Box.cpp 8.8 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibGfx/Painter.h>
  8. #include <LibWeb/DOM/Document.h>
  9. #include <LibWeb/HTML/BrowsingContext.h>
  10. #include <LibWeb/HTML/HTMLBodyElement.h>
  11. #include <LibWeb/HTML/HTMLHtmlElement.h>
  12. #include <LibWeb/Layout/BlockContainer.h>
  13. #include <LibWeb/Layout/Box.h>
  14. #include <LibWeb/Layout/FormattingContext.h>
  15. #include <LibWeb/Painting/BackgroundPainting.h>
  16. #include <LibWeb/Painting/BorderPainting.h>
  17. #include <LibWeb/Painting/ShadowPainting.h>
  18. namespace Web::Layout {
  19. void Box::paint(PaintContext& context, PaintPhase phase)
  20. {
  21. if (!is_visible())
  22. return;
  23. if (phase == PaintPhase::Background) {
  24. paint_background(context);
  25. paint_box_shadow(context);
  26. }
  27. if (phase == PaintPhase::Border) {
  28. paint_border(context);
  29. }
  30. if (phase == PaintPhase::Overlay && dom_node() && document().inspected_node() == dom_node()) {
  31. auto content_rect = absolute_rect();
  32. auto margin_box = box_model().margin_box();
  33. Gfx::FloatRect margin_rect;
  34. margin_rect.set_x(absolute_x() - margin_box.left);
  35. margin_rect.set_width(width() + margin_box.left + margin_box.right);
  36. margin_rect.set_y(absolute_y() - margin_box.top);
  37. margin_rect.set_height(height() + margin_box.top + margin_box.bottom);
  38. context.painter().draw_rect(enclosing_int_rect(margin_rect), Color::Yellow);
  39. context.painter().draw_rect(enclosing_int_rect(padded_rect()), Color::Cyan);
  40. context.painter().draw_rect(enclosing_int_rect(content_rect), Color::Magenta);
  41. }
  42. if (phase == PaintPhase::FocusOutline && dom_node() && dom_node()->is_element() && verify_cast<DOM::Element>(*dom_node()).is_focused()) {
  43. context.painter().draw_rect(enclosing_int_rect(absolute_rect()), context.palette().focus_outline());
  44. }
  45. }
  46. void Box::paint_border(PaintContext& context)
  47. {
  48. auto borders_data = Painting::BordersData {
  49. .top = computed_values().border_top(),
  50. .right = computed_values().border_right(),
  51. .bottom = computed_values().border_bottom(),
  52. .left = computed_values().border_left(),
  53. };
  54. Painting::paint_all_borders(context, bordered_rect(), normalized_border_radius_data(), borders_data);
  55. }
  56. void Box::paint_background(PaintContext& context)
  57. {
  58. // If the body's background properties were propagated to the root element, do no re-paint the body's background.
  59. if (is_body() && document().html_element()->should_use_body_background_properties())
  60. return;
  61. Gfx::IntRect background_rect;
  62. Color background_color = computed_values().background_color();
  63. auto* background_layers = &computed_values().background_layers();
  64. if (is_root_element()) {
  65. // CSS 2.1 Appendix E.2: If the element is a root element, paint the background over the entire canvas.
  66. background_rect = context.viewport_rect();
  67. // Section 2.11.2: If the computed value of background-image on the root element is none and its background-color is transparent,
  68. // user agents must instead propagate the computed values of the background properties from that element’s first HTML BODY child element.
  69. if (document().html_element()->should_use_body_background_properties()) {
  70. background_layers = document().background_layers();
  71. background_color = document().background_color(context.palette());
  72. }
  73. } else {
  74. background_rect = enclosing_int_rect(padded_rect());
  75. }
  76. // HACK: If the Box has a border, use the bordered_rect to paint the background.
  77. // This way if we have a border-radius there will be no gap between the filling and actual border.
  78. if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width)
  79. background_rect = enclosing_int_rect(bordered_rect());
  80. Painting::paint_background(context, *this, background_rect, background_color, background_layers, normalized_border_radius_data());
  81. }
  82. void Box::paint_box_shadow(PaintContext& context)
  83. {
  84. auto box_shadow_data = computed_values().box_shadow();
  85. if (!box_shadow_data.has_value())
  86. return;
  87. auto resolved_box_shadow_data = Painting::BoxShadowData {
  88. .offset_x = (int)box_shadow_data->offset_x.resolved_or_zero(*this, width()).to_px(*this),
  89. .offset_y = (int)box_shadow_data->offset_y.resolved_or_zero(*this, width()).to_px(*this),
  90. .blur_radius = (int)box_shadow_data->blur_radius.resolved_or_zero(*this, width()).to_px(*this),
  91. .color = box_shadow_data->color
  92. };
  93. Painting::paint_box_shadow(context, enclosing_int_rect(bordered_rect()), resolved_box_shadow_data);
  94. }
  95. Painting::BorderRadiusData Box::normalized_border_radius_data()
  96. {
  97. return Painting::normalized_border_radius_data(*this, bordered_rect(),
  98. computed_values().border_top_left_radius(),
  99. computed_values().border_top_right_radius(),
  100. computed_values().border_bottom_right_radius(),
  101. computed_values().border_bottom_left_radius());
  102. }
  103. // https://www.w3.org/TR/css-display-3/#out-of-flow
  104. bool Box::is_out_of_flow(FormattingContext const& formatting_context) const
  105. {
  106. // A box is out of flow if either:
  107. // 1. It is floated (which requires that floating is not inhibited).
  108. if (!formatting_context.inhibits_floating() && computed_values().float_() != CSS::Float::None)
  109. return true;
  110. // 2. It is "absolutely positioned".
  111. switch (computed_values().position()) {
  112. case CSS::Position::Absolute:
  113. case CSS::Position::Fixed:
  114. return true;
  115. case CSS::Position::Static:
  116. case CSS::Position::Relative:
  117. case CSS::Position::Sticky:
  118. break;
  119. }
  120. return false;
  121. }
  122. HitTestResult Box::hit_test(const Gfx::IntPoint& position, HitTestType type) const
  123. {
  124. // FIXME: It would be nice if we could confidently skip over hit testing
  125. // parts of the layout tree, but currently we can't just check
  126. // m_rect.contains() since inline text rects can't be trusted..
  127. HitTestResult result { absolute_rect().contains(position.x(), position.y()) ? this : nullptr };
  128. for_each_child_in_paint_order([&](auto& child) {
  129. auto child_result = child.hit_test(position, type);
  130. if (child_result.layout_node)
  131. result = child_result;
  132. });
  133. return result;
  134. }
  135. void Box::set_needs_display()
  136. {
  137. if (!is_inline()) {
  138. browsing_context().set_needs_display(enclosing_int_rect(absolute_rect()));
  139. return;
  140. }
  141. Node::set_needs_display();
  142. }
  143. bool Box::is_body() const
  144. {
  145. return dom_node() && dom_node() == document().body();
  146. }
  147. void Box::set_offset(const Gfx::FloatPoint& offset)
  148. {
  149. if (m_offset == offset)
  150. return;
  151. m_offset = offset;
  152. did_set_rect();
  153. }
  154. void Box::set_size(const Gfx::FloatSize& size)
  155. {
  156. if (m_size == size)
  157. return;
  158. m_size = size;
  159. did_set_rect();
  160. }
  161. Gfx::FloatPoint Box::effective_offset() const
  162. {
  163. if (m_containing_line_box_fragment)
  164. return m_containing_line_box_fragment->offset();
  165. return m_offset;
  166. }
  167. const Gfx::FloatRect Box::absolute_rect() const
  168. {
  169. Gfx::FloatRect rect { effective_offset(), size() };
  170. for (auto* block = containing_block(); block; block = block->containing_block()) {
  171. rect.translate_by(block->effective_offset());
  172. }
  173. return rect;
  174. }
  175. void Box::set_containing_line_box_fragment(LineBoxFragment& fragment)
  176. {
  177. m_containing_line_box_fragment = fragment.make_weak_ptr();
  178. }
  179. StackingContext* Box::enclosing_stacking_context()
  180. {
  181. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  182. if (!is<Box>(ancestor))
  183. continue;
  184. auto& ancestor_box = verify_cast<Box>(*ancestor);
  185. if (!ancestor_box.establishes_stacking_context())
  186. continue;
  187. VERIFY(ancestor_box.stacking_context());
  188. return ancestor_box.stacking_context();
  189. }
  190. // We should always reach the Layout::InitialContainingBlock stacking context.
  191. VERIFY_NOT_REACHED();
  192. }
  193. void Box::before_children_paint(PaintContext& context, PaintPhase phase)
  194. {
  195. NodeWithStyleAndBoxModelMetrics::before_children_paint(context, phase);
  196. // FIXME: Support more overflow variations.
  197. if (computed_values().overflow_x() == CSS::Overflow::Hidden && computed_values().overflow_y() == CSS::Overflow::Hidden) {
  198. context.painter().save();
  199. context.painter().add_clip_rect(enclosing_int_rect(bordered_rect()));
  200. }
  201. }
  202. void Box::after_children_paint(PaintContext& context, PaintPhase phase)
  203. {
  204. NodeWithStyleAndBoxModelMetrics::after_children_paint(context, phase);
  205. // FIXME: Support more overflow variations.
  206. if (computed_values().overflow_x() == CSS::Overflow::Hidden && computed_values().overflow_y() == CSS::Overflow::Hidden)
  207. context.painter().restore();
  208. }
  209. }