menu_id, move(action))));
  46. if (m_menu_id != -1)
  47. realize_menu_item(*item, m_items.size());
  48. m_items.unchecked_append(move(item));
  49. return {};
  50. }
  51. void Menu::add_action(NonnullRefPtr<Action> action)
  52. {
  53. MUST(try_add_action(move(action)));
  54. }
  55. ErrorOr<NonnullRefPtr<Menu>> Menu::try_add_submenu(String name)
  56. {
  57. // NOTE: We grow the vector first, to get allocation failure handled immediately.
  58. TRY(m_items.try_ensure_capacity(m_items.size() + 1));
  59. auto submenu = TRY(Menu::try_create(name));
  60. auto item = TRY(adopt_nonnull_own_or_enomem(new (nothrow) MenuItem(m_menu_id, submenu)));
  61. if (m_menu_id != -1)
  62. realize_menu_item(*item, m_items.size());
  63. m_items.unchecked_append(move(item));
  64. return submenu;
  65. }
  66. Menu& Menu::add_submenu(String name)
  67. {
  68. auto menu = MUST(try_add_submenu(move(name)));
  69. return menu;
  70. }
  71. ErrorOr<void> Menu::try_add_separator()
  72. {
  73. // NOTE: We grow the vector first, to get allocation failure handled immediately.
  74. TRY(m_items.try_ensure_capacity(m_items.size() + 1));
  75. auto item = TRY(adopt_nonnull_own_or_enomem(new (nothrow) MenuItem(m_menu_id, MenuItem::Type::Separator)));
  76. if (m_menu_id != -1)
  77. realize_menu_item(*item, m_items.size());
  78. m_items.unchecked_append(move(item));
  79. return {};
  80. }
  81. void Menu::add_separator()
  82. {
  83. MUST(try_add_separator());
  84. }
  85. void Menu::realize_if_needed(const RefPtr<Action>& default_action)
  86. {
  87. if (m_menu_id == -1 || m_current_default_action.ptr() != default_action)
  88. realize_menu(default_action);
  89. }
  90. void Menu::popup(const Gfx::IntPoint& screen_position, const RefPtr<Action>& default_action)
  91. {
  92. realize_if_needed(default_action);
  93. WindowServerConnection::the().async_popup_menu(m_menu_id, screen_position);
  94. }
  95. void Menu::dismiss()
  96. {
  97. if (m_menu_id == -1)
  98. return;
  99. WindowServerConnection::the().async_dismiss_menu(m_menu_id);
  100. }
  101. int Menu::realize_menu(RefPtr<Action> default_action)
  102. {
  103. unrealize_menu();
  104. m_menu_id = s_menu_id_allocator.allocate();
  105. WindowServerConnection::the().async_create_menu(m_menu_id, m_name);
  106. dbgln_if(MENU_DEBUG, "GUI::Menu::realize_menu(): New menu ID: {}", m_menu_id);
  107. VERIFY(m_menu_id > 0);
  108. m_current_default_action = default_action;
  109. for (size_t i = 0; i < m_items.size(); ++i) {
  110. realize_menu_item(m_items[i], i);
  111. }
  112. all_menus().set(m_menu_id, this);
  113. return m_menu_id;
  114. }
  115. void Menu::unrealize_menu()
  116. {
  117. if (m_menu_id == -1)
  118. return;
  119. all_menus().remove(m_menu_id);
  120. WindowServerConnection::the().async_destroy_menu(m_menu_id);
  121. m_menu_id = -1;
  122. }
  123. void Menu::realize_menu_if_needed()
  124. {
  125. if (menu_id() == -1)
  126. realize_menu();
  127. }
  128. Action* Menu::action_at(size_t index)
  129. {
  130. if (index >= m_items.size())
  131. return nullptr;
  132. return m_items[index].action();
  133. }
  134. void Menu::set_children_actions_enabled(bool enabled)
  135. {
  136. for (auto& item : m_items) {
  137. if (item.action())
  138. item.action()->set_enabled(enabled);
  139. }
  140. }
  141. void Menu::visibility_did_change(Badge<WindowServerConnection>, bool visible)
  142. {
  143. if (m_visible == visible)
  144. return;
  145. m_visible = visible;
  146. if (on_visibility_change)
  147. on_visibility_change(visible);
  148. }
  149. void Menu::realize_menu_item(MenuItem& item, int item_id)
  150. {
  151. item.set_menu_id({}, m_menu_id);
  152. item.set_identifier({}, item_id);
  153. switch (item.type()) {
  154. case MenuItem::Type::Separator:
  155. WindowServerConnection::the().async_add_menu_separator(m_menu_id);
  156. break;
  157. case MenuItem::Type::Action: {
  158. auto& action = *item.action();
  159. auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
  160. bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
  161. bool is_default = (m_current_default_action.ptr() == &action);
  162. auto icon = action.icon() ? action.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
  163. WindowServerConnection::the().async_add_menu_item(m_menu_id, item_id, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon, exclusive);
  164. break;
  165. }
  166. case MenuItem::Type::Submenu: {
  167. auto& submenu = *item.submenu();
  168. submenu.realize_if_needed(m_current_default_action.strong_ref());
  169. auto icon = submenu.icon() ? submenu.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
  170. WindowServerConnection::the().async_add_menu_item(m_menu_id, item_id, submenu.menu_id(), submenu.name(), true, false, false, false, "", icon, false);
  171. break;
  172. }
  173. case MenuItem::Type::Invalid:
  174. default:
  175. VERIFY_NOT_REACHED();
  176. }
  177. }
  178. }