AWavLoader.cpp 3.8 KB

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  1. #include <LibCore/CFile.h>
  2. #include <AK/BufferStream.h>
  3. #include <limits>
  4. #include "AWavLoader.h"
  5. #include "AWavFile.h"
  6. RefPtr<AWavFile> AWavLoader::load_wav(const StringView& path)
  7. {
  8. m_error_string = {};
  9. CFile wav(path);
  10. if (!wav.open(CIODevice::ReadOnly)) {
  11. m_error_string = String::format("Can't open file: %s", wav.error_string());
  12. return nullptr;
  13. }
  14. auto contents = wav.read_all();
  15. return parse_wav(contents);
  16. }
  17. // TODO: A streaming parser might be better than forcing a ByteBuffer
  18. RefPtr<AWavFile> AWavLoader::parse_wav(ByteBuffer& buffer)
  19. {
  20. BufferStream stream(buffer);
  21. #define CHECK_OK(msg) \
  22. do { \
  23. ASSERT(ok); \
  24. if (stream.handle_read_failure()) { \
  25. m_error_string = String::format("Premature stream EOF at %s", msg); \
  26. return {}; \
  27. } \
  28. if (!ok) { \
  29. m_error_string = String::format("Parsing failed: %s", msg); \
  30. return {}; \
  31. } else { \
  32. dbgprintf("%s is OK!\n", msg); \
  33. } \
  34. } while (0);
  35. bool ok = true;
  36. u32 riff; stream >> riff;
  37. ok = ok && riff == 0x46464952; // "RIFF"
  38. CHECK_OK("RIFF header");
  39. u32 sz; stream >> sz;
  40. ok = ok && sz < 1024 * 1024 * 42; // arbitrary
  41. CHECK_OK("File size");
  42. ASSERT(sz < 1024 * 1024 * 42);
  43. u32 wave; stream >> wave;
  44. ok = ok && wave == 0x45564157; // "WAVE"
  45. CHECK_OK("WAVE header");
  46. u32 fmt_id; stream >> fmt_id;
  47. ok = ok && fmt_id == 0x20746D66; // "FMT"
  48. CHECK_OK("FMT header");
  49. u32 fmt_size; stream >> fmt_size;
  50. ok = ok && fmt_size == 16;
  51. CHECK_OK("FMT size");
  52. ASSERT(fmt_size == 16);
  53. auto ret = adopt(*new AWavFile);
  54. u16 audio_format; stream >> audio_format;
  55. CHECK_OK("Audio format"); // incomplete read check
  56. ok = ok && audio_format == 1; // WAVE_FORMAT_PCM
  57. ASSERT(audio_format == 1);
  58. CHECK_OK("Audio format"); // value check
  59. ret->m_format = AWavFile::Format::PCM;
  60. u16 num_channels; stream >> num_channels;
  61. CHECK_OK("Channel count");
  62. ret->m_channel_count = num_channels;
  63. u32 sample_rate; stream >> sample_rate;
  64. CHECK_OK("Sample rate");
  65. ret->m_sample_rate = sample_rate;
  66. u32 byte_rate; stream >> byte_rate;
  67. CHECK_OK("Byte rate");
  68. ret->m_byte_rate = byte_rate;
  69. u16 block_align; stream >> block_align;
  70. CHECK_OK("Block align");
  71. ret->m_block_align = block_align;
  72. u16 bits_per_sample; stream >> bits_per_sample;
  73. CHECK_OK("Bits per sample"); // incomplete read check
  74. ok = ok && (bits_per_sample == 8 || bits_per_sample == 16);
  75. ASSERT(bits_per_sample == 8 || bits_per_sample == 16);
  76. CHECK_OK("Bits per sample"); // value check
  77. ret->m_bits_per_sample = bits_per_sample;
  78. // Read chunks until we find DATA
  79. bool found_data = false;
  80. u32 data_sz = 0;
  81. while (true) {
  82. u32 chunk_id; stream >> chunk_id;
  83. CHECK_OK("Reading chunk ID searching for data");
  84. stream >> data_sz;
  85. CHECK_OK("Reading chunk size searching for data");
  86. if (chunk_id == 0x61746164) { // DATA
  87. found_data = true;
  88. break;
  89. }
  90. }
  91. ok = ok && found_data;
  92. CHECK_OK("Found no data chunk");
  93. ASSERT(found_data);
  94. ok = ok && data_sz < std::numeric_limits<int>::max();
  95. CHECK_OK("Data was too large");
  96. // ### consider using BufferStream to do this for us
  97. ok = ok && int(data_sz) <= (buffer.size() - stream.offset());
  98. CHECK_OK("Bad DATA (truncated)");
  99. ret->m_sample_data = buffer.slice(stream.offset(), data_sz);
  100. // At this point there should be no read failures!
  101. ASSERT(!stream.handle_read_failure());
  102. return ret;
  103. }