WebGLVertexArrayObject.h 659 B

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  1. /*
  2. * Copyright (c) 2024, Andrew Kaster <andrew@ladybird.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibWeb/WebGL/Types.h>
  8. #include <LibWeb/WebGL/WebGLObject.h>
  9. namespace Web::WebGL {
  10. class WebGLVertexArrayObject : public WebGLObject {
  11. WEB_PLATFORM_OBJECT(WebGLVertexArrayObject, WebGLObject);
  12. GC_DECLARE_ALLOCATOR(WebGLVertexArrayObject);
  13. public:
  14. static GC::Ref<WebGLVertexArrayObject> create(JS::Realm& realm, GLuint handle);
  15. virtual ~WebGLVertexArrayObject() override;
  16. protected:
  17. explicit WebGLVertexArrayObject(JS::Realm&, GLuint handle);
  18. virtual void initialize(JS::Realm&) override;
  19. };
  20. }